Restored SDL_BLENDMODE_MOD for MAME
This commit is contained in:
parent
31f1dceb0c
commit
8209e2a9a9
21 changed files with 1187 additions and 156 deletions
|
@ -529,6 +529,11 @@ GL_SetBlendMode(GL_RenderData * data, int blendMode)
|
|||
data->glEnable(GL_BLEND);
|
||||
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
break;
|
||||
case SDL_BLENDMODE_MOD:
|
||||
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
data->glEnable(GL_BLEND);
|
||||
data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
|
||||
break;
|
||||
}
|
||||
data->blendMode = blendMode;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue