Updated the DirectFB support, from Couriersud

attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.

The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
This commit is contained in:
Sam Lantinga 2011-02-05 16:07:10 -08:00
parent d1f0fa4288
commit 8b3eb38df2
24 changed files with 1331 additions and 770 deletions

View file

@ -18,28 +18,22 @@
Sam Lantinga
slouken@libsdl.org
SDL1.3 DirectFB driver by couriersud@arcor.de
*/
#include "SDL_config.h"
#ifndef _SDL_DirectFB_video_h
#define _SDL_DirectFB_video_h
#include "../SDL_sysvideo.h"
#include <directfb.h>
#include <directfb_version.h>
#include "SDL_mouse.h"
/* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in
* in case we see this again ...
*/
#define USE_MULTI_API (0)
#define DEBUG 1
#define LOG_CHANNEL stdout
#include "../SDL_sysvideo.h"
#include "SDL_scancode.h"
#include "SDL_render.h"
#define DFB_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
@ -52,25 +46,29 @@
#if (DFB_VERSION_ATLEAST(1,0,0))
#define SDL_DIRECTFB_OPENGL 1
#include <directfbgl.h>
#else
#error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0"
#endif
#if SDL_DIRECTFB_OPENGL
#include "SDL_loadso.h"
/* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in
* in case we see this again ...
*/
#define USE_MULTI_API (0)
/* Support for LUT8/INDEX8 pixel format.
* This is broken in DirectFB 1.4.3. It works in 1.4.0 and 1.4.5
* occurred.
*/
#if (DFB_COMPILEDVERSION == DFB_VERSIONNUM(1, 4, 3))
#define ENABLE_LUT8 (0)
#else
#define ENABLE_LUT8 (1)
#endif
#include "SDL_DirectFB_events.h"
/*
* #include "SDL_DirectFB_gamma.h"
* #include "SDL_DirectFB_keyboard.h"
*/
#include "SDL_DirectFB_modes.h"
#include "SDL_DirectFB_mouse.h"
#include "SDL_DirectFB_opengl.h"
#include "SDL_DirectFB_window.h"
#include "SDL_DirectFB_WM.h"
#define DIRECTFB_DEBUG 1
#define LOG_CHANNEL stdout
#define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY" /* Default: off */
#define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT" /* Default: off */
@ -82,76 +80,103 @@
#define SDL_DFB_FREE(x) do { if ( (x) != NULL ) { SDL_free(x); x = NULL; } } while (0)
#define SDL_DFB_UNLOCK(x) do { if ( (x) != NULL ) { x->Unlock(x); } } while (0)
#if DEBUG
/* FIXME: do something with DEBUG */
#endif
#define SDL_DFB_CONTEXT "SDL_DirectFB"
static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int src_line, const char *src_code) {
#define SDL_DFB_ERR(x...) \
do { \
fprintf(LOG_CHANNEL, "%s: %s <%d>:\n\t", \
SDL_DFB_CONTEXT, __FILE__, __LINE__ ); \
fprintf(LOG_CHANNEL, x ); \
} while (0)
#if (DIRECTFB_DEBUG)
#define SDL_DFB_LOG(x...) \
do { \
fprintf(LOG_CHANNEL, SDL_DFB_CONTEXT); \
fprintf(LOG_CHANNEL, x ); \
fprintf(LOG_CHANNEL, "\n"); \
} while (0)
#define SDL_DFB_DEBUG(x...) SDL_DFB_ERR( x )
static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int src_line) {
if (ret != DFB_OK) {
fprintf(LOG_CHANNEL, "%s <%d>:\n\t", src_file, src_line );
fprintf(LOG_CHANNEL, "\t%s\n", src_code );
fprintf(LOG_CHANNEL, "\t%s\n", DirectFBErrorString (ret) );
SDL_SetError( src_code, DirectFBErrorString (ret) );
SDL_DFB_LOG("%s (%d):%s", src_file, src_line, DirectFBErrorString (ret) );
SDL_SetError("%s:%s", SDL_DFB_CONTEXT, DirectFBErrorString (ret) );
}
return ret;
}
#define SDL_DFB_CHECK(x...) sdl_dfb_check( x, __FILE__, __LINE__, #x )
#define SDL_DFB_CHECK(x...) do { sdl_dfb_check( x, __FILE__, __LINE__); } while (0)
#define SDL_DFB_CHECKERR(x...) do { if ( sdl_dfb_check( x, __FILE__, __LINE__) != DFB_OK ) goto error; } while (0)
#define SDL_DFB_CHECKERR(x...) if ( sdl_dfb_check( x, __FILE__, __LINE__, #x ) != DFB_OK ) goto error
#else
#define SDL_DFB_DEBUG(x...) \
do { \
fprintf(LOG_CHANNEL, "%s: %s <%d>:\n\t", \
SDL_DFB_CONTEXT, __FILE__, __LINE__ ); \
fprintf(LOG_CHANNEL, x ); \
} while (0)
#define SDL_DFB_CHECK(x...) x
#define SDL_DFB_CHECKERR(x...) do { if (x != DFB_OK ) goto error; } while (0)
#define SDL_DFB_LOG(x...) do {} while (0)
#define SDL_DFB_DEBUG(x...) do {} while (0)
#endif
#define SDL_DFB_ERR(x...) SDL_DFB_DEBUG( x )
#define SDL_DFB_CALLOC(r, n, s) \
do { \
r = SDL_calloc (n, s); \
if (!(r)) { \
fprintf( LOG_CHANNEL, "%s <%d>:\n\t", __FILE__, __LINE__ ); \
SDL_OutOfMemory(); \
goto error; \
} \
do { \
r = SDL_calloc (n, s); \
if (!(r)) { \
SDL_DFB_ERR("Out of memory"); \
SDL_OutOfMemory(); \
goto error; \
} \
} while (0)
#define SDL_DFB_ALLOC_CLEAR(r, s) SDL_DFB_CALLOC(r, 1, s)
/* Private display data */
#define SDL_DFB_DEVICEDATA(dev) DFB_DeviceData *devdata = (dev ? (DFB_DeviceData *) ((dev)->driverdata) : NULL)
#define DFB_MAX_SCREENS 10
typedef struct _DFB_KeyboardData DFB_KeyboardData;
struct _DFB_KeyboardData
{
const SDL_ScanCode *map; /* keyboard scancode map */
int map_size; /* size of map */
int map_adjust; /* index adjust */
int is_generic; /* generic keyboard */
int id;
};
typedef struct _DFB_DeviceData DFB_DeviceData;
struct _DFB_DeviceData
{
int initialized;
IDirectFB *dfb;
int num_mice;
int mouse_id[0x100];
int num_keyboard;
struct
{
int is_generic;
int id;
} keyboard[10];
DFB_WindowData *firstwin;
IDirectFB *dfb;
int num_mice;
int mouse_id[0x100];
int num_keyboard;
DFB_KeyboardData keyboard[10];
SDL_Window *firstwin;
int use_yuv_underlays;
int use_yuv_direct;
int use_linux_input;
int has_own_wm;
int use_yuv_underlays;
int use_linux_input;
int has_own_wm;
/* window grab */
SDL_Window *grabbed_window;
SDL_Window *grabbed_window;
/* global events */
IDirectFBEventBuffer *events;
};
Uint32 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat);
DFBSurfacePixelFormat DirectFB_SDLToDFBPixelFormat(Uint32 format);
void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo *ri);
#endif /* _SDL_DirectFB_video_h */