Working on Cocoa implementation.
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@ -13,8 +13,8 @@ Eli Gottlieb's checklist for the GSOC shaped windows project. Dated July 9, 201
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4. Implement the SDL shaped-windows API for Mac OS X using Cocoa. STATUS: IN PROGRESS
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--> Locate (once more) the API documentation for shaped windows under Cocoa. STATUS: NEARLY FINISHED.
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--> Design and encode a version of SDL_ShapeData for Cocoa. STATUS: IN PROGRESS.
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--> Write Cocoa_CreateShaper(). STATUS: IN PROGRESS.
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--> Write Cocoa_ResizeWindowShape(). STATUS: IN PROGRESS.
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--> Write Cocoa_CreateShaper(). STATUS: MOSTLY DONE, AFAIK.
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--> Write Cocoa_ResizeWindowShape(). STATUS: DONE, AFAIK.
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--> Write Cocoa_SetWindowShape(). STATUS: IN PROGRESS.
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--> If necessary, implement functionality adjunct to SDL_CalculateShapeBitmap() for Cocoa usage.
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5. Use testeyes to debug all implementations. STATUS: SPRINT + 2.
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