The Direct3D Read/Write pixels interface is in progress.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404221
This commit is contained in:
Sam Lantinga 2009-11-22 06:37:43 +00:00
parent 636dc1e63e
commit 7b31c3e830

View file

@ -73,7 +73,9 @@ static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
void * pixels, int pitch);
Uint32 format, void * pixels, int pitch);
static int D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch);
static void D3D_RenderPresent(SDL_Renderer * renderer);
static void D3D_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
@ -370,6 +372,7 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->RenderFill = D3D_RenderFill;
renderer->RenderCopy = D3D_RenderCopy;
renderer->RenderReadPixels = D3D_RenderReadPixels;
renderer->RenderWritePixels = D3D_RenderWritePixels;
renderer->RenderPresent = D3D_RenderPresent;
renderer->DestroyTexture = D3D_DestroyTexture;
renderer->DestroyRenderer = D3D_DestroyRenderer;
@ -1150,7 +1153,7 @@ D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
static int
D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
void * pixels, int pitch)
Uint32 format, void * pixels, int pitch)
{
BYTE * pBytes;
D3DLOCKED_RECT lockedRect;
@ -1192,6 +1195,14 @@ D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
return -1;
}
static int
D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch)
{
/* Work in progress */
return -1;
}
static void
D3D_RenderPresent(SDL_Renderer * renderer)
{