Explicitly specify the SDL API calling convention (C by default)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
This commit is contained in:
Sam Lantinga 2002-04-11 14:35:16 +00:00
parent 16d7ff7c9c
commit 808d714de4
24 changed files with 200 additions and 195 deletions

View file

@ -69,24 +69,24 @@ extern "C" {
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
*/
extern DECLSPEC int SDL_Init(Uint32 flags);
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
/* This function initializes specific SDL subsystems */
extern DECLSPEC int SDL_InitSubSystem(Uint32 flags);
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
/* This function cleans up specific SDL subsystems */
extern DECLSPEC void SDL_QuitSubSystem(Uint32 flags);
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
/* This function returns mask of the specified subsystems which have
been initialized.
If 'flags' is 0, it returns a mask of all initialized subsystems.
*/
extern DECLSPEC Uint32 SDL_WasInit(Uint32 flags);
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
/* This function cleans up all initialized subsystems and unloads the
* dynamically linked library. You should call it upon all exit conditions.
*/
extern DECLSPEC void SDL_Quit(void);
extern DECLSPEC void SDLCALL SDL_Quit(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus