From 8a1e3bca3af3dc2d786363b0f966f14800894731 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 24 Nov 2002 20:44:08 +0000 Subject: [PATCH] *** empty log message *** --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40550 --- README | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README b/README index b29fb6a49..1853e0a11 100644 --- a/README +++ b/README @@ -14,12 +14,12 @@ and 2D framebuffer across multiple platforms. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, ML, Perl, PHP, -Python, and Ruby. +Pike, Python, and Ruby. The current version supports Linux, Windows, BeOS, MacOS, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support for Windows CE, AmigaOS, Atari, QNX, NetBSD, AIX, OSF/Tru64, and SymbianOS, -but these are not yet officially supported. +but these are not officially supported. This library is distributed under GNU LGPL version 2, which can be found in the file "COPYING". This license allows you to use SDL