Explicitly specify the SDL API calling convention (C by default)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
This commit is contained in:
Sam Lantinga 2002-04-11 14:35:16 +00:00
parent 16d7ff7c9c
commit 808d714de4
24 changed files with 200 additions and 195 deletions

View file

@ -48,13 +48,13 @@ extern "C" {
/* Get the number of milliseconds since the SDL library initialization.
* Note that this value wraps if the program runs for more than ~49 days.
*/
extern DECLSPEC Uint32 SDL_GetTicks(void);
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
/* Wait a specified number of milliseconds before returning */
extern DECLSPEC void SDL_Delay(Uint32 ms);
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
/* Function prototype for the timer callback function */
typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);
typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
/* Set a callback to run after the specified number of milliseconds has
* elapsed. The callback function is passed the current timer interval
@ -82,7 +82,7 @@ typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);
* should not use this function in multi-threaded applications as signals
* to multi-threaded apps have undefined behavior in some implementations.
*/
extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
/* New timer API, supports multiple timers
* Written by Stephane Peter <megastep@lokigames.com>
@ -94,7 +94,7 @@ extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
* passed in, the periodic alarm continues, otherwise a new alarm is
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
*/
typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param);
typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
/* Definition of the timer ID type */
typedef struct _SDL_TimerID *SDL_TimerID;
@ -102,12 +102,12 @@ typedef struct _SDL_TimerID *SDL_TimerID;
/* Add a new timer to the pool of timers already running.
Returns a timer ID, or NULL when an error occurs.
*/
extern DECLSPEC SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
/* Remove one of the multiple timers knowing its ID.
* Returns a boolean value indicating success.
*/
extern DECLSPEC SDL_bool SDL_RemoveTimer(SDL_TimerID t);
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus