Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.
Fixed issue when calling SDL_BlitScaled() directly with src or dst rectangles that were out of bounds.
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6f505f9608
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2 changed files with 108 additions and 16 deletions
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@ -466,15 +466,23 @@ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
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SDL_Surface * dst,
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const SDL_Rect * dstrect);
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#define SDL_BlitScaled SDL_UpperBlitScaled
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/**
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* \brief Perform a fast, low quality, stretch blit between two surfaces of the
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* different pixel formats.
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*
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* \note This function calls SDL_SoftStretch or SDL_LowerBlit.
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* This is the public scaled blit function, SDL_BlitScaled(), and it performs
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* rectangle validation and clipping before passing it to SDL_LowerBlitScaled()
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*/
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extern DECLSPEC int SDLCALL SDL_BlitScaled
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extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
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(SDL_Surface * src, const SDL_Rect * srcrect,
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SDL_Surface * dst, const SDL_Rect * dstrect);
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SDL_Surface * dst, SDL_Rect * dstrect);
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/**
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* This is a semi-private blit function and it performs low-level surface
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* scaled blitting only.
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*/
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extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
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(SDL_Surface * src, SDL_Rect * srcrect,
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SDL_Surface * dst, SDL_Rect * dstrect);
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/* Ends C function definitions when using C++ */
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@ -602,12 +602,101 @@ SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
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return 0;
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}
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/*
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* Scale and blit a surface
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*/
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int
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SDL_BlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
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SDL_Surface * dst, const SDL_Rect * dstrect)
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SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
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SDL_Surface * dst, SDL_Rect * dstrect)
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{
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SDL_Rect final_src, final_dst, fulldst;
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/* Make sure the surfaces aren't locked */
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if (!src || !dst) {
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SDL_SetError("SDL_UpperBlitScaled: passed a NULL surface");
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return (-1);
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}
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if (src->locked || dst->locked) {
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SDL_SetError("Surfaces must not be locked during blit");
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return (-1);
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}
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/* If the destination rectangle is NULL, use the entire dest surface */
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if (dstrect == NULL) {
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fulldst.x = fulldst.y = 0;
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dstrect = &fulldst;
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}
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/* clip the source rectangle to the source surface */
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if (srcrect) {
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int maxw, maxh;
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final_src.x = srcrect->x;
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final_src.w = srcrect->w;
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if (final_src.x < 0) {
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final_src.w += final_src.x;
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final_src.x = 0;
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}
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maxw = src->w - final_src.x;
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if (maxw < final_src.w)
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final_src.w = maxw;
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final_src.y = srcrect->y;
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final_src.h = srcrect->h;
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if (final_src.y < 0) {
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final_src.h += final_src.y;
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final_src.y = 0;
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}
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maxh = src->h - final_src.y;
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if (maxh < final_src.h)
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final_src.h = maxh;
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} else {
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final_src.x = final_src.y = 0;
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final_src.w = src->w;
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final_src.h = src->h;
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}
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/* clip the destination rectangle against the clip rectangle */
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if (dstrect) {
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int maxw, maxh;
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final_dst.x = dstrect->x;
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final_dst.w = dstrect->w;
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if (final_dst.x < 0) {
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final_dst.w += final_dst.x;
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final_dst.x = 0;
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}
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maxw = dst->w - final_dst.x;
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if (maxw < final_dst.w)
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final_dst.w = maxw;
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final_dst.y = dstrect->y;
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final_dst.h = dstrect->h;
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if (final_dst.y < 0) {
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final_dst.h += final_dst.y;
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final_dst.y = 0;
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}
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maxh = dst->h - final_dst.y;
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if (maxh < final_dst.h)
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final_dst.h = maxh;
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} else {
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final_dst.x = final_dst.y = 0;
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final_dst.w = dst->w;
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final_dst.h = dst->h;
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}
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if (final_dst.w > 0 && final_dst.h > 0) {
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return SDL_LowerBlitScaled(src, &final_src, dst, &final_dst);
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}
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return 0;
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}
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/**
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* This is a semi-private blit function and it performs low-level surface
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* scaled blitting only.
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*/
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int
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SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
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SDL_Surface * dst, SDL_Rect * dstrect)
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{
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/* Save off the original dst width, height */
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int dstW = dstrect->w;
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@ -618,11 +707,6 @@ SDL_BlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
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/* Clip the dst surface to the dstrect */
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SDL_SetClipRect( dst, &final_dst );
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/* If the dest was clipped to a zero sized rect then exit */
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if ( dst->clip_rect.w <= 0 || dst->clip_rect.h <= 0 ) {
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return -1;
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}
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/* Did the dst width change? */
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if ( dstW != dst->clip_rect.w ) {
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/* scale the src width appropriately */
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