Explicitly specify the SDL API calling convention (C by default)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
This commit is contained in:
parent
16d7ff7c9c
commit
808d714de4
24 changed files with 200 additions and 195 deletions
|
@ -64,9 +64,9 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
/* This should be called from your WinMain() function, if any */
|
||||
extern DECLSPEC void SDL_SetModuleHandle(void *hInst);
|
||||
extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
|
||||
/* This can also be called, but is no longer necessary */
|
||||
extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -86,7 +86,7 @@ extern "C" {
|
|||
struct QDGlobals;
|
||||
|
||||
/* This should be called from your main() function, if any */
|
||||
extern DECLSPEC void SDL_InitQuickDraw(struct QDGlobals *the_qd);
|
||||
extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue