Fixed compile warning, thanks to Michael Pohoreski

This commit is contained in:
Sam Lantinga 2013-11-16 10:25:46 -08:00
parent 7483f513d8
commit 829e1a8d20

View file

@ -187,7 +187,7 @@ static SDL_bool CompileShaderProgram(ShaderData *data)
}
glUseProgramObjectARB(0);
return (glGetError() == GL_NO_ERROR);
return (glGetError() == GL_NO_ERROR) ? SDL_TRUE : SDL_FALSE;
}
static void DestroyShaderProgram(ShaderData *data)