Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Fixes Bugzilla #758. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404334
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5 changed files with 6 additions and 6 deletions
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@ -111,7 +111,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(int index);
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* mouse cursor position relative to the focus window for the currently
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* selected mouse. You can pass NULL for either x or y.
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*/
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extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int index, int *x, int *y);
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extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
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/**
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* \brief Retrieve the state of the specified mouse.
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