Mac: CGMakePoint -> CGPointMake in previous change.
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@ -201,7 +201,7 @@ static void
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Cocoa_WarpMouse(SDL_Window * window, int x, int y)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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CGPoint point = CGMakePoint(x, y);
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CGPoint point = CGPointMake(x, y);
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if (!(window->flags & SDL_WINDOW_FULLSCREEN))
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{
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