Replaced Mac OS X's C++ cdrom code with almost-direct translation to C. Sam

requested this effort on the mailing list, apparently because of binary
 compatibility issues between 10.4 and earlier systems (or gcc4 and earlier
 compilers?).

Works fine with SDL12/test/testcdrom.c, with this command line:

./testcdrom -status -list -play -sleep 5000 -pause -sleep 3000 -resume \
            -sleep 5000 -stop -sleep 3000 -play -sleep 3000 -stop \
            -sleep 3000 -eject

Unix Makefiles work, XCode project still need updating for new filenames.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401146
This commit is contained in:
Ryan C. Gordon 2005-09-22 08:48:16 +00:00
parent cddfe242c6
commit 7be238c6aa
9 changed files with 1160 additions and 987 deletions

View file

@ -0,0 +1,602 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
This file based on Apple sample code. We haven't changed the file name,
so if you want to see the original search for it on apple.com/developer
*/
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AudioFileManager.cpp
//
#include "AudioFilePlayer.h"
#include <mach/mach.h> //used for setting policy of thread
#include "SDLOSXCAGuard.h"
#include <pthread.h>
//#include <list>
//typedef void *FileData;
typedef struct S_FileData
{
AudioFileManager *obj;
struct S_FileData *next;
} FileData;
typedef struct S_FileReaderThread {
//public:
SDLOSXCAGuard* (*GetGuard)(struct S_FileReaderThread *frt);
void (*AddReader)(struct S_FileReaderThread *frt);
void (*RemoveReader)(struct S_FileReaderThread *frt, AudioFileManager* inItem);
int (*TryNextRead)(struct S_FileReaderThread *frt, AudioFileManager* inItem);
int mThreadShouldDie;
//private:
//typedef std::list<AudioFileManager*> FileData;
SDLOSXCAGuard *mGuard;
UInt32 mThreadPriority;
int mNumReaders;
FileData *mFileData;
void (*ReadNextChunk)(struct S_FileReaderThread *frt);
int (*StartFixedPriorityThread)(struct S_FileReaderThread *frt);
//static
UInt32 (*GetThreadBasePriority)(pthread_t inThread);
//static
void* (*DiskReaderEntry)(void *inRefCon);
} FileReaderThread;
static SDLOSXCAGuard* FileReaderThread_GetGuard(FileReaderThread *frt)
{
return frt->mGuard;
}
// returns 1 if succeeded
static int FileReaderThread_TryNextRead (FileReaderThread *frt, AudioFileManager* inItem)
{
int didLock = 0;
int succeeded = 0;
if (frt->mGuard->Try(frt->mGuard, &didLock))
{
//frt->mFileData.push_back (inItem);
// !!! FIXME: this could be faster with a "tail" member. --ryan.
FileData *i = frt->mFileData;
FileData *prev = NULL;
FileData *newfd = (FileData *) malloc(sizeof (FileData));
newfd->obj = inItem;
newfd->next = NULL;
while (i != NULL) { prev = i; i = i->next; }
if (prev == NULL)
frt->mFileData = newfd;
else
prev->next = newfd;
frt->mGuard->Notify(frt->mGuard);
succeeded = 1;
if (didLock)
frt->mGuard->Unlock(frt->mGuard);
}
return succeeded;
}
static void FileReaderThread_AddReader(FileReaderThread *frt)
{
if (frt->mNumReaders == 0)
{
frt->mThreadShouldDie = 0;
frt->StartFixedPriorityThread (frt);
}
frt->mNumReaders++;
}
static void FileReaderThread_RemoveReader (FileReaderThread *frt, AudioFileManager* inItem)
{
if (frt->mNumReaders > 0)
{
int bNeedsRelease = frt->mGuard->Lock(frt->mGuard);
//frt->mFileData.remove (inItem);
FileData *i = frt->mFileData;
FileData *prev = NULL;
while (i != NULL)
{
FileData *next = i->next;
if (i->obj != inItem)
prev = i;
else
{
if (prev == NULL)
frt->mFileData = next;
else
prev->next = next;
free(i);
}
i = next;
}
if (--frt->mNumReaders == 0) {
frt->mThreadShouldDie = 1;
frt->mGuard->Notify(frt->mGuard); // wake up thread so it will quit
frt->mGuard->Wait(frt->mGuard); // wait for thread to die
}
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
}
}
static int FileReaderThread_StartFixedPriorityThread (FileReaderThread *frt)
{
pthread_attr_t theThreadAttrs;
pthread_t pThread;
OSStatus result = pthread_attr_init(&theThreadAttrs);
if (result) return 0; //THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
if (result) return 0; //THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
result = pthread_create (&pThread, &theThreadAttrs, frt->DiskReaderEntry, frt);
if (result) return 0; //THROW_RESULT("pthread_create - Create and start the thread.")
