Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :) --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401982
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16 changed files with 528 additions and 214 deletions
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@ -1432,12 +1432,6 @@ SDL_FreeYUVOverlay(SDL_Overlay * overlay)
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}
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}
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int
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SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
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{
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return SDL_GL_GetWindowAttribute(SDL_VideoWindow, attr, value);
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}
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void
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SDL_GL_SwapBuffers(void)
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{
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