Gamma support is back!
New API functions: SDL_SetWindowBrightness() SDL_GetWindowBrightness() SDL_SetWindowGammaRamp() SDL_GetWindowGammaRamp() SDL_CalculateGammaRamp()
This commit is contained in:
parent
2f6aa755d6
commit
7dd0385c57
21 changed files with 703 additions and 26 deletions
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@ -103,8 +103,8 @@
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy SDL"
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CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll"
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Description="Copy SDL and data files"
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CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll
copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp"
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/>
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</Configuration>
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<Configuration
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@ -195,8 +195,8 @@
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy SDL"
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CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll"
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Description="Copy SDL and data files"
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CommandLine="copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll
copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp"
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/>
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</Configuration>
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</Configurations>
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@ -82,10 +82,11 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll</Command>
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<Command>copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll
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copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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<Message>Copy SDL and data files</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@ -125,10 +126,11 @@
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<SubSystem>Windows</SubSystem>
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</Link>
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<PostBuildEvent>
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<Command>copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll</Command>
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<Command>copy $(SolutionDir)\SDL\$(ConfigurationName)\SDL.dll $(TargetDir)\SDL.dll
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copy $(SolutionDir)\..\test\sample.bmp $(ProjectDir)\sample.bmp</Command>
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</PostBuildEvent>
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<PostBuildEvent>
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<Message>Copy SDL</Message>
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<Message>Copy SDL and data files</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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@ -405,6 +405,12 @@ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
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Uint8 * r, Uint8 * g, Uint8 * b,
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Uint8 * a);
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/**
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* \brief Calculate a 256 entry gamma ramp for a gamma value.
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*/
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extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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@ -604,6 +604,66 @@ extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
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/**
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* \brief Set the brightness (gamma correction) for a window.
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*
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* \return 0 on success, or -1 if setting the brightness isn't supported.
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*
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* \sa SDL_GetWindowBrightness()
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* \sa SDL_SetWindowGammaRamp()
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness);
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/**
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* \brief Get the brightness (gamma correction) for a window.
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*
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* \return The last brightness value passed to SDL_SetWindowBrightness()
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*
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* \sa SDL_SetWindowBrightness()
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*/
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extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
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/**
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* \brief Set the gamma ramp for a window.
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*
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* \param red The translation table for the red channel, or NULL.
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* \param green The translation table for the green channel, or NULL.
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* \param blue The translation table for the blue channel, or NULL.
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*
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* \return 0 on success, or -1 if gamma ramps are unsupported.
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*
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* Set the gamma translation table for the red, green, and blue channels
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* of the video hardware. Each table is an array of 256 16-bit quantities,
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* representing a mapping between the input and output for that channel.
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* The input is the index into the array, and the output is the 16-bit
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* gamma value at that index, scaled to the output color precision.
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*
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* \sa SDL_SetWindowGammaRamp()
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*/
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extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
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const Uint16 * red,
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const Uint16 * green,
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const Uint16 * blue);
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/**
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* \brief Get the gamma ramp for a window.
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*
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* \param red A pointer to a 256 element array of 16-bit quantities to hold
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* the translation table for the red channel, or NULL.
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* \param green A pointer to a 256 element array of 16-bit quantities to hold
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* the translation table for the green channel, or NULL.
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* \param blue A pointer to a 256 element array of 16-bit quantities to hold
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* the translation table for the blue channel, or NULL.
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*
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* \return 0 on success, or -1 if gamma ramps are unsupported.
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*
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* \sa SDL_SetWindowGammaRamp()
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*/
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extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
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Uint16 * red,
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Uint16 * green,
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Uint16 * blue);
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/**
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* \brief Destroy a window.
