Explicitly specify the SDL API calling convention (C by default)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40338
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24 changed files with 200 additions and 195 deletions
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@ -48,13 +48,13 @@ extern "C" {
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/* Get the number of milliseconds since the SDL library initialization.
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* Note that this value wraps if the program runs for more than ~49 days.
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*/
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extern DECLSPEC Uint32 SDL_GetTicks(void);
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extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
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/* Wait a specified number of milliseconds before returning */
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extern DECLSPEC void SDL_Delay(Uint32 ms);
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extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
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/* Function prototype for the timer callback function */
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typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);
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typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
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/* Set a callback to run after the specified number of milliseconds has
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* elapsed. The callback function is passed the current timer interval
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@ -82,7 +82,7 @@ typedef Uint32 (*SDL_TimerCallback)(Uint32 interval);
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* should not use this function in multi-threaded applications as signals
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* to multi-threaded apps have undefined behavior in some implementations.
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*/
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extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
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extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
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/* New timer API, supports multiple timers
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* Written by Stephane Peter <megastep@lokigames.com>
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@ -94,7 +94,7 @@ extern DECLSPEC int SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
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* passed in, the periodic alarm continues, otherwise a new alarm is
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* scheduled. If the callback returns 0, the periodic alarm is cancelled.
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*/
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typedef Uint32 (*SDL_NewTimerCallback)(Uint32 interval, void *param);
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typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
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/* Definition of the timer ID type */
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typedef struct _SDL_TimerID *SDL_TimerID;
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@ -102,12 +102,12 @@ typedef struct _SDL_TimerID *SDL_TimerID;
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/* Add a new timer to the pool of timers already running.
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Returns a timer ID, or NULL when an error occurs.
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*/
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extern DECLSPEC SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
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extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
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/* Remove one of the multiple timers knowing its ID.
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* Returns a boolean value indicating success.
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*/
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extern DECLSPEC SDL_bool SDL_RemoveTimer(SDL_TimerID t);
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extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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