Enabled libc support on Win32, so we don't break binary compatibility in 1.2
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401475
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0917598732
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7 changed files with 88 additions and 8 deletions
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VisualC.zip
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@ -51,14 +51,64 @@ typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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#ifndef _SIZE_T_DEFINED_
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#define _SIZE_T_DEFINED_
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typedef unsigned int size_t;
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#endif
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typedef unsigned int uintptr_t;
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#endif /* _MSC_VER */
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#define SDL_HAS_64BIT_TYPE 1
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/* Enabled for SDL 1.2 (binary compatibility) */
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#define HAVE_LIBC 0
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#if HAVE_LIBC
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/* Useful headers */
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STRING_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#ifndef _WIN32_WCE
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#define HAVE_SIGNAL_H 1
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#endif
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE__STRREV 1
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#define HAVE__STRUPR 1
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#define HAVE__STRLWR 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_ITOA 1
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#define HAVE__LTOA 1
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#define HAVE__ULTOA 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_STRICMP 1
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#define HAVE_STRCASECMP 1
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#define HAVE_SSCANF 1
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#else
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#endif
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/* Enable various audio drivers */
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#ifndef _WIN32_WCE
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@ -45,7 +45,7 @@ struct SDL_Thread;
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typedef struct SDL_Thread SDL_Thread;
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/* Create a thread */
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#if defined(__WIN32__) || defined(__OS2__)
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#if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__)
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/*
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We compile SDL into a DLL on OS/2. This means, that it's the DLL which
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creates a new thread for the calling process with the SDL_CreateThread()
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@ -59,11 +59,9 @@ typedef struct SDL_Thread SDL_Thread;
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So, in short:
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Always use the _beginthread() and _endthread() of the calling runtime library!
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*/
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#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
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#ifndef _WIN32_WCE
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#include <process.h> // This has _beginthread() and _endthread() defined!
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#endif
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#ifdef __EMX__
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#include <stdlib.h> // This has _beginthread() and _endthread() defined, if -Zmt flag is used!
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#include <process.h> /* This has _beginthread() and _endthread() defined! */
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#endif
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#ifdef __OS2__
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@ -32,7 +32,7 @@
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saves a system-dependent thread id in thread->id, and returns 0
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on success.
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*/
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#if defined(__WIN32__) || defined(__OS2__)
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
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#else
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extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);
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@ -209,7 +209,7 @@ void SDL_RunThread(void *data)
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*statusloc = userfunc(userdata);
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}
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#if defined(__WIN32__) || defined(__OS2__)
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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#undef SDL_CreateThread
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DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
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#else
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@ -250,7 +250,7 @@ DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data)
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SDL_AddThread(thread);
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/* Create the thread and go! */
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#if defined(__WIN32__) || defined(__OS2__)
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
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#else
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ret = SDL_SYS_CreateThread(thread, args);
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@ -30,6 +30,26 @@
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#include "../SDL_thread_c.h"
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#include "../SDL_systhread.h"
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#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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#ifndef _WIN32_WCE
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/* We'll use the C library from this DLL */
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#include <process.h>
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#endif
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#if __GNUC__
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typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
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unsigned (__stdcall *func)(void *), void *arg,
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unsigned, unsigned *threadID);
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typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
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#else
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typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
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unsigned (__stdcall *func)(void *), void *arg,
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unsigned, unsigned *threadID);
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typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
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#endif
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#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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typedef struct ThreadStartParms
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{
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void *args;
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@ -56,8 +76,20 @@ static unsigned __stdcall RunThread(void *data)
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return(0);
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}
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
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{
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#else
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int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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{
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#ifdef _WIN32_WCE
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pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
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pfnSDL_CurrentEndThread pfnEndThread = NULL;
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#else
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pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
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pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
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#endif
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#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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unsigned threadid;
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pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
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if (!pThreadParms) {
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