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*/
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@ -1702,22 +1702,34 @@ SDL_GL_SwapBuffers(void)
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int
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SDL_SetGamma(float red, float green, float blue)
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{
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SDL_Unsupported();
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return -1;
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Uint16 red_ramp[256];
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Uint16 green_ramp[256];
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Uint16 blue_ramp[256];
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SDL_CalculateGammaRamp(red, red_ramp);
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if (green == red) {
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SDL_memcpy(green_ramp, red_ramp, sizeof(red_ramp));
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} else {
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SDL_CalculateGammaRamp(green, green_ramp);
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}
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if (blue == red) {
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SDL_memcpy(blue_ramp, red_ramp, sizeof(red_ramp));
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} else {
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SDL_CalculateGammaRamp(blue, blue_ramp);
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}
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return SDL_SetWindowGammaRamp(SDL_VideoWindow, red_ramp, green_ramp, blue_ramp);
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}
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int
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SDL_SetGammaRamp(const Uint16 * red, const Uint16 * green, const Uint16 * blue)
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{
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SDL_Unsupported();
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return -1;
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return SDL_SetWindowGammaRamp(SDL_VideoWindow, red, green, blue);
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}
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int
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SDL_GetGammaRamp(Uint16 * red, Uint16 * green, Uint16 * blue)
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{
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SDL_Unsupported();
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return -1;
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return SDL_GetWindowGammaRamp(SDL_VideoWindow, red, green, blue);
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}
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int
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@ -1041,4 +1041,36 @@ SDL_FreeBlitMap(SDL_BlitMap * map)
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}
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}
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void
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SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)
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{
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int i;
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/* 0.0 gamma is all black */
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if (gamma <= 0.0f) {
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for (i = 0; i < 256; ++i) {
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ramp[i] = 0;
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}
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return;
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} else if (gamma == 1.0f) {
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/* 1.0 gamma is identity */
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for (i = 0; i < 256; ++i) {
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ramp[i] = (i << 8) | i;
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}
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return;
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} else {
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/* Calculate a real gamma ramp */
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int value;
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gamma = 1.0f / gamma;
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for (i = 0; i < 256; ++i) {
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value =
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(int) (SDL_pow((double) i / 256.0, gamma) * 65535.0 + 0.5);
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if (value > 65535) {
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value = 65535;
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}
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ramp[i] = (Uint16) value;
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}
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@ -81,6 +81,10 @@ struct SDL_Window
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SDL_DisplayMode fullscreen_mode;
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float brightness;
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Uint16 *gamma;
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Uint16 *saved_gamma; /* (just offset into gamma) */
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SDL_Surface *surface;
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SDL_bool surface_valid;
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@ -184,6 +188,8 @@ struct SDL_VideoDevice
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void (*MinimizeWindow) (_THIS, SDL_Window * window);
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void (*RestoreWindow) (_THIS, SDL_Window * window);
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void (*SetWindowFullscreen) (_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
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int (*SetWindowGammaRamp) (_THIS, SDL_Window * window, const Uint16 * ramp);
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int (*GetWindowGammaRamp) (_THIS, SDL_Window * window, Uint16 * ramp);
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void (*SetWindowGrab) (_THIS, SDL_Window * window);
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void (*DestroyWindow) (_THIS, SDL_Window * window);
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int (*CreateWindowFramebuffer) (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
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@ -1161,6 +1161,7 @@ SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
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}
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}
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window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN);
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window->brightness = 1.0f;
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window->next = _this->windows;
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if (_this->windows) {
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_this->windows->prev = window;
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window->magic = &_this->window_magic;
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window->id = _this->next_object_id++;
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window->flags = SDL_WINDOW_FOREIGN;
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window->brightness = 1.0f;
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window->next = _this->windows;
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if (_this->windows) {
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_this->windows->prev = window;
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return _this->UpdateWindowFramebuffer(_this, window, rects, numrects);
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}
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int
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SDL_SetWindowBrightness(SDL_Window * window, float brightness)
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{
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Uint16 ramp[256];
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int status;
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CHECK_WINDOW_MAGIC(window, -1);
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SDL_CalculateGammaRamp(brightness, ramp);
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status = SDL_SetWindowGammaRamp(window, ramp, ramp, ramp);
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if (status == 0) {
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window->brightness = brightness;
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}
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return status;
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}
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float
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SDL_GetWindowBrightness(SDL_Window * window)
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{
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CHECK_WINDOW_MAGIC(window, 1.0f);
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return window->brightness;
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}
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int
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SDL_SetWindowGammaRamp(SDL_Window * window, const Uint16 * red,
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const Uint16 * green,
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const Uint16 * blue)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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if (!_this->SetWindowGammaRamp) {
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SDL_Unsupported();
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return -1;
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}
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if (!window->gamma) {
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if (SDL_GetWindowGammaRamp(window, NULL, NULL, NULL) < 0) {
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return -1;
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}
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}
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if (red) {
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SDL_memcpy(&window->gamma[0*256], red, 256*sizeof(Uint16));
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}
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if (green) {
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SDL_memcpy(&window->gamma[1*256], green, 256*sizeof(Uint16));
