Fixed endianness of the face image surface
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404185
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1 changed files with 61 additions and 6 deletions
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@ -74,7 +74,7 @@ static int render_compare( const char *msg, const SurfaceImage_t *s )
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/* Create surface. */
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/* Create surface. */
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testsur = SDL_CreateRGBSurfaceFrom( pix, 80, 60, 32, 80*4,
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testsur = SDL_CreateRGBSurfaceFrom( pix, 80, 60, 32, 80*4,
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RMASK, GMASK, BMASK, AMASK );
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RMASK, GMASK, BMASK, AMASK);
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", testsur!=NULL ))
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", testsur!=NULL ))
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return 1;
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return 1;
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@ -204,7 +204,18 @@ static SDL_TextureID render_loadTestFace (void)
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/* Create face surface. */
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/* Create face surface. */
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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img_face.width, img_face.height, 32, img_face.width*4,
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img_face.width, img_face.height, 32, img_face.width*4,
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RMASK, GMASK, BMASK, AMASK );
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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if (face == NULL)
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if (face == NULL)
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return 0;
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return 0;
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tface = SDL_CreateTextureFromSurface( 0, face );
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tface = SDL_CreateTextureFromSurface( 0, face );
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@ -547,7 +558,18 @@ static int render_testBlit (void)
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/* Create face surface. */
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/* Create face surface. */
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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img_face.width, img_face.height, 32, img_face.width*4,
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img_face.width, img_face.height, 32, img_face.width*4,
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RMASK, GMASK, BMASK, AMASK );
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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return -1;
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return -1;
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tface = SDL_CreateTextureFromSurface( 0, face );
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tface = SDL_CreateTextureFromSurface( 0, face );
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@ -608,7 +630,18 @@ static int render_testBlitColour (void)
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/* Create face surface. */
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/* Create face surface. */
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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img_face.width, img_face.height, 32, img_face.width*4,
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img_face.width, img_face.height, 32, img_face.width*4,
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RMASK, GMASK, BMASK, AMASK );
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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return -1;
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return -1;
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tface = SDL_CreateTextureFromSurface( 0, face );
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tface = SDL_CreateTextureFromSurface( 0, face );
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@ -675,7 +708,18 @@ static int render_testBlitAlpha (void)
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/* Create face surface. */
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/* Create face surface. */
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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img_face.width, img_face.height, 32, img_face.width*4,
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img_face.width, img_face.height, 32, img_face.width*4,
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RMASK, GMASK, BMASK, AMASK );
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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return -1;
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return -1;
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tface = SDL_CreateTextureFromSurface( 0, face );
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tface = SDL_CreateTextureFromSurface( 0, face );
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@ -789,7 +833,18 @@ static int render_testBlitBlend (void)
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/* Create face surface. */
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/* Create face surface. */
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data,
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img_face.width, img_face.height, 32, img_face.width*4,
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img_face.width, img_face.height, 32, img_face.width*4,
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RMASK, GMASK, BMASK, AMASK );
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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0xff000000, /* Red bit mask. */
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0x00ff0000, /* Green bit mask. */
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0x0000ff00, /* Blue bit mask. */
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0x000000ff /* Alpha bit mask. */
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#else
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0x000000ff, /* Red bit mask. */
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0x0000ff00, /* Green bit mask. */
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0x00ff0000, /* Blue bit mask. */
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0xff000000 /* Alpha bit mask. */
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#endif
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);
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL))
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return -1;
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return -1;
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tface = SDL_CreateTextureFromSurface( 0, face );
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tface = SDL_CreateTextureFromSurface( 0, face );
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