merged SDL 2.0.4rc1+
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894 changed files with 9845 additions and 16140 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -254,6 +254,9 @@ extern "C" {
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* this is problematic. This functionality can be disabled by setting this
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* hint.
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*
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* As of SDL 2.0.4, SDL_EnableScreenSaver and SDL_DisableScreenSaver accomplish
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* the same thing on iOS. They should be preferred over this hint.
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*
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* This variable can be set to the following values:
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* "0" - Enable idle timer
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* "1" - Disable idle timer
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@ -356,6 +359,17 @@ extern "C" {
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#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
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/**
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* \brief A string specifying SDL's threads stack size in bytes or "0" for the backend's default size
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*
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* Use this hint in case you need to set SDL's threads stack size to other than the default.
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* This is specially useful if you build SDL against a non glibc libc library (such as musl) which
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* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses).
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* Support for this hint is currently available only in the pthread backend.
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*/
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#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE"
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/**
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* \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac and iOS)
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*/
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