pthread_attr_destroy(&theThreadAttrs);
// we've now created the thread and started it
// we'll now set the priority of the thread to the nominated priority
// and we'll also make the thread fixed
thread_extended_policy_data_t theFixedPolicy;
thread_precedence_policy_data_t thePrecedencePolicy;
SInt32 relativePriority;
// make thread fixed
theFixedPolicy.timeshare = 0; // set to 1 for a non-fixed thread
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
if (result) return 0; //THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.")
// set priority
// precedency policy's "importance" value is relative to spawning thread's priority
relativePriority = frt->mThreadPriority - frt->GetThreadBasePriority(pthread_self());
thePrecedencePolicy.importance = relativePriority;
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT);
if (result) return 0; //THROW_RESULT("thread_policy - Couldn't set thread priority.")
return 1;
}
static UInt32 FileReaderThread_GetThreadBasePriority (pthread_t inThread)
{
thread_basic_info_data_t threadInfo;
policy_info_data_t thePolicyInfo;
unsigned int count;
// get basic info
count = THREAD_BASIC_INFO_COUNT;
thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count);
switch (threadInfo.policy) {
case POLICY_TIMESHARE:
count = POLICY_TIMESHARE_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
return thePolicyInfo.ts.base_priority;
break;
case POLICY_FIFO:
count = POLICY_FIFO_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
if (thePolicyInfo.fifo.depressed) {
return thePolicyInfo.fifo.depress_priority;
} else {
return thePolicyInfo.fifo.base_priority;
}
break;
case POLICY_RR:
count = POLICY_RR_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
if (thePolicyInfo.rr.depressed) {
return thePolicyInfo.rr.depress_priority;
} else {
return thePolicyInfo.rr.base_priority;
}
break;
}
return 0;
}
static void *FileReaderThread_DiskReaderEntry (void *inRefCon)
{
FileReaderThread *frt = (FileReaderThread *)inRefCon;
frt->ReadNextChunk(frt);
#if DEBUG
printf ("finished with reading file\n");
#endif
return 0;
}
static void FileReaderThread_ReadNextChunk (FileReaderThread *frt)
{
OSStatus result;
UInt32 dataChunkSize;
AudioFileManager* theItem = 0;
for (;;)
{
{ // this is a scoped based lock
int bNeedsRelease = frt->mGuard->Lock(frt->mGuard);
if (frt->mThreadShouldDie) {
frt->mGuard->Notify(frt->mGuard);
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
return;
}
//if (frt->mFileData.empty())
if (frt->mFileData == NULL)
{
frt->mGuard->Wait(frt->mGuard);
}
// kill thread
if (frt->mThreadShouldDie) {
frt->mGuard->Notify(frt->mGuard);
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
return;
}
//theItem = frt->mFileData.front();
//frt->mFileData.pop_front();
theItem = NULL;
if (frt->mFileData != NULL)
{
FileData *next = frt->mFileData->next;
theItem = frt->mFileData->obj;
free(frt->mFileData);
frt->mFileData = next;
}
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
}
if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
else
dataChunkSize = theItem->mChunkSize;
// this is the exit condition for the thread
if (dataChunkSize <= 0) {
theItem->mFinishedReadingData = 1;
continue;
}
// construct pointer
char* writePtr = (char *) (theItem->GetFileBuffer(theItem) +
(theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
// read data
result = theItem->Read(theItem, writePtr, &dataChunkSize);
if (result != noErr && result != eofErr) {
AudioFilePlayer *afp = (AudioFilePlayer *) theItem->GetParent(theItem);
afp->DoNotification(afp, result);
continue;
}
if (dataChunkSize != theItem->mChunkSize)
{
writePtr += dataChunkSize;
// can't exit yet.. we still have to pass the partial buffer back
memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize));
}
theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer; // switch buffers
if (result == eofErr)
theItem->mReadFilePosition = theItem->mFileLength;
else
theItem->mReadFilePosition += dataChunkSize; // increment count
}
}
void delete_FileReaderThread(FileReaderThread *frt)
{
if (frt != NULL)
{
delete_SDLOSXCAGuard(frt->mGuard);
free(frt);
}
}
FileReaderThread *new_FileReaderThread ()
{
FileReaderThread *frt = (FileReaderThread *) malloc(sizeof (FileReaderThread));
if (frt == NULL)
return NULL;
memset(frt, '\0', sizeof (*frt));
frt->mGuard = new_SDLOSXCAGuard();
if (frt->mGuard == NULL)
{
free(frt);
return NULL;
}
#define SET_FILEREADERTHREAD_METHOD(m) frt->m = FileReaderThread_##m
SET_FILEREADERTHREAD_METHOD(GetGuard);
SET_FILEREADERTHREAD_METHOD(AddReader);
SET_FILEREADERTHREAD_METHOD(RemoveReader);
SET_FILEREADERTHREAD_METHOD(TryNextRead);
SET_FILEREADERTHREAD_METHOD(ReadNextChunk);
SET_FILEREADERTHREAD_METHOD(StartFixedPriorityThread);
SET_FILEREADERTHREAD_METHOD(GetThreadBasePriority);
SET_FILEREADERTHREAD_METHOD(DiskReaderEntry);
#undef SET_FILEREADERTHREAD_METHOD
frt->mThreadPriority = 62;
return frt;
}
static FileReaderThread *sReaderThread;
static int AudioFileManager_DoConnect (AudioFileManager *afm)
{
if (!afm->mIsEngaged)
{
//afm->mReadFilePosition = 0;
afm->mFinishedReadingData = 0;
afm->mNumTimesAskedSinceFinished = 0;
afm->mLockUnsuccessful = 0;
OSStatus result;
UInt32 dataChunkSize;
if ((afm->mFileLength - afm->mReadFilePosition) < afm->mChunkSize)
dataChunkSize = afm->mFileLength - afm->mReadFilePosition;
else
dataChunkSize = afm->mChunkSize;
result = afm->Read(afm, afm->mFileBuffer, &dataChunkSize);
if (result) return 0; //THROW_RESULT("AudioFileManager::DoConnect(): Read")
afm->mReadFilePosition += dataChunkSize;
afm->mWriteToFirstBuffer = 0;
afm->mReadFromFirstBuffer = 1;
sReaderThread->AddReader(sReaderThread);
afm->mIsEngaged = 1;
}
//else
// throw static_cast<OSStatus>(-1); //thread has already been started
return 1;
}
static void AudioFileManager_Disconnect (AudioFileManager *afm)
{
if (afm->mIsEngaged)
{
sReaderThread->RemoveReader (sReaderThread, afm);
afm->mIsEngaged = 0;
}
}
static OSStatus AudioFileManager_Read(AudioFileManager *afm, char *buffer, UInt32 *len)
{
return FSReadFork (afm->mForkRefNum,
fsFromStart,
afm->mReadFilePosition + afm->mAudioDataOffset,
*len,
buffer,
len);
}
static OSStatus AudioFileManager_GetFileData (AudioFileManager *afm, void** inOutData, UInt32 *inOutDataSize)
{
if (afm->mFinishedReadingData)
{
++afm->mNumTimesAskedSinceFinished;
*inOutDataSize = 0;
*inOutData = 0;
return noErr;
}
if (afm->mReadFromFirstBuffer == afm->mWriteToFirstBuffer) {
#if DEBUG
printf ("* * * * * * * Can't keep up with reading file\n");
#endif
afm->mParent->DoNotification (afm->mParent, kAudioFilePlayErr_FilePlayUnderrun);
*inOutDataSize = 0;
*inOutData = 0;
} else {
*inOutDataSize = afm->mChunkSize;
*inOutData = afm->mReadFromFirstBuffer ? afm->mFileBuffer : (afm->mFileBuffer + afm->mChunkSize);
}
afm->mLockUnsuccessful = !sReaderThread->TryNextRead (sReaderThread, afm);
afm->mReadFromFirstBuffer = !afm->mReadFromFirstBuffer;
return noErr;
}
static void AudioFileManager_AfterRender (AudioFileManager *afm)
{
if (afm->mNumTimesAskedSinceFinished > 0)
{
int didLock = 0;
SDLOSXCAGuard *guard = sReaderThread->GetGuard(sReaderThread);
if (guard->Try(guard, &didLock)) {
afm->mParent->DoNotification (afm->mParent, kAudioFilePlay_FileIsFinished);
if (didLock)
guard->Unlock(guard);
}
}
if (afm->mLockUnsuccessful)
afm->mLockUnsuccessful = !sReaderThread->TryNextRead (sReaderThread, afm);
}
static void AudioFileManager_SetPosition (AudioFileManager *afm, SInt64 pos)
{
if (pos < 0 || pos >= afm->mFileLength) {
SDL_SetError ("AudioFileManager::SetPosition - position invalid: %d filelen=%d\n",
(unsigned int)pos, (unsigned int)afm->mFileLength);
pos = 0;
}
afm->mReadFilePosition = pos;
}
static void AudioFileManager_SetEndOfFile (AudioFileManager *afm, SInt64 pos)
{
if (pos <= 0 || pos > afm->mFileLength) {
SDL_SetError ("AudioFileManager::SetEndOfFile - position beyond actual eof\n");
pos = afm->mFileLength;
}
afm->mFileLength = pos;
}
static const char *AudioFileManager_GetFileBuffer(AudioFileManager *afm)
{
return afm->mFileBuffer;
}
const AudioFilePlayer *AudioFileManager_GetParent(AudioFileManager *afm)
{
return afm->mParent;
}
static int AudioFileManager_GetByteCounter(AudioFileManager *afm)
{
return afm->mByteCounter;
}
static OSStatus AudioFileManager_FileInputProc (void *inRefCon,
AudioUnitRenderActionFlags inActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
AudioBuffer *ioData)
{
AudioFileManager* afm = (AudioFileManager*)inRefCon;
return afm->Render(afm, ioData);
}
static OSStatus AudioFileManager_Render (AudioFileManager *afm, AudioBuffer *ioData)
{
OSStatus result = noErr;
if (afm->mBufferOffset >= afm->mBufferSize) {
result = afm->GetFileData(afm, &afm->mTmpBuffer, &afm->mBufferSize);
if (result) {
SDL_SetError ("AudioConverterFillBuffer:%ld\n", result);
afm->mParent->DoNotification(afm->mParent, result);
return result;
}
afm->mBufferOffset = 0;
}
if (ioData->mDataByteSize > afm->mBufferSize - afm->mBufferOffset)
ioData->mDataByteSize = afm->mBufferSize - afm->mBufferOffset;
ioData->mData = (char *)afm->mTmpBuffer + afm->mBufferOffset;
afm->mBufferOffset += ioData->mDataByteSize;
afm->mByteCounter += ioData->mDataByteSize;
afm->AfterRender(afm);
return result;
}
void delete_AudioFileManager (AudioFileManager *afm)
{
if (afm != NULL) {
if (afm->mFileBuffer) {
free (afm->mFileBuffer);
}
free(afm);
}
}
AudioFileManager *new_AudioFileManager(AudioFilePlayer *inParent,
SInt16 inForkRefNum,
SInt64 inFileLength,
UInt32 inChunkSize)
{
AudioFileManager *afm;
if (sReaderThread == NULL)
{
sReaderThread = new_FileReaderThread();
if (sReaderThread == NULL)
return NULL;
}
afm = (AudioFileManager *) malloc(sizeof (AudioFileManager));
if (afm == NULL)
return NULL;
memset(afm, '\0', sizeof (*afm));
#define SET_AUDIOFILEMANAGER_METHOD(m) afm->m = AudioFileManager_##m
SET_AUDIOFILEMANAGER_METHOD(Disconnect);
SET_AUDIOFILEMANAGER_METHOD(DoConnect);
SET_AUDIOFILEMANAGER_METHOD(Read);
SET_AUDIOFILEMANAGER_METHOD(GetFileBuffer);
SET_AUDIOFILEMANAGER_METHOD(GetParent);
SET_AUDIOFILEMANAGER_METHOD(SetPosition);
SET_AUDIOFILEMANAGER_METHOD(GetByteCounter);
SET_AUDIOFILEMANAGER_METHOD(SetEndOfFile);
SET_AUDIOFILEMANAGER_METHOD(Render);
SET_AUDIOFILEMANAGER_METHOD(GetFileData);
SET_AUDIOFILEMANAGER_METHOD(AfterRender);
SET_AUDIOFILEMANAGER_METHOD(FileInputProc);
#undef SET_AUDIOFILEMANAGER_METHOD
afm->mParent = inParent;
afm->mForkRefNum = inForkRefNum;
afm->mBufferSize = inChunkSize;
afm->mBufferOffset = inChunkSize;
afm->mChunkSize = inChunkSize;
afm->mFileLength = inFileLength;
afm->mFileBuffer = (char*) malloc (afm->mChunkSize * 2);
FSGetForkPosition(afm->mForkRefNum, &afm->mAudioDataOffset);
assert (afm->mFileBuffer != NULL);
return afm;
}