Added function SDL_RenderSetClipRect()
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9 changed files with 140 additions and 24 deletions
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@ -78,6 +78,7 @@ struct SDL_Renderer
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int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * rect, void **pixels, int *pitch);
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void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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void (*SetClipRect) (SDL_Renderer * renderer, const SDL_Rect *rect);
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int (*RenderClear) (SDL_Renderer * renderer);
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int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points,
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int count);
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