Add tests to mouse suite; fix VS compiler warnings in tests
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bd462555d7
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896befb67b
3 changed files with 229 additions and 83 deletions
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@ -115,79 +115,79 @@ mouse_getRelativeMouseState(void *arg)
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return TEST_COMPLETED;
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}
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/* XPM definition of mouse Cursor */
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static const char *_mouseArrowData[] = {
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/* pixels */
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"X ",
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"XX ",
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"X.X ",
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"X..X ",
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"X...X ",
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"X....X ",
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"X.....X ",
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"X......X ",
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"X.......X ",
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"X........X ",
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"X.....XXXXX ",
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"X..X..X ",
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"X.X X..X ",
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"XX X..X ",
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"X X..X ",
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" X..X ",
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" X..X ",
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" X..X ",
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" XX ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" "
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};
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/* Helper that creates a new mouse cursor from an XPM */
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static SDL_Cursor *_initArrowCursor(const char *image[])
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{
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SDL_Cursor *cursor;
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int i, row, col;
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Uint8 data[4*32];
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Uint8 mask[4*32];
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i = -1;
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for ( row=0; row<32; ++row ) {
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for ( col=0; col<32; ++col ) {
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if ( col % 8 ) {
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data[i] <<= 1;
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mask[i] <<= 1;
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} else {
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++i;
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data[i] = mask[i] = 0;
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}
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switch (image[row][col]) {
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case 'X':
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data[i] |= 0x01;
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mask[i] |= 0x01;
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break;
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case '.':
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mask[i] |= 0x01;
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break;
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case ' ':
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break;
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}
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}
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}
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cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
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return cursor;
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}
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/* XPM definition of mouse Cursor */
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static const char *_mouseArrowData[] = {
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/* pixels */
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"X ",
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"XX ",
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"X.X ",
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"X..X ",
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"X...X ",
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"X....X ",
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"X.....X ",
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"X......X ",
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"X.......X ",
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"X........X ",
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"X.....XXXXX ",
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"X..X..X ",
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"X.X X..X ",
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"XX X..X ",
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"X X..X ",
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" X..X ",
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" X..X ",
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" X..X ",
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" XX ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" ",
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" "
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};
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/* Helper that creates a new mouse cursor from an XPM */
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static SDL_Cursor *_initArrowCursor(const char *image[])
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{
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SDL_Cursor *cursor;
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int i, row, col;
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Uint8 data[4*32];
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Uint8 mask[4*32];
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i = -1;
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for ( row=0; row<32; ++row ) {
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for ( col=0; col<32; ++col ) {
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if ( col % 8 ) {
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data[i] <<= 1;
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mask[i] <<= 1;
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} else {
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++i;
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data[i] = mask[i] = 0;
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}
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switch (image[row][col]) {
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case 'X':
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data[i] |= 0x01;
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mask[i] |= 0x01;
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break;
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case '.':
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mask[i] |= 0x01;
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break;
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case ' ':
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break;
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}
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}
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}
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cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
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return cursor;
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}
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/**
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* @brief Check call to SDL_CreateCursor and SDL_FreeCursor
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@ -202,8 +202,8 @@ mouse_createFreeCursor(void *arg)
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/* Create a cursor */
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cursor = _initArrowCursor(_mouseArrowData);
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SDLTest_AssertPass("Call to SDL_CreateCursor()");
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SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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SDLTest_AssertPass("Call to SDL_CreateCursor()");
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SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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if (cursor == NULL) {
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return TEST_ABORTED;
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}
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@ -222,10 +222,10 @@ void _changeCursorVisibility(int state)
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int newState;
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int result;
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oldState = SDL_ShowCursor(SDL_QUERY);
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oldState = SDL_ShowCursor(SDL_QUERY);
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SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
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result = SDL_ShowCursor(state);
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result = SDL_ShowCursor(state);
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SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
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SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
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(state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
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@ -278,18 +278,18 @@ mouse_setCursor(void *arg)
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/* Create a cursor */
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cursor = _initArrowCursor(_mouseArrowData);
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SDLTest_AssertPass("Call to SDL_CreateCursor()");
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SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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SDLTest_AssertPass("Call to SDL_CreateCursor()");
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SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
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if (cursor == NULL) {
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return TEST_ABORTED;
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}
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/* Set the arrow cursor */
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SDL_SetCursor(cursor);
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SDL_SetCursor(cursor);
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SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
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/* Force redraw */
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SDL_SetCursor(NULL);
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SDL_SetCursor(NULL);
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SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
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/* Free cursor again */
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@ -299,6 +299,143 @@ mouse_setCursor(void *arg)
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return TEST_COMPLETED;
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}
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#define MOUSE_TESTWINDOW_WIDTH 320
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#define MOUSE_TESTWINDOW_HEIGHT 200
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/**
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* Create s test window
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*/
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SDL_Window *_createTestWindow()
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{
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int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
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SDL_Window *window;
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window = SDL_CreateWindow("mouse_createTestWindow", posX, posY, width, height, 0);
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SDLTest_AssertPass("SDL_CreateWindow()");
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SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
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return window;
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}
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/*
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* Destroy test window
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*/
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void _destroyTestWindow(SDL_Window *window)
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{
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if (window != NULL) {
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SDL_DestroyWindow(window);
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window = NULL;
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SDLTest_AssertPass("SDL_DestroyWindow");
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}
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}
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/**
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* @brief Check call to SDL_WarpMouseInWindow
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*
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow
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*/
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int
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mouse_warpMouseInWindow(void *arg)
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{
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const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
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int numPositions = 6;
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int xPositions[] = {-1, 0, 1, w-1, w, w+1 };
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int yPositions[] = {-1, 0, 1, h-1, h, h+1 };
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int x, y, i, j;
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SDL_Window *window;
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/* Create test window */
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window = _createTestWindow();
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if (window == NULL) return TEST_ABORTED;
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/* Mouse to random position inside window */
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x = SDLTest_RandomIntegerInRange(1, w-1);
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y = SDLTest_RandomIntegerInRange(1, h-1);
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SDL_WarpMouseInWindow(window, x, y);
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SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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/* Same position again */
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SDL_WarpMouseInWindow(window, x, y);
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SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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/* Mouse to various boundary positions */
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for (i=0; i<numPositions; i++) {
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for (j=0; j<numPositions; j++) {
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x = xPositions[i];
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y = yPositions[j];
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SDL_WarpMouseInWindow(window, x, y);
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SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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/* TODO: add tracking of events and check that each call generates a mouse motion event */
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SDL_PumpEvents();
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SDLTest_AssertPass("SDL_PumpEvents()");
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}
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}
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/* Clean up test window */
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_destroyTestWindow(window);
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return TEST_COMPLETED;
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}
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/**
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* @brief Check call to SDL_GetMouseFocus
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*
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* @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus
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*/
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int
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mouse_getMouseFocus(void *arg)
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{
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const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
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int x, y;
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SDL_Window *window;
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SDL_Window *focusWindow;
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/* Get focus - focus non-deterministic */
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focusWindow = SDL_GetMouseFocus();
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SDLTest_AssertPass("SDL_GetMouseFocus()");
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/* Create test window */
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window = _createTestWindow();
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if (window == NULL) return TEST_ABORTED;
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/* Mouse to random position inside window */
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x = SDLTest_RandomIntegerInRange(1, w-1);
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y = SDLTest_RandomIntegerInRange(1, h-1);
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SDL_WarpMouseInWindow(window, x, y);
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SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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/* Pump events to update focus state */
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SDL_PumpEvents();
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SDLTest_AssertPass("SDL_PumpEvents()");
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/* Get focus with explicit window setup - focus deterministic */
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focusWindow = SDL_GetMouseFocus();
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SDLTest_AssertPass("SDL_GetMouseFocus()");
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SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL");
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SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window");
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/* Mouse to random position outside window */
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x = SDLTest_RandomIntegerInRange(-9, -1);
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y = SDLTest_RandomIntegerInRange(-9, -1);
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SDL_WarpMouseInWindow(window, x, y);
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SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
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/* Clean up test window */
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_destroyTestWindow(window);
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/* Pump events to update focus state */
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SDL_PumpEvents();
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SDLTest_AssertPass("SDL_PumpEvents()");
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/* Get focus for non-existing window */
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focusWindow = SDL_GetMouseFocus();
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SDLTest_AssertPass("SDL_GetMouseFocus()");
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SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL");
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return TEST_COMPLETED;
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}
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/* ================= Test References ================== */
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/* Mouse test cases */
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@ -317,9 +454,15 @@ static const SDLTest_TestCaseReference mouseTest4 =
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static const SDLTest_TestCaseReference mouseTest5 =
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{ (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED };
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static const SDLTest_TestCaseReference mouseTest6 =
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{ (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED };
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static const SDLTest_TestCaseReference mouseTest7 =
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{ (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED };
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/* Sequence of Mouse test cases */
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static const SDLTest_TestCaseReference *mouseTests[] = {
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&mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, NULL
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&mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6, &mouseTest7, NULL
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};
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/* Mouse test suite (global) */
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