Improve Android pause/resume behavior.
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parent
e2be1694c1
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7f809e64d8
2 changed files with 10 additions and 10 deletions
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@ -300,16 +300,17 @@ void Java_org_libsdl_app_SDLActivity_nativeQuit(
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void Java_org_libsdl_app_SDLActivity_nativePause(
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JNIEnv* env, jclass cls)
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{
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativePause()");
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if (Android_Window) {
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/* Signal the pause semaphore so the event loop knows to pause and (optionally) block itself */
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if (!SDL_SemValue(Android_PauseSem)) SDL_SemPost(Android_PauseSem);
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SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
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SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
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}
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativePause()");
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SDL_SendAppEvent(SDL_APP_WILLENTERBACKGROUND);
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SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
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/* *After* sending the relevant events, signal the pause semaphore
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* so the event loop knows to pause and (optionally) block itself */
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if (!SDL_SemValue(Android_PauseSem)) SDL_SemPost(Android_PauseSem);
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}
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}
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/* Resume */
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@ -317,8 +318,6 @@ void Java_org_libsdl_app_SDLActivity_nativeResume(
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JNIEnv* env, jclass cls)
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{
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__android_log_print(ANDROID_LOG_VERBOSE, "SDL", "nativeResume()");
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SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
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SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
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if (Android_Window) {
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/* Signal the resume semaphore so the event loop knows to resume and restore the GL Context
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@ -326,6 +325,9 @@ void Java_org_libsdl_app_SDLActivity_nativeResume(
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* and this function will be called from the Java thread instead.
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*/
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if (!SDL_SemValue(Android_ResumeSem)) SDL_SemPost(Android_ResumeSem);
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SDL_SendAppEvent(SDL_APP_WILLENTERFOREGROUND);
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SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
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SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_FOCUS_GAINED, 0, 0);
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SDL_SendWindowEvent(Android_Window, SDL_WINDOWEVENT_RESTORED, 0, 0);
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}
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@ -66,8 +66,6 @@ Android_PumpEvents(_THIS)
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/*
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* Android_ResumeSem and Android_PauseSem are signaled from Java_org_libsdl_app_SDLActivity_nativePause and Java_org_libsdl_app_SDLActivity_nativeResume
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* When the pause semaphore is signaled, if SDL_ANDROID_BLOCK_ON_PAUSE is defined the event loop will block until the resume signal is emitted.
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* When the resume semaphore is signaled, SDL_GL_CreateContext is called which in turn calls Java code
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* SDLActivity::createGLContext -> SDLActivity:: initEGL -> SDLActivity::createEGLSurface -> SDLActivity::createEGLContext
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*/
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#if SDL_ANDROID_BLOCK_ON_PAUSE
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