Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to safely unload/reload the SDL shared library on Windows between initializations. Discussion is here: http://www.devolution.com/pipermail/sdl/2005-February/067424.html --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401148
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4 changed files with 27 additions and 9 deletions
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@ -69,7 +69,8 @@ extern "C" {
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extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
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/* This can also be called, but is no longer necessary */
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extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
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/* This can also be called, but is no longer necessary (SDL_Quit calls it) */
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extern DECLSPEC void SDLCALL SDL_UnregisterApp();
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#ifdef __cplusplus
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}
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#endif
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