WinRT: made the skeleton C++11 thread implementation use .cpp files, not .c

--HG--
rename : src/thread/stdcpp/SDL_syscond.c => src/thread/stdcpp/SDL_syscond.cpp
rename : src/thread/stdcpp/SDL_sysmutex.c => src/thread/stdcpp/SDL_sysmutex.cpp
rename : src/thread/stdcpp/SDL_systhread.c => src/thread/stdcpp/SDL_systhread.cpp
This commit is contained in:
David Ludwig 2012-11-22 23:12:06 -05:00
parent e4c6ec5708
commit 7a24dc071b
4 changed files with 20 additions and 3 deletions

View file

@ -91,9 +91,9 @@
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
<ClCompile Include="..\..\src\thread\generic\SDL_syssem.c" />
<ClCompile Include="..\..\src\thread\SDL_thread.c" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.c" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_sysmutex.c" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_systhread.c" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_syscond.cpp" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_sysmutex.cpp" />
<ClCompile Include="..\..\src\thread\stdcpp\SDL_systhread.cpp" />
<ClCompile Include="..\..\src\timer\dummy\SDL_systimer.c" />
<ClCompile Include="..\..\src\timer\SDL_timer.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />