Explicitly specify the SDL API calling convention (C by default)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
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24 changed files with 200 additions and 195 deletions
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@ -52,14 +52,14 @@ typedef struct _SDL_Joystick SDL_Joystick;
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/*
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* Count the number of joysticks attached to the system
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*/
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extern DECLSPEC int SDL_NumJoysticks(void);
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extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
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/*
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* Get the implementation dependent name of a joystick.
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* This can be called before any joysticks are opened.
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* If no name can be found, this function returns NULL.
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*/
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extern DECLSPEC const char *SDL_JoystickName(int device_index);
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extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
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/*
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* Open a joystick for use - the index passed as an argument refers to
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@ -68,46 +68,46 @@ extern DECLSPEC const char *SDL_JoystickName(int device_index);
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*
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* This function returns a joystick identifier, or NULL if an error occurred.
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*/
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extern DECLSPEC SDL_Joystick *SDL_JoystickOpen(int device_index);
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extern DECLSPEC SDL_Joystick * SDLCALL SDLCALL SDL_JoystickOpen(int device_index);
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/*
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* Returns 1 if the joystick has been opened, or 0 if it has not.
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*/
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extern DECLSPEC int SDL_JoystickOpened(int device_index);
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extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
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/*
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* Get the device index of an opened joystick.
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*/
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extern DECLSPEC int SDL_JoystickIndex(SDL_Joystick *joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
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/*
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* Get the number of general axis controls on a joystick
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*/
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extern DECLSPEC int SDL_JoystickNumAxes(SDL_Joystick *joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
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/*
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* Get the number of trackballs on a joystick
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* Joystick trackballs have only relative motion events associated
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* with them and their state cannot be polled.
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*/
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extern DECLSPEC int SDL_JoystickNumBalls(SDL_Joystick *joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
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/*
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* Get the number of POV hats on a joystick
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*/
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extern DECLSPEC int SDL_JoystickNumHats(SDL_Joystick *joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
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/*
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* Get the number of buttons on a joystick
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*/
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extern DECLSPEC int SDL_JoystickNumButtons(SDL_Joystick *joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
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/*
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* Update the current state of the open joysticks.
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* This is called automatically by the event loop if any joystick
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* events are enabled.
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*/
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extern DECLSPEC void SDL_JoystickUpdate(void);
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extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
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/*
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* Enable/disable joystick event polling.
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@ -116,14 +116,14 @@ extern DECLSPEC void SDL_JoystickUpdate(void);
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* information.
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* The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
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*/
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extern DECLSPEC int SDL_JoystickEventState(int state);
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extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
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/*
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* Get the current state of an axis control on a joystick
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* The state is a value ranging from -32768 to 32767.
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* The axis indices start at index 0.
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*/
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extern DECLSPEC Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
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extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
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/*
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* Get the current state of a POV hat on a joystick
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@ -141,25 +141,25 @@ extern DECLSPEC Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
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/*
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* The hat indices start at index 0.
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*/
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extern DECLSPEC Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
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/*
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* Get the ball axis change since the last poll
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* This returns 0, or -1 if you passed it invalid parameters.
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* The ball indices start at index 0.
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*/
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extern DECLSPEC int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
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extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
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/*
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* Get the current state of a button on a joystick
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* The button indices start at index 0.
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*/
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extern DECLSPEC Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
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/*
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* Close a joystick previously opened with SDL_JoystickOpen()
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*/
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extern DECLSPEC void SDL_JoystickClose(SDL_Joystick *joystick);
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extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
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/* Ends C function definitions when using C++ */
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