From 8a321ffe64d46fc05b5a1e3a6daeaa5fb450c031 Mon Sep 17 00:00:00 2001 From: David Ludwig Date: Sun, 24 Feb 2013 10:41:35 -0500 Subject: [PATCH] WinRT: made GPU shaders get compiled at a lower level, for compatibility: 4_0_level_9_1 --- VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj b/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj index 26489fd08..7c869f41b 100644 --- a/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj +++ b/VisualC-WinRT/SDL/SDL_VS2012-WinRT.vcxproj @@ -286,6 +286,12 @@ Pixel Pixel Pixel + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 Pixel @@ -294,6 +300,12 @@ Pixel Pixel Pixel + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 Vertex @@ -302,6 +314,12 @@ Vertex Vertex Vertex + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1 + 4.0_level_9_1