Minor updates to the Symbian/S60 port, plus project files that weren't

previously imported.

   Fixes Bugzilla #433.

--HG--
branch : SDL-1.2
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402418
This commit is contained in:
Ryan C. Gordon 2007-07-05 04:51:09 +00:00
parent 2e69a8f550
commit 7834147dc6
4 changed files with 9 additions and 17 deletions

View file

@ -14,19 +14,10 @@ abld build
That produces WINSCW and ARMV5 versions of sdl.dll runtime library
and sdl.lib for development.
Eaudiolib.lib and dll are generated as well, and must be delivered
along SDL as it uses it for audio.
There are certain problems with GCC compiler when building for
target, it may compile or binaries are buggy - please use RVCT
compiler as it works and produces far more effient code.
Its likely that SDL application should be integrated into S60
work and behave well there. So there is CSDL class (sdlepocapi.h)
to make this easy. If you do porting from other system, then
implement a S60 application and use CSDL class, they you may
not need to modify original SDL code at all!
The sdlexe.dll/sdlexe.lib and sdlmain.lib are for easy SDL S60
integration, please see http://www.mbnet.fi/~mertama/sdl.html
for further info.

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@ -135,7 +135,7 @@ typedef unsigned long long uint64_t;
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE__STRICMP 1
//#define HAVE__STRICMP 1
#define HAVE__STRNICMP 1
#define HAVE_SSCANF 1
#define HAVE_STDARG_H 1

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@ -12,7 +12,7 @@ LOCAL_C TInt BytesPerPixel(TDisplayMode aMode)
template<class T>
class CBitmapSurface : public T
NONSHARABLE_CLASS(CBitmapSurface) : public T
{
public:
CBitmapSurface(RWsSession& aSession);
@ -830,8 +830,9 @@ TInt CDsa::SetPalette(TInt aFirst, TInt aCount, TUint32* aPalette)
CDsa::CDsa(RWsSession& aSession) :
iSession(aSession),
iStateFlags(0)
iStateFlags(0),
iSession(aSession)
{
// CActiveScheduler::Add(this);
iCFTable[0] = CopyMem;

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