Re-enabled other messagebox tests, moved the SDL_Init() call as late as possible to show the circumstances where it's needed.

This commit is contained in:
Sam Lantinga 2013-07-14 12:16:10 -07:00
parent 7bc74ebaa4
commit 87baf66d18

View file

@ -60,7 +60,7 @@ button_messagebox(void *eventNumber)
data.message = "This is a custom messagebox from a background thread.";
}
success =SDL_ShowMessageBox(&data, &button);
success = SDL_ShowMessageBox(&data, &button);
if (success == -1) {
printf("Error Presenting MessageBox: %s\n", SDL_GetError());
if (eventNumber) {
@ -88,13 +88,6 @@ main(int argc, char *argv[])
{
int success;
/* Load the SDL library */
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return (1);
}
#if 0
success = SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"Simple MessageBox",
"This is a simple error MessageBox",
@ -135,7 +128,16 @@ main(int argc, char *argv[])
button_messagebox(NULL);
/* Test showing a message box from a background thread */
/* Test showing a message box from a background thread.
On Mac OS X, the video subsystem needs to be initialized for this
to work, since the message box events are dispatched by the Cocoa
subsystem on the main thread.
*/
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Couldn't initialize SDL video subsystem: %s\n", SDL_GetError());
return (1);
}
{
int status = 0;
SDL_Event event;
@ -153,7 +155,6 @@ main(int argc, char *argv[])
printf("Message box thread return %i\n", status);
}
#endif
/* Test showing a message box with a parent window */
{