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}
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if (blue) {
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SDL_memcpy(&window->gamma[2*256], blue, 256*sizeof(Uint16));
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}
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if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
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return _this->SetWindowGammaRamp(_this, window, window->gamma);
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} else {
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return 0;
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}
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}
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int
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SDL_GetWindowGammaRamp(SDL_Window * window, Uint16 * red,
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Uint16 * green,
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Uint16 * blue)
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{
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CHECK_WINDOW_MAGIC(window, -1);
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if (!window->gamma) {
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int i;
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window->gamma = (Uint16 *)SDL_malloc(256*6*sizeof(Uint16));
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if (!window->gamma) {
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SDL_OutOfMemory();
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return -1;
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}
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window->saved_gamma = window->gamma + 3*256;
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if (_this->GetWindowGammaRamp) {
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if (_this->GetWindowGammaRamp(_this, window, window->gamma) < 0) {
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return -1;
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}
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} else {
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/* Create an identity gamma ramp */
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for (i = 0; i < 256; ++i) {
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Uint16 value = (Uint16)((i << 8) | i);
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window->gamma[0*256+i] = value;
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window->gamma[1*256+i] = value;
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window->gamma[2*256+i] = value;
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}
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}
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SDL_memcpy(window->saved_gamma, window->gamma, 3*256*sizeof(Uint16));
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}
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if (red) {
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SDL_memcpy(red, &window->gamma[0*256], 256*sizeof(Uint16));
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}
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if (green) {
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SDL_memcpy(green, &window->gamma[1*256], 256*sizeof(Uint16));
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}
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if (blue) {
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SDL_memcpy(blue, &window->gamma[2*256], 256*sizeof(Uint16));
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}
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return 0;
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}
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static void
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SDL_UpdateWindowGrab(SDL_Window * window)
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{
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SDL_bool
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SDL_GetWindowGrab(SDL_Window * window)
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{
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CHECK_WINDOW_MAGIC(window, 0);
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CHECK_WINDOW_MAGIC(window, SDL_FALSE);
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return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
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}
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void
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SDL_OnWindowFocusGained(SDL_Window * window)
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{
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if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
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&& _this->SetWindowGrab) {
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if (window->gamma && _this->SetWindowGammaRamp) {
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_this->SetWindowGammaRamp(_this, window, window->gamma);
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}
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if ((window->flags & SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN) &&
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_this->SetWindowGrab) {
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_this->SetWindowGrab(_this, window);
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}
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}
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@ -1754,16 +1864,19 @@ SDL_OnWindowFocusGained(SDL_Window * window)
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void
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SDL_OnWindowFocusLost(SDL_Window * window)
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{
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/* If we're fullscreen on a single-head system and lose focus, minimize */
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if ((window->flags & SDL_WINDOW_FULLSCREEN) &&
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_this->num_displays == 1) {
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SDL_MinimizeWindow(window);
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if (window->gamma && _this->SetWindowGammaRamp) {
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_this->SetWindowGammaRamp(_this, window, window->saved_gamma);
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}
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if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
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&& _this->SetWindowGrab) {
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if ((window->flags & SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN) &&
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_this->SetWindowGrab) {
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_this->SetWindowGrab(_this, window);
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}
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/* If we're fullscreen on a single-head system and lose focus, minimize */
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if ((window->flags & SDL_WINDOW_FULLSCREEN) && _this->num_displays == 1) {
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SDL_MinimizeWindow(window);
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}
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}
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SDL_Window *
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@ -1818,6 +1931,9 @@ SDL_DestroyWindow(SDL_Window * window)
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if (window->title) {
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SDL_free(window->title);
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}
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if (window->gamma) {
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SDL_free(window->gamma);
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}
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while (window->data) {
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SDL_WindowUserData *data = window->data;
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@ -93,6 +93,8 @@ Cocoa_CreateDevice(int devindex)
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device->MinimizeWindow = Cocoa_MinimizeWindow;
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device->RestoreWindow = Cocoa_RestoreWindow;
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device->SetWindowFullscreen = Cocoa_SetWindowFullscreen;
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device->SetWindowGammaRamp = Cocoa_SetWindowGammaRamp;
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device->GetWindowGammaRamp = Cocoa_GetWindowGammaRamp;
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device->SetWindowGrab = Cocoa_SetWindowGrab;
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device->DestroyWindow = Cocoa_DestroyWindow;
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device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
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@ -104,6 +104,8 @@ extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
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extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
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extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
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extern void Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
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extern int Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
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extern int Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
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extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window);
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extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
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extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window,
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@ -856,7 +856,58 @@ Cocoa_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display
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[pool release];
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}
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NSPoint origin;
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int
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Cocoa_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
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{
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SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
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CGDirectDisplayID display_id = ((SDL_DisplayData *)display->driverdata)->display;
|
||||
const uint32_t tableSize = 256;
|
||||
CGGammaValue redTable[tableSize];
|
||||
CGGammaValue greenTable[tableSize];
|
||||
CGGammaValue blueTable[tableSize];
|
||||
uint32_t i;
|
||||
float inv65535 = 1.0f / 65535.0f;
|
||||
|
||||
/* Extract gamma values into separate tables, convert to floats between 0.0 and 1.0 */
|
||||
for (i = 0; i < 256; i++) {
|
||||
redTable[i] = ramp[0*256+i] * inv65535;
|
||||
greenTable[i] = ramp[1*256+i] * inv65535;
|
||||
blueTable[i] = ramp[2*256+i] * inv65535;
|
||||
}
|
||||
|
||||
if (CGSetDisplayTransferByTable(display_id, tableSize,
|
||||
redTable, greenTable, blueTable) != CGDisplayNoErr) {
|
||||
SDL_SetError("CGSetDisplayTransferByTable()");
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
Cocoa_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
|
||||
{
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
||||
CGDirectDisplayID display_id = ((SDL_DisplayData *)display->driverdata)->display;
|
||||
const uint32_t tableSize = 256;
|
||||
CGGammaValue redTable[tableSize];
|
||||
CGGammaValue greenTable[tableSize];
|
||||
CGGammaValue blueTable[tableSize];
|
||||
uint32_t i, tableCopied;
|
||||
|
||||
if (CGGetDisplayTransferByTable(display_id, tableSize,
|
||||
redTable, greenTable, blueTable, &tableCopied) != CGDisplayNoErr) {
|
||||
SDL_SetError("CGGetDisplayTransferByTable()");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (i = 0; i < tableCopied; i++) {
|
||||
ramp[0*256+i] = (Uint16)(redTable[i] * 65535.0f);
|
||||
ramp[1*256+i] = (Uint16)(greenTable[i] * 65535.0f);
|
||||
ramp[2*256+i] = (Uint16)(blueTable[i] * 65535.0f);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
Cocoa_SetWindowGrab(_THIS, SDL_Window * window)
|
||||
{
|
||||
|
|
|
@ -125,6 +125,8 @@ WIN_CreateDevice(int devindex)
|
|||
device->MinimizeWindow = WIN_MinimizeWindow;
|
||||
device->RestoreWindow = WIN_RestoreWindow;
|
||||
device->SetWindowFullscreen = WIN_SetWindowFullscreen;
|
||||
device->SetWindowGammaRamp = WIN_SetWindowGammaRamp;
|
||||
device->GetWindowGammaRamp = WIN_GetWindowGammaRamp;
|
||||
device->SetWindowGrab = WIN_SetWindowGrab;
|
||||
device->DestroyWindow = WIN_DestroyWindow;
|
||||
device->GetWindowWMInfo = WIN_GetWindowWMInfo;
|
||||
|
|
|
@ -571,6 +571,54 @@ WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display,
|
|||
SetWindowPos(hwnd, top, x, y, w, h, SWP_NOCOPYBITS);
|
||||
}
|
||||
|
||||
int
|
||||
WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
|
||||
{
|
||||
#ifdef _WIN32_WCE
|
||||
SDL_Unsupported();
|
||||
return -1;
|
||||
#else
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
||||
HDC hdc;
|
||||
BOOL succeeded = FALSE;
|
||||
|
||||
hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
|
||||
if (hdc) {
|
||||
succeeded = SetDeviceGammaRamp(hdc, (LPVOID)ramp);
|
||||
if (!succeeded) {
|
||||
WIN_SetError("SetDeviceGammaRamp()");
|
||||
}
|
||||
DeleteDC(hdc);
|
||||
}
|
||||
return succeeded ? 0 : -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
int
|
||||
WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp)
|
||||
{
|
||||
#ifdef _WIN32_WCE
|
||||
SDL_Unsupported();
|
||||
return -1;
|
||||
#else
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
||||
HDC hdc;
|
||||
BOOL succeeded = FALSE;
|
||||
|
||||
hdc = CreateDC(data->DeviceName, NULL, NULL, NULL);
|
||||
if (hdc) {
|
||||
succeeded = GetDeviceGammaRamp(hdc, (LPVOID)ramp);
|
||||
if (!succeeded) {
|
||||
WIN_SetError("GetDeviceGammaRamp()");
|
||||
}
|
||||
DeleteDC(hdc);
|
||||
}
|
||||
return succeeded ? 0 : -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
WIN_SetWindowGrab(_THIS, SDL_Window * window)
|
||||
{
|
||||
|
|
|
@ -59,6 +59,8 @@ extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
|
|||
extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
|
||||
extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
|
||||
extern void WIN_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
|
||||
extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
|
||||
extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
|
||||
extern void WIN_SetWindowGrab(_THIS, SDL_Window * window);
|
||||
extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||
|
|
|
@ -47,7 +47,9 @@ get_visualinfo(Display * display, int screen, XVisualInfo * vinfo)
|
|||
}
|
||||
|
||||
depth = DefaultDepth(display, screen);
|
||||
if (XMatchVisualInfo(display, screen, depth, TrueColor, vinfo) ||
|
||||
if ((X11_UseDirectColorVisuals() &&
|
||||
XMatchVisualInfo(display, screen, depth, DirectColor, vinfo)) ||
|
||||
XMatchVisualInfo(display, screen, depth, TrueColor, vinfo) ||
|
||||
XMatchVisualInfo(display, screen, depth, PseudoColor, vinfo) ||
|
||||
XMatchVisualInfo(display, screen, depth, StaticColor, vinfo)) {
|
||||
return 0;
|
||||
|
|
|
@ -202,6 +202,7 @@ X11_CreateDevice(int devindex)
|
|||
device->MinimizeWindow = X11_MinimizeWindow;
|
||||
device->RestoreWindow = X11_RestoreWindow;
|
||||
device->SetWindowFullscreen = X11_SetWindowFullscreen;
|
||||
device->SetWindowGammaRamp = X11_SetWindowGammaRamp;
|
||||
device->SetWindowGrab = X11_SetWindowGrab;
|
||||
device->DestroyWindow = X11_DestroyWindow;
|
||||
device->CreateWindowFramebuffer = X11_CreateWindowFramebuffer;
|
||||
|
@ -383,4 +384,10 @@ X11_VideoQuit(_THIS)
|
|||
X11_QuitTouch(_this);
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
X11_UseDirectColorVisuals(void)
|
||||
{
|
||||
return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE;
|
||||
}
|
||||
|
||||
/* vim: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -92,6 +92,8 @@ typedef struct SDL_VideoData
|
|||
SDL_bool selection_waiting;
|
||||
} SDL_VideoData;
|
||||
|
||||
extern SDL_bool X11_UseDirectColorVisuals(void);
|
||||
|
||||
#endif /* _SDL_x11video_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -175,6 +175,7 @@ SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created)
|
|||
window->flags &= ~SDL_WINDOW_SHOWN;
|
||||
}
|
||||
data->visual = attrib.visual;
|
||||
data->colormap = attrib.colormap;
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -316,7 +317,88 @@ X11_CreateWindow(_THIS, SDL_Window * window)
|
|||
xattr.override_redirect = False;
|
||||
xattr.background_pixel = 0;
|
||||
xattr.border_pixel = 0;
|
||||
xattr.colormap = XCreateColormap(display, RootWindow(display, screen), visual, AllocNone);
|
||||
|
||||
if (visual->class == DirectColor) {
|
||||
Status status;
|
||||
XColor *colorcells;
|
||||
int i;
|
||||
int ncolors;
|
||||
int rmax, gmax, bmax;
|
||||
int rmask, gmask, bmask;
|
||||
int rshift, gshift, bshift;
|
||||
|
||||
xattr.colormap =
|
||||
XCreateColormap(display, RootWindow(display, screen),
|
||||
visual, AllocAll);
|
||||
|
||||
/* If we can't create a colormap, then we must die */
|
||||
if (!xattr.colormap) {
|
||||
SDL_SetError("Could not create writable colormap");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* OK, we got a colormap, now fill it in as best as we can */
|
||||
colorcells = SDL_malloc(visual->map_entries * sizeof(XColor));
|
||||
if (!colorcells) {
|
||||
SDL_OutOfMemory();
|
||||
return -1;
|
||||
}
|
||||
ncolors = visual->map_entries;
|
||||
rmax = 0xffff;
|
||||
gmax = 0xffff;
|
||||
bmax = 0xffff;
|
||||
|
||||
rshift = 0;
|
||||
rmask = visual->red_mask;
|
||||
while (0 == (rmask & 1)) {
|
||||
rshift++;
|
||||
rmask >>= 1;
|
||||
}
|
||||
|
||||
gshift = 0;
|
||||
gmask = visual->green_mask;
|
||||
while (0 == (gmask & 1)) {
|
||||
gshift++;
|
||||
gmask >>= 1;
|
||||
}
|
||||
|
||||
bshift = 0;
|
||||
bmask = visual->blue_mask;
|
||||
while (0 == (bmask & 1)) {
|
||||
bshift++;
|
||||
bmask >>= 1;
|
||||
}
|
||||
|
||||
/* build the color table pixel values */
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
Uint32 red = (rmax * i) / (ncolors - 1);
|
||||
Uint32 green = (gmax * i) / (ncolors - 1);
|
||||
Uint32 blue = (bmax * i) / (ncolors - 1);
|
||||
|
||||
Uint32 rbits = (rmask * i) / (ncolors - 1);
|
||||
Uint32 gbits = (gmask * i) / (ncolors - 1);
|
||||
Uint32 bbits = (bmask * i) / (ncolors - 1);
|
||||
|
||||
Uint32 pix =
|
||||
(rbits << rshift) | (gbits << gshift) | (bbits << bshift);
|
||||
|
||||
colorcells[i].pixel = pix;
|
||||
|
||||
colorcells[i].red = red;
|
||||
colorcells[i].green = green;
|
||||
colorcells[i].blue = blue;
|
||||
|
||||
colorcells[i].flags = DoRed | DoGreen | DoBlue;
|
||||
}
|
||||
|
||||
XStoreColors(display, xattr.colormap, colorcells, ncolors);
|
||||
|
||||
SDL_free(colorcells);
|
||||
} else {
|
||||
xattr.colormap =
|
||||
XCreateColormap(display, RootWindow(display, screen),
|
||||
visual, AllocNone);
|
||||
}
|
||||
|
||||
w = XCreateWindow(display, RootWindow(display, screen),
|
||||
window->x, window->y, window->w, window->h,
|
||||
|
@ -861,6 +943,75 @@ X11_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * _display,
|
|||
XFlush(display);
|
||||
}
|
||||
|
||||
int
|
||||
X11_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp)
|
||||
{
|
||||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
Display *display = data->videodata->display;
|
||||
Visual *visual = data->visual;
|
||||
Colormap colormap = data->colormap;
|
||||
XColor *colorcells;
|
||||
int ncolors;
|
||||
int rmask, gmask, bmask;
|
||||
int rshift, gshift, bshift;
|
||||
int i, j;
|
||||
|
||||
if (visual->class != DirectColor) {
|
||||
SDL_SetError("Window doesn't have DirectColor visual");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ncolors = visual->map_entries;
|
||||
colorcells = SDL_malloc(ncolors * sizeof(XColor));
|
||||
if (!colorcells) {
|
||||
SDL_OutOfMemory();
|
||||
return -1;
|
||||
}
|
||||
|
||||
rshift = 0;
|
||||
rmask = visual->red_mask;
|
||||
while (0 == (rmask & 1)) {
|
||||
rshift++;
|
||||
rmask >>= 1;
|
||||
}
|
||||
|
||||
gshift = 0;
|
||||
gmask = visual->green_mask;
|
||||
while (0 == (gmask & 1)) {
|
||||
gshift++;
|
||||
gmask >>= 1;
|
||||
}
|
||||
|
||||
bshift = 0;
|
||||
bmask = visual->blue_mask;
|
||||
while (0 == (bmask & 1)) {
|
||||
bshift++;
|
||||
bmask >>= 1;
|
||||
}
|
||||
|
||||
/* build the color table pixel values */
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
Uint32 rbits = (rmask * i) / (ncolors - 1);
|
||||
Uint32 gbits = (gmask * i) / (ncolors - 1);
|
||||
Uint32 bbits = (bmask * i) / (ncolors - 1);
|
||||
Uint32 pix = (rbits << rshift) | (gbits << gshift) | (bbits << bshift);
|
||||
|
||||
colorcells[i].pixel = pix;
|
||||
|
||||
colorcells[i].red = ramp[(0 * 256) + i];
|
||||
colorcells[i].green = ramp[(1 * 256) + i];
|
||||
colorcells[i].blue = ramp[(2 * 256) + i];
|
||||
|
||||
colorcells[i].flags = DoRed | DoGreen | DoBlue;
|
||||
}
|
||||
|
||||
XStoreColors(display, colormap, colorcells, ncolors);
|
||||
XFlush(display);
|
||||
SDL_free(colorcells);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
X11_SetWindowGrab(_THIS, SDL_Window * window)
|
||||
{
|
||||
|
|
|
@ -29,6 +29,7 @@ typedef struct
|
|||
SDL_Window *window;
|
||||
Window xwindow;
|
||||
Visual *visual;
|
||||
Colormap colormap;
|
||||
#ifndef NO_SHARED_MEMORY
|
||||
/* MIT shared memory extension information */
|
||||
SDL_bool use_mitshm;
|
||||
|
@ -55,6 +56,7 @@ extern void X11_MaximizeWindow(_THIS, SDL_Window * window);
|
|||
extern void X11_MinimizeWindow(_THIS, SDL_Window * window);
|
||||
extern void X11_RestoreWindow(_THIS, SDL_Window * window);
|
||||
extern void X11_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
|
||||
extern int X11_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
|
||||
extern void X11_SetWindowGrab(_THIS, SDL_Window * window);
|
||||
extern void X11_DestroyWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_bool X11_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||
|
|
|
@ -23,6 +23,7 @@ TARGETS = \
|
|||
testerror$(EXE) \
|
||||
testfile$(EXE) \
|
||||
testfill$(EXE) \
|
||||
testgamma$(EXE) \
|
||||
testgesture$(EXE) \
|
||||
testgl$(EXE) \
|
||||
testgl2$(EXE) \
|
||||
|
@ -119,6 +120,9 @@ testfile$(EXE): $(srcdir)/testfile.c
|
|||
testfill$(EXE): $(srcdir)/testfill.c
|
||||
$(CC) -o $@ $? $(CFLAGS) $(LIBS)
|
||||
|
||||
testgamma$(EXE): $(srcdir)/testgamma.c
|
||||
$(CC) -o $@ $? $(CFLAGS) $(LIBS)
|
||||
|
||||
testgesture$(EXE): $(srcdir)/testgesture.c
|
||||
$(CC) -o $@ $? $(CFLAGS) $(LIBS) @MATHLIB@
|
||||
|
||||
|
|
168
test/testgamma.c
Normal file
168
test/testgamma.c
Normal file
|
@ -0,0 +1,168 @@
|
|||
|
||||
/* Bring up a window and manipulate the gamma on it */
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
|
||||
static void
|
||||
quit(int rc)
|
||||
{
|
||||
SDL_Quit();
|
||||
exit(rc);
|
||||
}
|
||||
|
||||
/* This can be used as a general routine for all of the test programs */
|
||||
int
|
||||
get_video_args(char *argv[], int *w, int *h, int *bpp, Uint32 * flags)
|
||||
{
|
||||
int i;
|
||||
|
||||
*w = 640;
|
||||
*h = 480;
|
||||
*bpp = 0;
|
||||
*flags = SDL_SWSURFACE;
|
||||
|
||||
for (i = 1; argv[i]; ++i) {
|
||||
if (strcmp(argv[i], "-width") == 0) {
|
||||
if (argv[i + 1]) {
|
||||
*w = atoi(argv[++i]);
|
||||
}
|
||||
} else if (strcmp(argv[i], "-height") == 0) {
|
||||
if (argv[i + 1]) {
|
||||
*h = atoi(argv[++i]);
|
||||
}
|
||||
} else if (strcmp(argv[i], "-bpp") == 0) {
|
||||
if (argv[i + 1]) {
|
||||
*bpp = atoi(argv[++i]);
|
||||
}
|
||||
} else if (strcmp(argv[i], "-fullscreen") == 0) {
|
||||
*flags |= SDL_FULLSCREEN;
|
||||
} else if (strcmp(argv[i], "-hw") == 0) {
|
||||
*flags |= SDL_HWSURFACE;
|
||||
} else if (strcmp(argv[i], "-hwpalette") == 0) {
|
||||
*flags |= SDL_HWPALETTE;
|
||||
} else
|
||||
break;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
SDL_Surface *screen;
|
||||
SDL_Surface *image;
|
||||
float gamma;
|
||||
int i;
|
||||
int w, h, bpp;
|
||||
Uint32 flags;
|
||||
Uint16 ramp[256];
|
||||
Uint16 red_ramp[256];
|
||||
Uint32 then, timeout;
|
||||
|
||||
/* Check command line arguments */
|
||||
argv += get_video_args(argv, &w, &h, &bpp, &flags);
|
||||
|
||||
/* Initialize SDL */
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
||||
return (1);
|
||||
}
|
||||
|
||||
/* Initialize the display, always use hardware palette */
|
||||
screen = SDL_SetVideoMode(w, h, bpp, flags | SDL_HWPALETTE);
|
||||
if (screen == NULL) {
|
||||
fprintf(stderr, "Couldn't set %dx%d video mode: %s\n",
|
||||
w, h, SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
/* Set the window manager title bar */
|
||||
SDL_WM_SetCaption("SDL gamma test", "testgamma");
|
||||
|
||||
/* Set the desired gamma, if any */
|
||||
gamma = 1.0f;
|
||||
if (*argv) {
|
||||
gamma = (float) atof(*argv);
|
||||
}
|
||||
if (SDL_SetGamma(gamma, gamma, gamma) < 0) {
|
||||
fprintf(stderr, "Unable to set gamma: %s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
||||
/* Do all the drawing work */
|
||||
image = SDL_LoadBMP("sample.bmp");
|
||||
if (image) {
|
||||
SDL_Rect dst;
|
||||
|
||||
dst.x = (screen->w - image->w) / 2;
|
||||
dst.y = (screen->h - image->h) / 2;
|
||||
dst.w = image->w;
|
||||
dst.h = image->h;
|
||||
SDL_BlitSurface(image, NULL, screen, &dst);
|
||||
SDL_UpdateRects(screen, 1, &dst);
|
||||
}
|
||||
|
||||
/* Wait a bit, handling events */
|
||||
then = SDL_GetTicks();
|
||||
timeout = (5 * 1000);
|
||||
while ((SDL_GetTicks() - then) < timeout) {
|
||||
SDL_Event event;
|
||||
|
||||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_QUIT: /* Quit now */
|
||||
timeout = 0;
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_SPACE: /* Go longer.. */
|
||||
timeout += (5 * 1000);
|
||||
break;
|
||||
case SDLK_UP:
|
||||
gamma += 0.2f;
|
||||
SDL_SetGamma(gamma, gamma, gamma);
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
gamma -= 0.2f;
|
||||
SDL_SetGamma(gamma, gamma, gamma);
|
||||
break;
|
||||
case SDLK_ESCAPE:
|
||||
timeout = 0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Perform a gamma flash to red using color ramps */
|
||||
while (gamma < 10.0) {
|
||||
/* Increase the red gamma and decrease everything else... */
|
||||
gamma += 0.1f;
|
||||
SDL_CalculateGammaRamp(gamma, red_ramp);
|
||||
SDL_CalculateGammaRamp(1.0f / gamma, ramp);
|
||||
SDL_SetGammaRamp(red_ramp, ramp, ramp);
|
||||
}
|
||||
/* Finish completely red */
|
||||
memset(red_ramp, 255, sizeof(red_ramp));
|
||||
memset(ramp, 0, sizeof(ramp));
|
||||
SDL_SetGammaRamp(red_ramp, ramp, ramp);
|
||||
|
||||
/* Now fade out to black */
|
||||
for (i = (red_ramp[0] >> 8); i >= 0; --i) {
|
||||
memset(red_ramp, i, sizeof(red_ramp));
|
||||
SDL_SetGammaRamp(red_ramp, NULL, NULL);
|
||||
}
|
||||
SDL_Delay(1 * 1000);
|
||||
|
||||
SDL_Quit();
|
||||
return (0);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue