Explicitly specify the SDL API calling convention (C by default)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
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24 changed files with 200 additions and 195 deletions
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@ -69,24 +69,24 @@ extern "C" {
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* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
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* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
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*/
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extern DECLSPEC int SDL_Init(Uint32 flags);
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extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
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/* This function initializes specific SDL subsystems */
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extern DECLSPEC int SDL_InitSubSystem(Uint32 flags);
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extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
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/* This function cleans up specific SDL subsystems */
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extern DECLSPEC void SDL_QuitSubSystem(Uint32 flags);
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extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
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/* This function returns mask of the specified subsystems which have
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been initialized.
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If 'flags' is 0, it returns a mask of all initialized subsystems.
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*/
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extern DECLSPEC Uint32 SDL_WasInit(Uint32 flags);
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extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
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/* This function cleans up all initialized subsystems and unloads the
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* dynamically linked library. You should call it upon all exit conditions.
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*/
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extern DECLSPEC void SDL_Quit(void);
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extern DECLSPEC void SDLCALL SDL_Quit(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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