Fix for dropped joystick events contributed by Simon <simon@mungewell.org>
In my system SDL2 is dropping a chunk of joystick events, which result in a 'stuck brake/accelerator' whilst playing a racing simulator. This basically means SDL2 is unsuitable for use at this point... The patch below detects this situation and forces a re-read of all attached joystick axis - thus resync to the correct/current pedal positions.
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@ -50,4 +50,8 @@ struct joystick_hwdata
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int used;
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int coef[3];
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} abs_correct[ABS_MAX];
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int fresh;
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};
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/* vi: set ts=4 sw=4 expandtab: */
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