Don't run indent on the Xcode templates

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402582
This commit is contained in:
Sam Lantinga 2007-08-11 18:51:12 +00:00
parent 22170d41cd
commit 838787d358
29 changed files with 729 additions and 740 deletions

View file

@ -9,35 +9,38 @@
#import <Cocoa/Cocoa.h>
#import "SDL.h"
extern id gController; // instance of this class from nib
extern id gController; // instance of this class from nib
// Declare SDL_QuartzWindowDelegate (defined in SDL.framework)
@interface SDL_QuartzWindowDelegate: NSObject @ end @ interface MyController:NSObject
@interface SDL_QuartzWindowDelegate : NSObject
@end
@interface MyController : NSObject
{
// Interface Builder Outlets
IBOutlet id _framesPerSecond;
IBOutlet id _numSprites;
IBOutlet id _window;
IBOutlet id _view;
IBOutlet id _framesPerSecond;
IBOutlet id _numSprites;
IBOutlet id _window;
IBOutlet id _view;
// Private instance variables
int _nSprites;
int _max_speed;
int _doFlip;
Uint8 *_mem;
SDL_Surface *_screen;
SDL_Surface *_sprite;
SDL_Rect *_sprite_rects;
SDL_Rect *_positions;
SDL_Rect *_velocities;
int _sprites_visible;
Uint16 _sprite_w, _sprite_h;
int _mouse_x, _mouse_y;
int _nSprites;
int _max_speed;
int _doFlip;
Uint8* _mem;
SDL_Surface* _screen;
SDL_Surface* _sprite;
SDL_Rect* _sprite_rects;
SDL_Rect* _positions;
SDL_Rect* _velocities;
int _sprites_visible;
Uint16 _sprite_w, _sprite_h;
int _mouse_x, _mouse_y;
}
// Interface Builder Actions
-(IBAction) changeNumberOfSprites:(id) sender;
-(IBAction) selectUpdateMode:(id) sender;
- (IBAction)changeNumberOfSprites:(id)sender;
- (IBAction)selectUpdateMode:(id)sender;
@end