Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :) --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401982
This commit is contained in:
parent
941ef5db91
commit
79452369ef
16 changed files with 528 additions and 214 deletions
|
@ -55,8 +55,6 @@ extern int WIN_GL_LoadLibrary(_THIS, const char *path);
|
|||
extern void *WIN_GL_GetProcAddress(_THIS, const char *proc);
|
||||
extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window);
|
||||
extern void WIN_GL_CleanupWindow(_THIS, SDL_Window * window);
|
||||
extern int WIN_GL_GetWindowAttribute(_THIS, SDL_Window * window,
|
||||
SDL_GLattr attrib, int *value);
|
||||
extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
|
||||
SDL_GLContext context);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue