Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
This commit is contained in:
parent
e5592bfb4b
commit
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4 changed files with 338 additions and 10 deletions
61
VisualC/SDL_VS2010.sln
Normal file
61
VisualC/SDL_VS2010.sln
Normal file
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@ -0,0 +1,61 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{CE748C1F-3C21-4825-AA6A-F895A023F7E7}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL_VS2008.vcxproj", "{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDLmain", "SDLmain\SDLmain_VS2008.vcxproj", "{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "automated", "tests\automated\automated.vcxproj", "{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release_NoSTDIO|Win32 = Release_NoSTDIO|Win32
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Release_NoSTDIO|x64 = Release_NoSTDIO|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.ActiveCfg = Debug|Win32
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|Win32.Build.0 = Debug|Win32
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.ActiveCfg = Debug|x64
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Debug|x64.Build.0 = Debug|x64
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|Win32.Build.0 = Release|Win32
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|x64.ActiveCfg = Release|x64
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release_NoSTDIO|x64.Build.0 = Release|x64
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.ActiveCfg = Release|Win32
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|Win32.Build.0 = Release|Win32
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.ActiveCfg = Release|x64
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{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}.Release|x64.Build.0 = Release|x64
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.ActiveCfg = Debug|Win32
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|Win32.Build.0 = Debug|Win32
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.ActiveCfg = Debug|x64
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Debug|x64.Build.0 = Debug|x64
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|Win32.ActiveCfg = Release_NoSTDIO|Win32
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|Win32.Build.0 = Release_NoSTDIO|Win32
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|x64.ActiveCfg = Release_NoSTDIO|x64
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release_NoSTDIO|x64.Build.0 = Release_NoSTDIO|x64
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.ActiveCfg = Release|Win32
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|Win32.Build.0 = Release|Win32
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.ActiveCfg = Release|x64
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{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}.Release|x64.Build.0 = Release|x64
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_NoSTDIO|Win32.ActiveCfg = Release|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_NoSTDIO|Win32.Build.0 = Release|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_NoSTDIO|x64.ActiveCfg = Release|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{DDD710DB-EC7B-4CCB-BD75-535D401A2FE0} = {CE748C1F-3C21-4825-AA6A-F895A023F7E7}
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EndGlobalSection
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EndGlobal
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@ -41,18 +41,22 @@ SDL_bool SDL_IsShapedWindow(const SDL_Window *window) {
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if(window == NULL)
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return SDL_FALSE;
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else
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return window->shaper != NULL;
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return (SDL_bool)(window->shaper != NULL)
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}
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/* REQUIRES that bitmap point to a w-by-h bitmap with 1bpp. */
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void SDL_CalculateShapeBitmap(Uint8 alphacutoff,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb,Uint8 value) {
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int x = 0;
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int y = 0;
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Uint8 alpha = 0;
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Uint8* pixel;
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Uint32 bitmap_pixel;
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if(SDL_MUSTLOCK(shape))
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SDL_LockSurface(shape);
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int x = 0,y = 0;
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for(x = 0;x<shape->w;x++)
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for(y = 0;y<shape->h;y++) {
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void* pixel = shape->pixels + (y*shape->pitch) + (x*shape->format->BytesPerPixel);
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Uint8 alpha = 0;
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pixel = shape->pixels + (y*shape->pitch) + (x*shape->format->BytesPerPixel);
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alpha = 0;
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SDL_GetRGBA(*(Uint32*)pixel,shape->format,NULL,NULL,NULL,&alpha);
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Uint32 bitmap_pixel = y*shape->w + x;
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bitmap[bitmap_pixel / ppb] |= (alpha >= alphacutoff ? value : 0) << ((ppb - 1) - (bitmap_pixel % ppb));
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@ -62,6 +66,7 @@ void SDL_CalculateShapeBitmap(Uint8 alphacutoff,SDL_Surface *shape,Uint8* bitmap
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}
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int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) {
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int result;
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if(window == NULL || !SDL_IsShapedWindow(window))
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//The window given was not a shapeable window.
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return -2;
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@ -82,9 +87,9 @@ int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode
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}
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}
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//TODO: Platform-specific implementations of SetWindowShape. X11 is finished. Win32 is in progress.
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int result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode);
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result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode);
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window->shaper->hasshape = SDL_TRUE;
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if(window->shaper->usershownflag & SDL_WINDOW_SHOWN == SDL_WINDOW_SHOWN) {
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if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) {
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SDL_ShowWindow(window);
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window->shaper->usershownflag &= !SDL_WINDOW_SHOWN;
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}
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@ -92,7 +97,8 @@ int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode
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}
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SDL_bool SDL_WindowHasAShape(SDL_Window *window) {
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assert(window != NULL && SDL_IsShapedWindow(window));
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if (window == NULL && !SDL_IsShapedWindow(window))
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return SDL_FALSE;
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return window->shaper->hasshape;
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}
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@ -58,8 +58,269 @@ int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowS
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* Transfer binarized mask image into workbuffer
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*/
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SDL_CalculateShapeBitmap(shaper->alphacutoff,shape,data->shapebuffer,1,0xff);
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//Move code over to here from AW_windowShape.c
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//Move code over to here from AW_windowShape.c
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Uint8 *pos1 = data->shapebuffer + width - 1;
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Uint8 *pos2 = (Uint8*) pos1 + 1;
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int x = 0,y = 0;
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int visible = 0;
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int vxmin = shape->width - 1;
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int vxmax = -1;
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int vymin = shape->height - 1;
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int vymax = -1;
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for (y = 0; y <height; y++) {
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Uint8 inside = 0;
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for (x = -1; x <width; x++) {
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int newtargetcount;
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POINT newtarget[5];
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/*
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* Define local variables
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*/
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int newtargetcount;
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POINT newtarget[5];
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/*
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* Update visible region
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*/
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if (*curpos)
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visible = 1;
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/*
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* Determine visible bounds
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*/
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if (x < vxmin)
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vxmin = x;
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if (x > vxmax)
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vxmax = x;
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if (y < vxymin)
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vxymin = y;
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if (y > vymax)
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vymax = y;
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/*
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* Check for starting point
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*/
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Uint8 *TL, *TR, *BL, *BR;
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int target_x, target_y, lasttarget_x, lasttarget_y;
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if (((!*curpos) && (*curpos2 == 0xFF)) || ((!*curpos2) && (*curpos == 0xFF))) {
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if (!*curpos) {
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BR = curpos2;
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BL = (Uint8 *) (BR - 1);
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TR = (Uint8 *) (BR - width);
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TL = (Uint8 *) (TR - 1);
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target_x = x;
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target_y = y;
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}
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else {
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BR = curpos2 + 1;
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BL = (Uint8 *) (BR - 1);
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TR = (Uint8 *) (BR - width);
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TL = (Uint8 *) (TR - 1);
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target_x = x + 1;
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target_y = y;
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}
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lasttarget_x = 0;
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lasttarget_y = 0;
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int firsttime = 1;
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pos_array_pos = 0;
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while ((target_x != x) || (target_y != y) || firsttime) {
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/*
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* New array index
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*/
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firsttime = 0;
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pos_array_pos++;
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/*
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* Check array index
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*/
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if (pos_array_pos >= 4096) {
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SDL_SetError("Exceeded maximum number of polygon points.");
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pos_array_pos--;
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}
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/*
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* Store point in array
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*/
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pos_array[pos_array_pos].x = target_x + 1;
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pos_array[pos_array_pos].y = target_y;
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/*
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* Mark the four poles as visited
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*/
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if (*TL)
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*TL = 0x99;
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if (*BL)
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*BL = 0x99;
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if (*TR)
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*TR = 0x99;
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if (*BR)
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*BR = 0x99;
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newtargetcount = 0;
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if ((*TL || *TR) && (*TL != *TR)) {
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newtargetcount++;
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newtarget[newtargetcount].x = 0;
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newtarget[newtargetcount].y = -1;
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}
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if ((*TR || *BR) && (*TR != *BR)) {
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newtargetcount++;
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newtarget[newtargetcount].x = 1;
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newtarget[newtargetcount].y = 0;
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}
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if ((*BL || *BR) && (*BL != *BR)) {
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newtargetcount++;
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newtarget[newtargetcount].x = 0;
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newtarget[newtargetcount].y = 1;
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}
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if ((*TL || *BL) && (*TL != *BL)) {
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newtargetcount++;
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newtarget[newtargetcount].x = -1;
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newtarget[newtargetcount].y = 0;
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}
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switch (newtargetcount) {
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case 1:
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SDL_SetError("Cropping error - Newtargetcount=1.");
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return (-1);
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break;
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case 2:
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if ((target_x + newtarget[1].x != lasttarget_x) || (target_y + newtarget[1].y != lasttarget_y)) {
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lasttarget_x = target_x;
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lasttarget_y = target_y;
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target_x = target_x + newtarget[1].x;
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target_y = target_y + newtarget[1].y;
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}
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else {
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lasttarget_x = target_x;
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lasttarget_y = target_y;
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target_x = target_x + newtarget[2].x;
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target_y = target_y + newtarget[2].y;
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}
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break;
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case 3:
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SDL_SetError("Cropping error - Newtargetcount=3.");
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return (-1);
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break;
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case 4:
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if (lasttarget_x > target_x) {
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lasttarget_x = target_x;
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lasttarget_y = target_y;
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if (*TR != 0x00)
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target_y--;
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else
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target_y++;
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}
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else if (lasttarget_y > target_y) {
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lasttarget_x = target_x;
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lasttarget_y = target_y;
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if (*BL != 0x00)
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target_x--;
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else
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target_x++;
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}
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else if (lasttarget_x < target_x) {
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lasttarget_x = target_x;
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lasttarget_y = target_y;
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if (*TL != 0x00)
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target_y--;
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else
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target_y++;
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}
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else if (lasttarget_y < target_y) {
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lasttarget_x = target_x;
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lasttarget_y = target_y;
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if (*TL != 0x00)
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target_x--;
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else
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target_x++;
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}
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else {
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SDL_SetError("Cropping error - no possible targets on newtargetcount=4.");
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return (-1);
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}
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break;
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default:
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SDL_SetError("Cropping error - Newtargetcount invalid.");
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return (-1);
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break;
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}
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if (target_x > lasttarget_x)
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TL = (Uint8 *) (TL + 1);
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else if (target_x < lasttarget_x)
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TL = (Uint8 *) (TL - 1);
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else if (target_y > lasttarget_y)
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TL = (Uint8 *) (TL + width);
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else if (target_y < lasttarget_y)
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TL = (Uint8 *) (TL - width);
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else {
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SDL_SetError("Cropping error - no new target.");
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return (-1);
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}
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BL = (Uint8 *) (TL + width);
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TR = (Uint8 *) (TL + 1);
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BR = (Uint8 *) (BL + 1);
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} // End of while loop
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/*
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* Apply the mask to the cropping region
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*/
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if (pos_array_pos >= 4) {
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TempRegion = CreatePolygonRgn(&(pos_array[1]), pos_array_pos, WINDING);
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if (TempRegion == NULL) {
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SDL_SetError("Cropping error - unable to create polygon.");
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return (-1);
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}
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/*
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* Add current region to final mask region
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*/
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if (inside)
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CombineRgn(MaskRegion, MaskRegion, TempRegion, RGN_DIFF);
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else
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CombineRgn(MaskRegion, MaskRegion, TempRegion, RGN_OR);
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/*
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* Remove temporary region
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*/
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DeleteObject(TempRegion);
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}
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/*
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* Switch sides
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*/
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inside = !inside;
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}
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else if ((*curpos) && (!*curpos2))
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inside = !inside;
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else if ((!*curpos) && (*curpos2))
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inside = !inside;
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curpos++;
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curpos2++;
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}
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curpos = (Uint8 *) (curpos + 2 * enlarge_mask - 1);
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curpos2 = (Uint8 *) (curpos + 1);
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}
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/*
|
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* Set the new region mask for the window
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*/
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SetWindowRgn((SDL_WindowData*)(shaper->window->driverdata)->hwnd, MaskRegion, TRUE);
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/*
|
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* Return value
|
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*/
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return (0);
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}
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|
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int Win32_ResizeWindowShape(SDL_Window *window) {
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@ -63,13 +63,13 @@ int X11_ResizeWindowShape(SDL_Window* window) {
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}
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int X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) {
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assert(shaper != NULL && shape != NULL);
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if(shaper == NULL || shape == NULL || shaper->driverdata == NULL)
|
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return -1;
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if(!SDL_ISPIXELFORMAT_ALPHA(SDL_MasksToPixelFormatEnum(shape->format->BitsPerPixel,shape->format->Rmask,shape->format->Gmask,shape->format->Bmask,shape->format->Amask)))
|
||||
return -2;
|
||||
if(shape->w != shaper->window->w || shape->h != shaper->window->h)
|
||||
return -3;
|
||||
SDL_ShapeData *data = shaper->driverdata;
|
||||
assert(data != NULL);
|
||||
|
||||
/* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
|
||||
SDL_CalculateShapeBitmap(shaper->alphacutoff,shape,data->bitmap,8,1);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue