Fixed a typo (thanks, Ethan!).

This commit is contained in:
Ryan C. Gordon 2013-04-10 22:18:10 -04:00
parent 4bf8e7bd24
commit 7c5943b1ee

View file

@ -111,7 +111,7 @@ typedef struct SDL_GameControllerButtonBind
*
* \return 1 if mapping is added, 0 if updated, -1 on error
*/
extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingSring );
extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/**
* Get a mapping string for a GUID