Updated Amiga port by Gabriele Greco
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40256
This commit is contained in:
parent
601be8cfe2
commit
896c76ea65
15 changed files with 566 additions and 761 deletions
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@ -29,10 +29,6 @@ static char rcsid =
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/* Allow access to a raw mixing buffer (for AmigaOS) */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL_endian.h"
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#include "SDL_audio.h"
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#include "SDL_audiomem.h"
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@ -35,6 +35,8 @@ static char rcsid =
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#else
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#include <inline/exec.h>
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <devices/ahi.h>
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#include "mydebug.h"
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@ -47,7 +49,7 @@ struct SDL_PrivateAudioData {
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/* The handle for the audio device */
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struct AHIRequest *audio_req[2];
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struct MsgPort *audio_port;
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Sint32 freq,type,bytespersample;
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Sint32 freq,type,bytespersample,size;
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Uint8 *mixbuf[2]; /* The app mixing buffer */
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int current_buffer;
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Uint32 playing;
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@ -31,7 +31,7 @@ static char rcsid =
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#include <stdio.h> /* For the definition of NULL */
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#include <libraries/lowlevel.h>
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#ifdef __SASC
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#if defined(__SASC) || defined(STORMC4_WOS)
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#include <proto/exec.h>
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#include <proto/lowlevel.h>
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#include <proto/graphics.h>
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@ -72,7 +72,7 @@ ULONG joybut[]=
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JPF_BUTTON_REVERSE,
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};
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struct joystick_hwdata
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struct joystick_hwdata
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{
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ULONG joystate;
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};
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@ -128,7 +128,7 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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for(i=0;i<20;i++)
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{
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temp=ReadJoyPort(joystick->index);
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temp=ReadJoyPort(joystick->index^1); // fix to invert amiga joyports
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WaitTOF();
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}
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@ -152,7 +152,7 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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*/
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void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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{
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ULONG data;
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ULONG data;
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int i;
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if(joystick->index<2)
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@ -61,7 +61,7 @@ SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
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memset(sem,0,sizeof(*sem));
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InitSemaphore(&sem->Sem);
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return(sem);
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}
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@ -143,10 +143,14 @@ int SDL_SemWait(SDL_sem *sem)
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Uint32 SDL_SemValue(SDL_sem *sem)
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{
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Uint32 value;
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value = 0;
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if ( sem ) {
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#ifdef STORMC4_WOS
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value = sem->Sem.ssppc_SS.ss_NestCount;
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#else
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value = sem->Sem.ss_NestCount;
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#endif
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// SDL_UnlockMutex(sem->count_lock);
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}
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return value;
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@ -32,6 +32,7 @@ static char rcsid =
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#include "SDL_thread.h"
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#include "SDL_thread_c.h"
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#include "SDL_systhread.h"
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#include "mydebug.h"
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typedef struct {
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int (*func)(void *);
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@ -47,10 +48,15 @@ __saveds __asm Uint32 RunThread(register __a0 char *args )
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#elif defined(__PPC__)
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Uint32 RunThread(char *args)
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#else
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Uint32 RunThread(char *args __asm("a0") )
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Uint32 __saveds RunThread(char *args __asm("a0") )
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#endif
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{
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#ifdef STORMC4_WOS
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thread_args *data=(thread_args *)args;
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#else
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thread_args *data=(thread_args *)atol(args);
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#endif
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struct Task *Father;
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D(bug("Received data: %lx\n",data));
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@ -59,6 +65,7 @@ Uint32 RunThread(char *args __asm("a0") )
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SDL_RunThread(data);
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Signal(Father,SIGBREAKF_CTRL_F);
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D(bug("Thread with data %lx ended\n",data));
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return(0);
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}
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@ -68,7 +75,7 @@ Uint32 RunThread(char *args __asm("a0") )
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Uint32 RunTheThread(void)
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{
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thread_args *data=(thread_args *)atol(REG_A0);
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thread_args *data=(thread_args *)atol((char *)REG_A0);
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struct Task *Father;
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D(bug("Received data: %lx\n",data));
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@ -77,16 +84,18 @@ Uint32 RunTheThread(void)
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SDL_RunThread(data);
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Signal(Father,SIGBREAKF_CTRL_F);
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D(bug("Thread with data %lx ended\n",data));
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return(0);
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}
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struct EmulLibEntry RunThread=
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struct EmulLibEntry RunThreadStruct=
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{
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TRAP_LIB,
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0,
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RunTheThread
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(ULONG)RunTheThread
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};
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void *RunThread=&RunThreadStruct;
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#endif
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@ -100,7 +109,14 @@ int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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if(args)
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sprintf(buffer,"%ld",args);
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#ifdef STORMC4_WOS
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thread->handle=CreateTaskPPCTags(TASKATTR_CODE, RunThread,
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TASKATTR_NAME, "SDL subtask",
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TASKATTR_STACKSIZE, 100000,
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(args ? TASKATTR_R3 : TAG_IGNORE), args,
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TASKATTR_INHERITR2, TRUE,
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TAG_DONE);
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#else
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thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(),
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NP_Name,(ULONG)"SDL subtask",
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NP_CloseOutput, FALSE,
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@ -108,6 +124,8 @@ int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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NP_Entry,(ULONG)RunThread,
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args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer,
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TAG_DONE);
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#endif
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if(!thread->handle)
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{
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SDL_SetError("Not enough resources to create thread");
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@ -28,7 +28,7 @@ static char rcsid =
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#include <exec/exec.h>
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#include <dos/dos.h>
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#include <dos/dostags.h>
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#ifdef __SASC
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#if defined (__SASC) || defined(STORMC4_WOS)
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#include <proto/dos.h>
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#include <proto/exec.h>
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#else
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@ -44,5 +44,25 @@ static char rcsid =
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extern struct ExecBase *SysBase;
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extern struct DosLibrary *DOSBase;
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#define SYS_ThreadHandle struct Task *
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#ifdef STORMC4_WOS
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#include <proto/powerpc.h>
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/* use powerpc.library functions instead og exec */
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#define SYS_ThreadHandle struct TaskPPC *
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#define Signal SignalPPC
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#define Wait WaitPPC
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#define Task TaskPPC
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#define FindTask FindTaskPPC
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#define SetSignal SetSignalPPC
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#define InitSemaphore InitSemaphorePPC
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#define ObtainSemaphore ObtainSemaphorePPC
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#define AttemptSemaphore AttemptSemaphorePPC
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#define ReleaseSemaphore ReleaseSemaphorePPC
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#define SignalSemaphore SignalSemaphorePPC
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#else
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#define SYS_ThreadHandle struct Task *
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#endif /*STORMC4_WOS*/
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@ -38,6 +38,10 @@ static char rcsid =
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#include <pragmas/graphics.h>
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#include <clib/exec_protos.h>
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#include <pragmas/exec.h>
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#elif defined(STORMC4_WOS)
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#include <proto/dos.h>
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#include <proto/exec.h>
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#include <proto/graphics.h>
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#else
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#include <inline/dos.h>
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#include <inline/exec.h>
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@ -59,7 +63,7 @@ static struct GfxBase *GfxBase;
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/* The first ticks value of the application */
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#ifndef __PPC__
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#if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS)
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static clock_t start;
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void SDL_StartTicks(void)
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/* Set first ticks value */
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if(!MyTimer)
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PPC_TimerInit();
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PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start);
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start[1]>>=10;
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start[1]|=((result[0]&0x3ff)<<22);
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// PPCAsr64p(result,10);
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// Non va, la emulo:
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result[1]>>=10;
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result[1]|=((result[0]&0x3ff)<<22);
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@ -200,7 +204,7 @@ void PPC_TimerInit(void)
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else
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{
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D(bug("Errore nell'inizializzazione del timer!\n"));
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}
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}
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}
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#endif
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@ -234,7 +238,7 @@ static int RunTimer(void *unused)
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/* This is only called if the event thread is not running */
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int SDL_SYS_TimerInit(void)
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{
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D(bug("Creo il thread per il timer (NOITMER)...\n"));
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D(bug("Creating thread for the timer (NOITIMER)...\n"));
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timer_alive = 1;
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timer_thread = SDL_CreateThread(RunTimer, NULL);
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@ -148,7 +148,7 @@ static int amiga_DispatchEvent(_THIS,struct IntuiMessage *msg)
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break;
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#if 0
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/* Gaining input focus? */
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case IDCMP_ACTIVEWINDOW:
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case IDCMP_ACTIVEWINDOW:
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posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
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/* Queue entry into fullscreen mode */
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break;
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#endif
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/* Mouse motion? */
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case IDCMP_MOUSEMOVE:
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case IDCMP_MOUSEMOVE:
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if ( SDL_VideoSurface ) {
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posted = SDL_PrivateMouseMotion(0, 0,
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msg->MouseX-SDL_Window->BorderLeft,
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if(!(code&IECODE_UP_PREFIX))
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{
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posted = SDL_PrivateMouseButton(SDL_PRESSED,
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posted = SDL_PrivateMouseButton(SDL_PRESSED,
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amiga_GetButton(code), 0, 0);
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}
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/* Mouse button release? */
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else
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{
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code&=~IECODE_UP_PREFIX;
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posted = SDL_PrivateMouseButton(SDL_RELEASED,
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posted = SDL_PrivateMouseButton(SDL_RELEASED,
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amiga_GetButton(code), 0, 0);
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}
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break;
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@ -211,7 +211,7 @@ static int amiga_DispatchEvent(_THIS,struct IntuiMessage *msg)
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/* Check to see if this is a repeated key */
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/* if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) */
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posted = SDL_PrivateKeyboard(SDL_RELEASED,
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posted = SDL_PrivateKeyboard(SDL_RELEASED,
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amiga_TranslateKey(code, &keysym));
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}
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break;
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@ -235,7 +235,7 @@ printf("MapNotify!\n");
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posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
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if ( SDL_VideoSurface &&
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(SDL_VideoSurface->flags & SDL_FULLSCREEN) )
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(SDL_VideoSurface->flags & SDL_FULLSCREEN) )
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{
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CGX_EnterFullScreen(this);
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} else {
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@ -254,9 +254,10 @@ printf("MapNotify!\n");
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#endif
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/* Have we been resized? */
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case IDCMP_NEWSIZE:
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case IDCMP_NEWSIZE:
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SDL_PrivateResize(SDL_Window->Width-SDL_Window->BorderLeft-SDL_Window->BorderRight,
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SDL_Window->Height-SDL_Window->BorderTop-SDL_Window->BorderBottom);
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break;
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/* Have we been requested to quit? */
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@ -428,7 +429,11 @@ void amiga_InitKeymap(void)
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SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym)
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{
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#ifdef STORMC4_WOS
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static struct Library *KeymapBase=NULL; /* Linking failed in WOS version if ConsoleDevice was used */
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#else
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static struct Library *ConsoleDevice=NULL;
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#endif
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/* Get the raw keyboard scancode */
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keysym->scancode = code;
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fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode);
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#endif
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/* Get the translated SDL virtual keysym */
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if ( keysym->sym==SDLK_UNKNOWN )
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if ( keysym->sym==SDLK_UNKNOWN )
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{
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#ifdef STORMC4_WOS
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if(!KeymapBase)
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#else
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if(!ConsoleDevice)
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#endif
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{
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#ifdef STORMC4_WOS
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KeymapBase=OpenLibrary("keymap.library", 0L);
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#else
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if(ConPort=CreateMsgPort())
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{
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if(ConReq=CreateIORequest(ConPort,sizeof(struct IOStdReq)))
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@ -460,9 +472,14 @@ SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym)
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ConPort=NULL;
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}
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}
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#endif
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}
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#ifdef STORMC4_WOS
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if(KeymapBase)
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#else
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if(ConsoleDevice)
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#endif
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{
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struct InputEvent event;
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long actual;
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event.ie_NextEvent=NULL;
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event.ie_Prev1DownCode=event.ie_Prev1DownQual=event.ie_Prev2DownCode=event.ie_Prev2DownQual=0;
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#ifdef STORMC4_WOS
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if( (actual=MapRawKey(&event,buffer,5,NULL))>=0)
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#else
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if( (actual=RawKeyConvert(&event,buffer,5,NULL))>=0)
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#endif
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{
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if(actual>1)
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{
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@ -1,3 +1,30 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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|
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You should have received a copy of the GNU Library General Public
|
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id$";
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#endif
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#include "SDL_error.h"
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#include "SDL_endian.h"
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#include "SDL_sysvideo.h"
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@ -10,7 +37,7 @@ static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
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// These are needed to avoid register troubles with gcc -O2!
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#if defined(__SASC) || defined(__PPC__)
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#if defined(__SASC) || defined(__PPC__) || defined(MORPHOS)
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#define BMKBRP(a,b,c,d,e,f,g,h,i,j) BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j)
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#define BBRP(a,b,c,d,e,f,g,h,i) BltBitMapRastPort(a,b,c,d,e,f,g,h,i)
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#define BBB(a,b,c,d,e,f,g,h,i,j,k) BltBitMap(a,b,c,d,e,f,g,h,i,j,k)
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@ -18,10 +45,10 @@ static int CGX_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
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void BMKBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,APTR j)
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{BltMaskBitMapRastPort(a,b,c,d,e,f,g,h,i,j);}
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void BBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i)
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void BBRP(struct BitMap *a,WORD b, WORD c,struct RastPort *d,WORD e,WORD f,WORD g,WORD h,UBYTE i)
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{BltBitMapRastPort(a,b,c,d,e,f,g,h,i);}
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void BBB(struct BitMap *a,WORD b, WORD c,struct BitMap *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,UBYTE j,UWORD *k)
|
||||
void BBB(struct BitMap *a,WORD b, WORD c,struct BitMap *d,WORD e,WORD f,WORD g,WORD h,UBYTE i,UBYTE j,UWORD *k)
|
||||
{BltBitMap(a,b,c,d,e,f,g,h,i,j,k);}
|
||||
#endif
|
||||
|
||||
|
@ -39,7 +66,7 @@ int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key)
|
|||
|
||||
memset(surface->hwdata->mask,255,RASSIZE(surface->w,surface->h));
|
||||
|
||||
D(bug("Costruisco colorkey: colore: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",key,surface->w,surface->h,RASSIZE(surface->w,surface->h),surface->format->BytesPerPixel));
|
||||
D(bug("Building colorkey mask: color: %ld, size: %ld x %ld, %ld bytes...Bpp:%ld\n",key,surface->w,surface->h,RASSIZE(surface->w,surface->h),surface->format->BytesPerPixel));
|
||||
|
||||
if(lock=LockBitMapTags(surface->hwdata->bmap,LBMI_BASEADDRESS,(ULONG)&surface->pixels,
|
||||
LBMI_BYTESPERROW,(ULONG)&pitch,TAG_DONE))
|
||||
|
@ -138,7 +165,7 @@ int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key)
|
|||
ok=-1;
|
||||
}
|
||||
UnLockBitMap(lock);
|
||||
D(bug("...Colorkey costruito!\n"));
|
||||
D(bug("...Colorkey built!\n"));
|
||||
return ok;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,189 +25,117 @@ static char rcsid =
|
|||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
// #include <stdlib.h> /* For getenv() prototype */
|
||||
// #include <string.h>
|
||||
/* StormMesa implementation of SDL OpenGL support */
|
||||
|
||||
#include "SDL_events_c.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_cgxvideo.h"
|
||||
#include "SDL_cgxgl_c.h"
|
||||
#include "SDL_cgxvideo.h"
|
||||
|
||||
#define DEFAULT_OPENGL "libGL.so.1"
|
||||
#ifdef HAVE_OPENGL
|
||||
AmigaMesaContext glcont=NULL;
|
||||
#endif
|
||||
|
||||
/* return the preferred visual to use for openGL graphics */
|
||||
void *CGX_GL_GetVisual(_THIS)
|
||||
/* Init OpenGL */
|
||||
int CGX_GL_Init(_THIS)
|
||||
{
|
||||
#ifdef HAVE_OPENGL
|
||||
/* 64 seems nice. */
|
||||
int attribs[64];
|
||||
int i;
|
||||
int i = 0;
|
||||
struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */
|
||||
struct Window *win = (struct Window *)SDL_Window;
|
||||
|
||||
/* load the gl driver from a default path */
|
||||
if ( ! this->gl_config.driver_loaded ) {
|
||||
/* no driver has been loaded, use default (ourselves) */
|
||||
if ( X11_GL_LoadLibrary(this, NULL) < 0 ) {
|
||||
return NULL;
|
||||
}
|
||||
// default config. Always used...
|
||||
attributes[i].ti_Tag = AMA_Window; attributes[i++].ti_Data = (unsigned long)win;
|
||||
attributes[i].ti_Tag = AMA_Left; attributes[i++].ti_Data = 0;
|
||||
attributes[i].ti_Tag = AMA_Bottom; attributes[i++].ti_Data = 0;
|
||||
attributes[i].ti_Tag = AMA_Width; attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight;
|
||||
attributes[i].ti_Tag = AMA_Height; attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop;
|
||||
attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE;
|
||||
|
||||
// double buffer ?
|
||||
attributes[i].ti_Tag = AMA_DoubleBuf;
|
||||
if ( this->gl_config.double_buffer ) {
|
||||
attributes[i++].ti_Data = GL_TRUE;
|
||||
}
|
||||
|
||||
/* See if we already have a window which we must use */
|
||||
if ( SDL_windowid ) {
|
||||
XWindowAttributes a;
|
||||
XVisualInfo vi_in;
|
||||
int out_count;
|
||||
|
||||
XGetWindowAttributes(SDL_Display, SDL_Window, &a);
|
||||
vi_in.screen = SDL_Screen;
|
||||
vi_in.visualid = XVisualIDFromVisual(a.visual);
|
||||
glx_visualinfo = XGetVisualInfo(SDL_Display,
|
||||
VisualScreenMask|VisualIDMask, &vi_in, &out_count);
|
||||
return glx_visualinfo;
|
||||
else {
|
||||
attributes[i++].ti_Data = GL_FALSE;
|
||||
}
|
||||
|
||||
/* Setup our GLX attributes according to the gl_config. */
|
||||
i = 0;
|
||||
attribs[i++] = GLX_RGBA;
|
||||
attribs[i++] = GLX_RED_SIZE;
|
||||
attribs[i++] = this->gl_config.red_size;
|
||||
attribs[i++] = GLX_GREEN_SIZE;
|
||||
attribs[i++] = this->gl_config.green_size;
|
||||
attribs[i++] = GLX_BLUE_SIZE;
|
||||
attribs[i++] = this->gl_config.blue_size;
|
||||
|
||||
if( this->gl_config.alpha_size ) {
|
||||
attribs[i++] = GLX_ALPHA_SIZE;
|
||||
attribs[i++] = this->gl_config.alpha_size;
|
||||
// RGB(A) Mode ?
|
||||
attributes[i].ti_Tag = AMA_RGBMode;
|
||||
if ( this->gl_config.red_size != 0 &&
|
||||
this->gl_config.blue_size != 0 &&
|
||||
this->gl_config.green_size != 0 ) {
|
||||
attributes[i++].ti_Data = GL_TRUE;
|
||||
}
|
||||
|
||||
if( this->gl_config.buffer_size ) {
|
||||
attribs[i++] = GLX_BUFFER_SIZE;
|
||||
attribs[i++] = this->gl_config.buffer_size;
|
||||
else {
|
||||
attributes[i++].ti_Data = GL_FALSE;
|
||||
}
|
||||
|
||||
if( this->gl_config.double_buffer ) {
|
||||
attribs[i++] = GLX_DOUBLEBUFFER;
|
||||
// no depth buffer ?
|
||||
if ( this->gl_config.depth_size == 0 ) {
|
||||
attributes[i].ti_Tag = AMA_NoDepth;
|
||||
attributes[i++].ti_Data = GL_TRUE;
|
||||
}
|
||||
|
||||
attribs[i++] = GLX_DEPTH_SIZE;
|
||||
attribs[i++] = this->gl_config.depth_size;
|
||||
|
||||
if( this->gl_config.stencil_size ) {
|
||||
attribs[i++] = GLX_STENCIL_SIZE;
|
||||
attribs[i++] = this->gl_config.stencil_size;
|
||||
// no stencil buffer ?
|
||||
if ( this->gl_config.stencil_size == 0 ) {
|
||||
attributes[i].ti_Tag = AMA_NoStencil;
|
||||
attributes[i++].ti_Data = GL_TRUE;
|
||||
}
|
||||
|
||||
if( this->gl_config.accum_red_size ) {
|
||||
attribs[i++] = GLX_ACCUM_RED_SIZE;
|
||||
attribs[i++] = this->gl_config.accum_red_size;
|
||||
// no accum buffer ?
|
||||
if ( this->gl_config.accum_red_size != 0 &&
|
||||
this->gl_config.accum_blue_size != 0 &&
|
||||
this->gl_config.accum_green_size != 0 ) {
|
||||
attributes[i].ti_Tag = AMA_NoAccum;
|
||||
attributes[i++].ti_Data = GL_TRUE;
|
||||
}
|
||||
// done...
|
||||
attributes[i].ti_Tag = TAG_DONE;
|
||||
|
||||
if( this->gl_config.accum_green_size ) {
|
||||
attribs[i++] = GLX_ACCUM_GREEN_SIZE;
|
||||
attribs[i++] = this->gl_config.accum_green_size;
|
||||
glcont = AmigaMesaCreateContext(attributes);
|
||||
if ( glcont == NULL ) {
|
||||
SDL_SetError("Couldn't create OpenGL context");
|
||||
return(-1);
|
||||
}
|
||||
this->gl_data->gl_active = 1;
|
||||
this->gl_config.driver_loaded = 1;
|
||||
|
||||
if( this->gl_config.accum_blue_size ) {
|
||||
attribs[i++] = GLX_ACCUM_BLUE_SIZE;
|
||||
attribs[i++] = this->gl_config.accum_blue_size;
|
||||
}
|
||||
|
||||
if( this->gl_config.accum_alpha_size ) {
|
||||
attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
|
||||
attribs[i++] = this->gl_config.accum_alpha_size;
|
||||
}
|
||||
|
||||
attribs[i++] = None;
|
||||
|
||||
glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display,
|
||||
SDL_Screen, attribs);
|
||||
if( !glx_visualinfo ) {
|
||||
SDL_SetError( "Couldn't find matching GLX visual");
|
||||
return NULL;
|
||||
}
|
||||
return glx_visualinfo;
|
||||
return(0);
|
||||
#else
|
||||
SDL_SetError("CGX driver is not yet supporting OpenGL");
|
||||
return NULL;
|
||||
SDL_SetError("OpenGL support not configured");
|
||||
return(-1);
|
||||
#endif
|
||||
}
|
||||
|
||||
int CGX_GL_CreateWindow(_THIS, int w, int h)
|
||||
/* Quit OpenGL */
|
||||
void CGX_GL_Quit(_THIS)
|
||||
{
|
||||
int retval;
|
||||
#ifdef HAVE_OPENGL
|
||||
XSetWindowAttributes attributes;
|
||||
unsigned long mask;
|
||||
unsigned long black;
|
||||
|
||||
black = (glx_visualinfo->visual == DefaultVisual(SDL_Display,
|
||||
SDL_Screen))
|
||||
? BlackPixel(SDL_Display, SDL_Screen) : 0;
|
||||
attributes.background_pixel = black;
|
||||
attributes.border_pixel = black;
|
||||
attributes.colormap = SDL_XColorMap;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap;
|
||||
|
||||
SDL_Window = XCreateWindow(SDL_Display, WMwindow,
|
||||
0, 0, w, h, 0, glx_visualinfo->depth,
|
||||
InputOutput, glx_visualinfo->visual,
|
||||
mask, &attributes);
|
||||
if ( !SDL_Window ) {
|
||||
SDL_SetError("Could not create window");
|
||||
return -1;
|
||||
if ( glcont != NULL ) {
|
||||
AmigaMesaDestroyContext(glcont);
|
||||
glcont = NULL;
|
||||
this->gl_data->gl_active = 0;
|
||||
this->gl_config.driver_loaded = 0;
|
||||
}
|
||||
retval = 0;
|
||||
#else
|
||||
SDL_SetError("CGX driver is not yet supporting OpenGL");
|
||||
retval = -1;
|
||||
#endif
|
||||
return(retval);
|
||||
}
|
||||
|
||||
int CGX_GL_CreateContext(_THIS)
|
||||
/* Attach context to another window */
|
||||
int CGX_GL_Update(_THIS)
|
||||
{
|
||||
int retval;
|
||||
#ifdef HAVE_OPENGL
|
||||
/* We do this to create a clean separation between X and GLX errors. */
|
||||
XSync( SDL_Display, False );
|
||||
glx_context = this->gl_data->glXCreateContext(GFX_Display,
|
||||
glx_visualinfo, NULL, True);
|
||||
XSync( GFX_Display, False );
|
||||
|
||||
if (glx_context == NULL) {
|
||||
SDL_SetError("Could not create GL context");
|
||||
return -1;
|
||||
struct TagItem tags[2];
|
||||
struct Window *win = (struct Window*)SDL_Window;
|
||||
if(glcont == NULL) {
|
||||
return -1; //should never happen
|
||||
}
|
||||
tags[0].ti_Tag = AMA_Window;
|
||||
tags[0].ti_Data = (unsigned long)win;
|
||||
tags[1].ti_Tag = TAG_DONE;
|
||||
AmigaMesaSetRast(glcont, tags);
|
||||
|
||||
gl_active = 1;
|
||||
return 0;
|
||||
#else
|
||||
SDL_SetError("CGX driver is not yet supporting OpenGL");
|
||||
SDL_SetError("OpenGL support not configured");
|
||||
return -1;
|
||||
#endif
|
||||
if ( gl_active ) {
|
||||
retval = 0;
|
||||
} else {
|
||||
retval = -1;
|
||||
}
|
||||
return(retval);
|
||||
}
|
||||
|
||||
void CGX_GL_Shutdown(_THIS)
|
||||
{
|
||||
#ifdef HAVE_OPENGL
|
||||
/* Clean up OpenGL */
|
||||
if( glx_context ) {
|
||||
this->gl_data->glXMakeCurrent(GFX_Display, None, NULL);
|
||||
|
||||
if (glx_context != NULL)
|
||||
this->gl_data->glXDestroyContext(GFX_Display, glx_context);
|
||||
|
||||
if( this->gl_data->glXReleaseBuffersMESA ) {
|
||||
this->gl_data->glXReleaseBuffersMESA(GFX_Display,SDL_Window);
|
||||
}
|
||||
glx_context = NULL;
|
||||
}
|
||||
gl_active = 0;
|
||||
#endif /* HAVE_OPENGL */
|
||||
}
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
|
@ -215,175 +143,75 @@ void CGX_GL_Shutdown(_THIS)
|
|||
/* Make the current context active */
|
||||
int CGX_GL_MakeCurrent(_THIS)
|
||||
{
|
||||
int retval;
|
||||
if(glcont == NULL)
|
||||
return -1;
|
||||
|
||||
retval = 0;
|
||||
if ( ! this->gl_data->glXMakeCurrent(GFX_Display,
|
||||
SDL_Window, glx_context) ) {
|
||||
SDL_SetError("Unable to make GL context current");
|
||||
retval = -1;
|
||||
}
|
||||
XSync( GFX_Display, False );
|
||||
|
||||
/* More Voodoo X server workarounds... Grr... */
|
||||
SDL_Lock_EventThread();
|
||||
X11_CheckDGAMouse(this);
|
||||
SDL_Unlock_EventThread();
|
||||
|
||||
return(retval);
|
||||
}
|
||||
|
||||
/* Get attribute data from glX. */
|
||||
int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
|
||||
{
|
||||
int retval;
|
||||
int glx_attrib = None;
|
||||
|
||||
switch( attrib ) {
|
||||
case SDL_GL_RED_SIZE:
|
||||
glx_attrib = GLX_RED_SIZE;
|
||||
break;
|
||||
case SDL_GL_GREEN_SIZE:
|
||||
glx_attrib = GLX_GREEN_SIZE;
|
||||
break;
|
||||
case SDL_GL_BLUE_SIZE:
|
||||
glx_attrib = GLX_BLUE_SIZE;
|
||||
break;
|
||||
case SDL_GL_ALPHA_SIZE:
|
||||
glx_attrib = GLX_ALPHA_SIZE;
|
||||
break;
|
||||
case SDL_GL_DOUBLEBUFFER:
|
||||
glx_attrib = GLX_DOUBLEBUFFER;
|
||||
break;
|
||||
case SDL_GL_BUFFER_SIZE:
|
||||
glx_attrib = GLX_BUFFER_SIZE;
|
||||
break;
|
||||
case SDL_GL_DEPTH_SIZE:
|
||||
glx_attrib = GLX_DEPTH_SIZE;
|
||||
break;
|
||||
case SDL_GL_STENCIL_SIZE:
|
||||
glx_attrib = GLX_STENCIL_SIZE;
|
||||
break;
|
||||
case SDL_GL_ACCUM_RED_SIZE:
|
||||
glx_attrib = GLX_ACCUM_RED_SIZE;
|
||||
break;
|
||||
case SDL_GL_ACCUM_GREEN_SIZE:
|
||||
glx_attrib = GLX_ACCUM_GREEN_SIZE;
|
||||
break;
|
||||
case SDL_GL_ACCUM_BLUE_SIZE:
|
||||
glx_attrib = GLX_ACCUM_BLUE_SIZE;
|
||||
break;
|
||||
case SDL_GL_ACCUM_ALPHA_SIZE:
|
||||
glx_attrib = GLX_ACCUM_ALPHA_SIZE;
|
||||
break;
|
||||
default:
|
||||
return(-1);
|
||||
}
|
||||
|
||||
retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value);
|
||||
|
||||
return retval;
|
||||
AmigaMesaMakeCurrent(glcont, glcont->buffer);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CGX_GL_SwapBuffers(_THIS)
|
||||
{
|
||||
this->gl_data->glXSwapBuffers(GFX_Display, SDL_Window);
|
||||
AmigaMesaSwapBuffers(glcont);
|
||||
}
|
||||
|
||||
#endif /* HAVE_OPENGL */
|
||||
int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) {
|
||||
GLenum mesa_attrib;
|
||||
|
||||
void CGX_GL_UnloadLibrary(_THIS)
|
||||
{
|
||||
#ifdef HAVE_OPENGL
|
||||
if ( this->gl_config.driver_loaded ) {
|
||||
dlclose(this->gl_config.dll_handle);
|
||||
|
||||
this->gl_data->glXChooseVisual = NULL;
|
||||
this->gl_data->glXCreateContext = NULL;
|
||||
this->gl_data->glXDestroyContext = NULL;
|
||||
this->gl_data->glXMakeCurrent = NULL;
|
||||
this->gl_data->glXSwapBuffers = NULL;
|
||||
|
||||
this->gl_config.dll_handle = NULL;
|
||||
this->gl_config.driver_loaded = 0;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
|
||||
/* Passing a NULL path means load pointers from the application */
|
||||
int CGX_GL_LoadLibrary(_THIS, const char* path)
|
||||
{
|
||||
void* handle;
|
||||
int dlopen_flags;
|
||||
|
||||
if ( gl_active ) {
|
||||
SDL_SetError("OpenGL context already created");
|
||||
return -1;
|
||||
}
|
||||
|
||||
#ifdef RTLD_GLOBAL
|
||||
dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
|
||||
#else
|
||||
dlopen_flags = RTLD_LAZY;
|
||||
#endif
|
||||
handle = dlopen(path, dlopen_flags);
|
||||
/* Catch the case where the application isn't linked with GL */
|
||||
if ( (dlsym(handle, "glXChooseVisual") == NULL) && (path == NULL) ) {
|
||||
dlclose(handle);
|
||||
path = getenv("SDL_VIDEO_GL_DRIVER");
|
||||
if ( path == NULL ) {
|
||||
path = DEFAULT_OPENGL;
|
||||
}
|
||||
handle = dlopen(path, dlopen_flags);
|
||||
}
|
||||
if ( handle == NULL ) {
|
||||
SDL_SetError("Could not load OpenGL library");
|
||||
return -1;
|
||||
switch(attrib) {
|
||||
case SDL_GL_RED_SIZE:
|
||||
mesa_attrib = GL_RED_BITS;
|
||||
break;
|
||||
case SDL_GL_GREEN_SIZE:
|
||||
mesa_attrib = GL_GREEN_BITS;
|
||||
break;
|
||||
case SDL_GL_BLUE_SIZE:
|
||||
mesa_attrib = GL_BLUE_BITS;
|
||||
break;
|
||||
case SDL_GL_ALPHA_SIZE:
|
||||
mesa_attrib = GL_ALPHA_BITS;
|
||||
break;
|
||||
case SDL_GL_DOUBLEBUFFER:
|
||||
mesa_attrib = GL_DOUBLEBUFFER;
|
||||
break;
|
||||
case SDL_GL_DEPTH_SIZE:
|
||||
mesa_attrib = GL_DEPTH_BITS;
|
||||
break;
|
||||
case SDL_GL_STENCIL_SIZE:
|
||||
mesa_attrib = GL_STENCIL_BITS;
|
||||
break;
|
||||
case SDL_GL_ACCUM_RED_SIZE:
|
||||
mesa_attrib = GL_ACCUM_RED_BITS;
|
||||
break;
|
||||
case SDL_GL_ACCUM_GREEN_SIZE:
|
||||
mesa_attrib = GL_ACCUM_GREEN_BITS;
|
||||
break;
|
||||
case SDL_GL_ACCUM_BLUE_SIZE:
|
||||
mesa_attrib = GL_ACCUM_BLUE_BITS;
|
||||
break;
|
||||
case SDL_GL_ACCUM_ALPHA_SIZE:
|
||||
mesa_attrib = GL_ACCUM_ALPHA_BITS;
|
||||
break;
|
||||
default :
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Unload the old driver and reset the pointers */
|
||||
X11_GL_UnloadLibrary(this);
|
||||
|
||||
/* Load new function pointers */
|
||||
this->gl_data->glXChooseVisual = dlsym(handle, "glXChooseVisual");
|
||||
this->gl_data->glXCreateContext = dlsym(handle, "glXCreateContext");
|
||||
this->gl_data->glXDestroyContext = dlsym(handle, "glXDestroyContext");
|
||||
this->gl_data->glXMakeCurrent = dlsym(handle, "glXMakeCurrent");
|
||||
this->gl_data->glXSwapBuffers = dlsym(handle, "glXSwapBuffers");
|
||||
this->gl_data->glXGetConfig = dlsym(handle, "glXGetConfig");
|
||||
/* We don't compare below for this in case we're not using Mesa. */
|
||||
this->gl_data->glXReleaseBuffersMESA = dlsym( handle, "glXReleaseBuffersMESA" );
|
||||
|
||||
if ( (this->gl_data->glXChooseVisual == NULL) ||
|
||||
(this->gl_data->glXCreateContext == NULL) ||
|
||||
(this->gl_data->glXDestroyContext == NULL) ||
|
||||
(this->gl_data->glXMakeCurrent == NULL) ||
|
||||
(this->gl_data->glXSwapBuffers == NULL) ||
|
||||
(this->gl_data->glXGetConfig == NULL) ) {
|
||||
SDL_SetError("Could not retrieve OpenGL functions");
|
||||
return -1;
|
||||
}
|
||||
|
||||
this->gl_config.dll_handle = handle;
|
||||
this->gl_config.driver_loaded = 1;
|
||||
if ( path ) {
|
||||
strncpy(this->gl_config.driver_path, path,
|
||||
sizeof(this->gl_config.driver_path)-1);
|
||||
} else {
|
||||
strcpy(this->gl_config.driver_path, "");
|
||||
}
|
||||
AmigaMesaGetConfig(glcont->visual, mesa_attrib, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *CGX_GL_GetProcAddress(_THIS, const char* proc)
|
||||
{
|
||||
void* handle;
|
||||
|
||||
handle = this->gl_config.dll_handle;
|
||||
void *CGX_GL_GetProcAddress(_THIS, const char *proc) {
|
||||
void *func = NULL;
|
||||
func = AmiGetGLProc(proc);
|
||||
return func;
|
||||
}
|
||||
|
||||
return dlsym(handle, proc);
|
||||
int CGX_GL_LoadLibrary(_THIS, const char *path) {
|
||||
/* Library is always open */
|
||||
this->gl_config.driver_loaded = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* HAVE_OPENGL */
|
||||
|
||||
|
|
|
@ -25,74 +25,30 @@ static char rcsid =
|
|||
"@(#) $Id$";
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
/* StormMesa implementation of SDL OpenGL support */
|
||||
|
||||
#include "SDL_sysvideo.h"
|
||||
#define _THIS SDL_VideoDevice *_this
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
#include <GL/glx.h>
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
#include "SDL_sysvideo.h"
|
||||
#include <GL/Amigamesa.h>
|
||||
extern void *AmiGetGLProc(const char *proc);
|
||||
#endif /* HAVE_OPENGL */
|
||||
|
||||
struct SDL_PrivateGLData {
|
||||
int gl_active; /* to stop switching drivers while we have a valid context */
|
||||
|
||||
#ifdef HAVE_OPENGL
|
||||
GLXContext glx_context; /* Current GL context */
|
||||
XVisualInfo* glx_visualinfo; /* XVisualInfo* returned by glXChooseVisual */
|
||||
|
||||
XVisualInfo* (*glXChooseVisual)
|
||||
( Display* dpy,
|
||||
int screen,
|
||||
int* attribList );
|
||||
|
||||
GLXContext (*glXCreateContext)
|
||||
( Display* dpy,
|
||||
XVisualInfo* vis,
|
||||
GLXContext shareList,
|
||||
Bool direct );
|
||||
|
||||
void (*glXDestroyContext)
|
||||
( Display* dpy,
|
||||
GLXContext ctx );
|
||||
|
||||
Bool (*glXMakeCurrent)
|
||||
( Display* dpy,
|
||||
GLXDrawable drawable,
|
||||
GLXContext ctx );
|
||||
|
||||
void (*glXSwapBuffers)
|
||||
( Display* dpy,
|
||||
GLXDrawable drawable );
|
||||
|
||||
int (*glXGetConfig)
|
||||
( Display* dpy,
|
||||
XVisualInfo* visual_info,
|
||||
int attrib,
|
||||
int* value );
|
||||
|
||||
void (*glXReleaseBuffersMESA)
|
||||
( Display* dpy,
|
||||
GLXDrawable drawable );
|
||||
|
||||
#endif /* HAVE_OPENGL */
|
||||
int gl_active;
|
||||
};
|
||||
|
||||
/* Old variable names */
|
||||
#define gl_active (this->gl_data->gl_active)
|
||||
#define glx_context (this->gl_data->glx_context)
|
||||
#define glx_visualinfo (this->gl_data->glx_visualinfo)
|
||||
|
||||
/* OpenGL functions */
|
||||
extern void *CGX_GL_GetVisual(_THIS);
|
||||
extern int CGX_GL_CreateWindow(_THIS, int w, int h);
|
||||
extern int CGX_GL_CreateContext(_THIS);
|
||||
extern void CGX_GL_Shutdown(_THIS);
|
||||
extern int CGX_GL_Init(_THIS);
|
||||
extern void CGX_GL_Quit(_THIS);
|
||||
extern int CGX_GL_Update(_THIS);
|
||||
#ifdef HAVE_OPENGL
|
||||
extern int CGX_GL_MakeCurrent(_THIS);
|
||||
extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
|
||||
extern void CGX_GL_SwapBuffers(_THIS);
|
||||
extern int CGX_GL_LoadLibrary(_THIS, const char* path);
|
||||
extern void *CGX_GL_GetProcAddress(_THIS, const char* proc);
|
||||
extern void *CGX_GL_GetProcAddress(_THIS, const char *proc);
|
||||
extern int CGX_GL_LoadLibrary(_THIS, const char *path);
|
||||
#endif
|
||||
extern void CGX_GL_UnloadLibrary(_THIS);
|
||||
|
||||
#undef _THIS
|
||||
|
|
|
@ -52,36 +52,35 @@ static void CGX_FakeUpdate(_THIS, int numrects, SDL_Rect *rects);
|
|||
BOOL SafeDisp=TRUE,SafeChange=TRUE;
|
||||
struct MsgPort *safeport=NULL,*dispport=NULL;
|
||||
ULONG safe_sigbit,disp_sigbit;
|
||||
int use_picasso96=1;
|
||||
|
||||
int CGX_SetupImage(_THIS, SDL_Surface *screen)
|
||||
{
|
||||
if(screen->flags&SDL_HWSURFACE)
|
||||
{
|
||||
Uint32 pitch;
|
||||
SDL_Ximage=NULL;
|
||||
SDL_Ximage=NULL;
|
||||
|
||||
if(!screen->hwdata)
|
||||
{
|
||||
if(screen->flags&SDL_HWSURFACE) {
|
||||
ULONG pitch;
|
||||
|
||||
if(!screen->hwdata) {
|
||||
if(!(screen->hwdata=malloc(sizeof(struct private_hwdata))))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
D(bug("Creating system accel struct\n"));
|
||||
}
|
||||
screen->hwdata->lock=0;
|
||||
screen->hwdata->lock=NULL;
|
||||
screen->hwdata->allocated=0;
|
||||
screen->hwdata->mask=NULL;
|
||||
screen->hwdata->bmap=SDL_RastPort->BitMap;
|
||||
screen->hwdata->videodata=this;
|
||||
|
||||
if(!(screen->hwdata->lock=LockBitMapTags(screen->hwdata->bmap,
|
||||
LBMI_BASEADDRESS,(ULONG)&screen->pixels,
|
||||
LBMI_BYTESPERROW,(ULONG)&pitch,TAG_DONE)))
|
||||
{
|
||||
LBMI_BYTESPERROW,(ULONG)&pitch,TAG_DONE))) {
|
||||
free(screen->hwdata);
|
||||
screen->hwdata=NULL;
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
UnLockBitMap(screen->hwdata->lock);
|
||||
screen->hwdata->lock=NULL;
|
||||
}
|
||||
|
@ -101,17 +100,6 @@ int CGX_SetupImage(_THIS, SDL_Surface *screen)
|
|||
return(-1);
|
||||
}
|
||||
|
||||
/*
|
||||
{
|
||||
int bpp = screen->format->BytesPerPixel;
|
||||
SDL_Ximage = XCreateImage(SDL_Display, SDL_Visual,
|
||||
this->hidden->depth, ZPixmap, 0,
|
||||
(char *)screen->pixels,
|
||||
screen->w, screen->h,
|
||||
(bpp == 3) ? 32 : bpp * 8,
|
||||
0);
|
||||
}
|
||||
*/
|
||||
SDL_Ximage=screen->pixels;
|
||||
|
||||
if ( SDL_Ximage == NULL ) {
|
||||
|
@ -132,6 +120,11 @@ void CGX_DestroyImage(_THIS, SDL_Surface *screen)
|
|||
}
|
||||
if ( screen ) {
|
||||
screen->pixels = NULL;
|
||||
|
||||
if(screen->hwdata) {
|
||||
free(screen->hwdata);
|
||||
screen->hwdata=NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -145,21 +138,16 @@ int CGX_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags)
|
|||
{
|
||||
int retval;
|
||||
|
||||
D(bug("Chiamata ResizeImage!\n"));
|
||||
D(bug("Calling ResizeImage()\n"));
|
||||
|
||||
CGX_DestroyImage(this, screen);
|
||||
|
||||
if ( flags & SDL_OPENGL ) { /* No image when using GL */
|
||||
if ( flags & SDL_OPENGL ) { /* No image when using GL */
|
||||
retval = 0;
|
||||
} else {
|
||||
} else {
|
||||
retval = CGX_SetupImage(this, screen);
|
||||
/* We support asynchronous blitting on the display */
|
||||
if ( flags & SDL_ASYNCBLIT ) {
|
||||
/* This is actually slower on single-CPU systems,
|
||||
probably because of CPU contention between the
|
||||
X server and the application.
|
||||
Note: Is this still true with XFree86 4.0?
|
||||
*/
|
||||
if ( num_CPU() > 1 ) {
|
||||
screen->flags |= SDL_ASYNCBLIT;
|
||||
}
|
||||
|
@ -168,7 +156,6 @@ int CGX_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags)
|
|||
return(retval);
|
||||
}
|
||||
|
||||
/* We don't actually allow hardware surfaces other than the main one */
|
||||
int CGX_AllocHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
D(bug("Alloc HW surface...%ld x %ld x %ld!\n",surface->w,surface->h,this->hidden->depth));
|
||||
|
@ -185,11 +172,14 @@ int CGX_AllocHWSurface(_THIS, SDL_Surface *surface)
|
|||
return -1;
|
||||
}
|
||||
|
||||
surface->hwdata->mask=NULL;
|
||||
surface->hwdata->lock=NULL;
|
||||
surface->hwdata->videodata=this;
|
||||
surface->hwdata->allocated=0;
|
||||
|
||||
if(surface->hwdata->bmap=AllocBitMap(surface->w,surface->h,this->hidden->depth,BMF_MINPLANES,SDL_Display->RastPort.BitMap))
|
||||
{
|
||||
surface->hwdata->allocated=1;
|
||||
surface->flags|=SDL_HWSURFACE;
|
||||
D(bug("...OK\n"));
|
||||
return 0;
|
||||
|
@ -211,11 +201,13 @@ void CGX_FreeHWSurface(_THIS, SDL_Surface *surface)
|
|||
if(surface->hwdata->mask)
|
||||
free(surface->hwdata->mask);
|
||||
|
||||
if(surface->hwdata->bmap)
|
||||
if(surface->hwdata->bmap&&surface->hwdata->allocated)
|
||||
FreeBitMap(surface->hwdata->bmap);
|
||||
|
||||
free(surface->hwdata);
|
||||
surface->hwdata=NULL;
|
||||
surface->pixels=NULL;
|
||||
D(bug("end of free hw surface\n"));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -242,11 +234,11 @@ int CGX_LockHWSurface(_THIS, SDL_Surface *surface)
|
|||
surface->pixels=((char *)surface->pixels)+(surface->pitch*(SDL_Window->BorderTop+SDL_Window->TopEdge)+
|
||||
surface->format->BytesPerPixel*(SDL_Window->BorderLeft+SDL_Window->LeftEdge));
|
||||
}
|
||||
else
|
||||
D(bug("Already locked!!!\n"));
|
||||
D(else bug("Already locked!!!\n"));
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
void CGX_UnlockHWSurface(_THIS, SDL_Surface *surface)
|
||||
{
|
||||
if(surface->hwdata && surface->hwdata->lock)
|
||||
|
@ -398,7 +390,7 @@ static void CGX_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
|
|||
#ifndef USE_CGX_WRITELUTPIXEL
|
||||
int bpp;
|
||||
#endif
|
||||
if(this->hidden->same_format)
|
||||
if(this->hidden->same_format && !use_picasso96)
|
||||
{
|
||||
format=RECTFMT_RAW;
|
||||
}
|
||||
|
@ -445,7 +437,7 @@ static void CGX_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
|
|||
/* Check for endian-swapped X server, swap if necessary (VERY slow!) */
|
||||
if ( swap_pixels &&
|
||||
((this->screen->format->BytesPerPixel%2) == 0) ) {
|
||||
D(bug("Swappo! Lento!\n"));
|
||||
D(bug("Software Swapping! SLOOOW!\n"));
|
||||
CGX_SwapPixels(this->screen, numrects, rects);
|
||||
for ( i=0; i<numrects; ++i ) {
|
||||
if ( ! rects[i].w ) { /* Clipped? */
|
||||
|
@ -633,7 +625,7 @@ static void CGX_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
|
|||
Uint32 destpitch;
|
||||
APTR handle;
|
||||
|
||||
// D(bug("Uso customroutine!\n"));
|
||||
// D(bug("Using customroutine!\n"));
|
||||
|
||||
if(handle=LockBitMapTags(SDL_RastPort->BitMap,LBMI_BASEADDRESS,(ULONG)&bm_address,
|
||||
LBMI_BYTESPERROW,(ULONG)&destpitch,TAG_DONE))
|
||||
|
@ -685,20 +677,8 @@ static void CGX_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
|
|||
USE_WPA(this->screen->pixels,rects[i].x, rects[i].y,this->screen->pitch,
|
||||
SDL_RastPort,SDL_Window->BorderLeft+rects[i].x,SDL_Window->BorderTop+rects[i].y,
|
||||
rects[i].w,rects[i].h,format);
|
||||
|
||||
/*
|
||||
XPutImage(GFX_Display, SDL_Window, SDL_GC, SDL_Ximage,
|
||||
rects[i].x, rects[i].y,
|
||||
rects[i].x, rects[i].y, rects[i].w, rects[i].h);
|
||||
*/
|
||||
}
|
||||
}
|
||||
/*
|
||||
if ( SDL_VideoSurface->flags & SDL_ASYNCBLIT ) {
|
||||
++blit_queued;
|
||||
} else {
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void CGX_RefreshDisplay(_THIS)
|
||||
|
@ -712,7 +692,7 @@ void CGX_RefreshDisplay(_THIS)
|
|||
return;
|
||||
}
|
||||
|
||||
if(this->hidden->same_format)
|
||||
if(this->hidden->same_format && !use_picasso96)
|
||||
{
|
||||
format=RECTFMT_RAW;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
|
||||
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
|
@ -66,14 +66,15 @@ static void set_best_resolution(_THIS, int width, int height)
|
|||
}
|
||||
SDL_Display=GFX_Display=OpenScreenTags(NULL,SA_Width,width,SA_Height,height,
|
||||
SA_Depth,depth,SA_DisplayID,idok,
|
||||
SA_ShowTitle,FALSE,
|
||||
TAG_DONE);
|
||||
}
|
||||
}
|
||||
|
||||
static void get_real_resolution(_THIS, int* w, int* h)
|
||||
{
|
||||
*w = SDL_Display->Width;
|
||||
*h = SDL_Display->Height;
|
||||
*w = /*SDL_Display->Width*/ SDL_Window->Width-SDL_Window->BorderLeft-SDL_Window->BorderRight;
|
||||
*h = /*SDL_Display->Height*/ SDL_Window->Height-SDL_Window->BorderBottom-SDL_Window->BorderTop;
|
||||
}
|
||||
|
||||
static void move_cursor_to(_THIS, int x, int y)
|
||||
|
@ -144,11 +145,11 @@ int CGX_GetVideoModes(_THIS)
|
|||
SDL_modelist = (SDL_Rect **)realloc(SDL_modelist,(nmodes+1)*sizeof(SDL_Rect *));
|
||||
SDL_modelist[nmodes]=NULL;
|
||||
|
||||
if ( SDL_modelist )
|
||||
if ( SDL_modelist )
|
||||
{
|
||||
SDL_modelist[nmodes-1] = (SDL_Rect *)malloc(sizeof(SDL_Rect));
|
||||
|
||||
if ( SDL_modelist[nmodes-1] == NULL )
|
||||
if ( SDL_modelist[nmodes-1] == NULL )
|
||||
break;
|
||||
|
||||
SDL_modelist[nmodes-1]->x = 0;
|
||||
|
@ -156,7 +157,7 @@ int CGX_GetVideoModes(_THIS)
|
|||
SDL_modelist[nmodes-1]->w = info.Nominal.MaxX+1;
|
||||
SDL_modelist[nmodes-1]->h = info.Nominal.MaxY+1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -267,15 +268,18 @@ void _QueueEnterFullScreen(_THIS)
|
|||
int CGX_EnterFullScreen(_THIS)
|
||||
{
|
||||
int okay;
|
||||
Uint32 saved_flags;
|
||||
|
||||
okay = 1;
|
||||
if ( ! currently_fullscreen )
|
||||
saved_flags = this->screen->flags;
|
||||
|
||||
if ( ! currently_fullscreen )
|
||||
{
|
||||
int real_w, real_h;
|
||||
|
||||
/* Map the fullscreen window to blank the screen */
|
||||
get_real_resolution(this, &real_w, &real_h);
|
||||
|
||||
|
||||
CGX_DestroyWindow(this,this->screen);
|
||||
set_best_resolution(this, real_w,real_h);
|
||||
|
||||
|
@ -297,8 +301,9 @@ int CGX_EnterFullScreen(_THIS)
|
|||
#endif
|
||||
|
||||
currently_fullscreen = 1;
|
||||
this->screen->flags = saved_flags;
|
||||
|
||||
CGX_CreateWindow(this,this->screen,real_w,real_h,GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH),this->screen->flags);
|
||||
CGX_CreateWindow(this,this->screen,real_w,real_h,GetCyberMapAttr(SDL_Display->RastPort.BitMap,CYBRMATTR_DEPTH),this->screen->flags);
|
||||
|
||||
/* Set the new resolution */
|
||||
okay = CGX_ResizeFullScreen(this);
|
||||
|
@ -311,7 +316,7 @@ int CGX_EnterFullScreen(_THIS)
|
|||
XInstallColormap(SDL_Display, SDL_XColorMap);
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
// CGX_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN);
|
||||
return(okay);
|
||||
}
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -38,7 +38,7 @@ static char rcsid =
|
|||
#include <graphics/scale.h>
|
||||
#include <graphics/gfx.h>
|
||||
#include <intuition/intuition.h>
|
||||
#ifdef __SASC
|
||||
#if defined(__SASC) || defined(STORMC4_WOS)
|
||||
#include <proto/exec.h>
|
||||
#include <proto/cybergraphics.h>
|
||||
#include <proto/graphics.h>
|
||||
|
@ -177,6 +177,7 @@ struct private_hwdata
|
|||
APTR lock;
|
||||
struct SDL_VideoDevice *videodata;
|
||||
APTR mask;
|
||||
int allocated;
|
||||
};
|
||||
|
||||
int CGX_CheckHWBlit(_THIS,SDL_Surface *src,SDL_Surface *dst);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue