Updated the DirectFB support, from Couriersud
attached is a working directfb driver diff which works with the current changes. There are a number of changes around it as well, e.g. configure.in. The directfb renderdriver right now still depends on a some "includes" from src/video/directfb. That's why it is not yet moved to the new render folder.
This commit is contained in:
parent
d1f0fa4288
commit
8b3eb38df2
24 changed files with 1331 additions and 770 deletions
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@ -18,41 +18,49 @@
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_syswm.h"
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../video/SDL_pixels_c.h"
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SDL1.3 DirectFB driver by couriersud@arcor.de
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*/
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#include "SDL_DirectFB_video.h"
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#include "SDL_DirectFB_modes.h"
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#include "SDL_DirectFB_window.h"
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#include "SDL_DirectFB_shape.h"
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#if SDL_DIRECTFB_OPENGL
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#include "SDL_DirectFB_opengl.h"
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#endif
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static void DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window);
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#include "SDL_syswm.h"
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#include "../SDL_pixels_c.h"
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int
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DirectFB_CreateWindow(_THIS, SDL_Window * window)
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{
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SDL_DFB_DEVICEDATA(_this);
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SDL_DFB_DISPLAYDATA(_this, window);
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SDL_DFB_DISPLAYDATA(window);
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DFB_WindowData *windata = NULL;
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DFBWindowOptions wopts;
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DFBWindowDescription desc;
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int x, y;
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int bshaped = 0;
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SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
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SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData));
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windata = (DFB_WindowData *) window->driverdata;
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windata->is_managed = devdata->has_own_wm;
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#if 1
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SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb,
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DFSCL_NORMAL));
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SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
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DLSCL_ADMINISTRATIVE));
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#endif
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/* FIXME ... ughh, ugly */
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if (window->x == -1000 && window->y == -1000)
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bshaped = 1;
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/* Fill the window description. */
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if (window->x == SDL_WINDOWPOS_CENTERED) {
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x = (dispdata->cw - window->w) / 2;
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@ -61,6 +69,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
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} else {
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x = window->x;
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}
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if (window->y == SDL_WINDOWPOS_CENTERED) {
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y = (dispdata->ch - window->h) / 2;
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} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
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@ -68,6 +77,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
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} else {
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y = window->y;
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}
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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x = 0;
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y = 0;
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@ -76,78 +86,103 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
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DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
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/* Create Window */
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desc.caps = 0;
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desc.flags =
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DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT | DWDESC_POSX
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| DWDESC_POSY | DWDESC_SURFACE_CAPS;
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DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
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if (bshaped) {
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desc.flags |= DWDESC_CAPS;
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desc.caps |= DWCAPS_ALPHACHANNEL;
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}
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else
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{
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desc.flags |= DWDESC_PIXELFORMAT;
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}
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if (!(window->flags & SDL_WINDOW_BORDERLESS))
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desc.caps |= DWCAPS_NODECORATION;
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desc.posx = x;
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desc.posy = y;
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desc.width = windata->size.w;
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desc.height = windata->size.h;
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desc.pixelformat = dispdata->pixelformat;
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desc.surface_caps = DSCAPS_PREMULTIPLIED;
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/* Create the window. */
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SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
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&windata->window));
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&windata->dfbwin));
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/* Set Options */
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SDL_DFB_CHECK(windata->window->GetOptions(windata->window, &wopts));
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SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
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if (window->flags & SDL_WINDOW_RESIZABLE)
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wopts |= DWOP_SCALE;
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else
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/* explicit rescaling of surface */
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wopts |= DWOP_SCALE;
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if (window->flags & SDL_WINDOW_RESIZABLE) {
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wopts &= ~DWOP_KEEP_SIZE;
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}
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else {
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wopts |= DWOP_KEEP_SIZE;
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}
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
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SDL_DFB_CHECK(windata->window->SetStackingClass(windata->window, DWSC_UPPER));
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SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER));
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}
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SDL_DFB_CHECK(windata->window->SetOptions(windata->window, wopts));
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if (bshaped) {
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wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL;
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wopts &= ~DWOP_OPAQUE_REGION;
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}
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SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
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/* See what we got */
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SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
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SDL_DFB_CHECK(DirectFB_WM_GetClientSize
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(_this, window, &window->w, &window->h));
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/* Get the window's surface. */
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SDL_DFB_CHECKERR(windata->window->GetSurface(windata->window,
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SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin,
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&windata->window_surface));
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/* And get a subsurface for rendering */
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SDL_DFB_CHECKERR(windata->window_surface->
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GetSubSurface(windata->window_surface, &windata->client,
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&windata->surface));
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SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, 0xFF));
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SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0xFF));
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/* Create Eventbuffer */
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SDL_DFB_CHECKERR(windata->window->CreateEventBuffer(windata->window,
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SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin,
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&windata->
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eventbuffer));
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SDL_DFB_CHECKERR(windata->window->
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EnableEvents(windata->window, DWET_ALL));
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SDL_DFB_CHECKERR(windata->dfbwin->
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EnableEvents(windata->dfbwin, DWET_ALL));
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/* Create a font */
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/* FIXME: once during Video_Init */
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windata->font = NULL;
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/* Make it the top most window. */
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SDL_DFB_CHECK(windata->window->RaiseToTop(windata->window));
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SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
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/* remember parent */
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windata->sdl_window = window;
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//windata->sdlwin = window;
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/* Add to list ... */
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windata->next = devdata->firstwin;
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windata->opacity = 0xFF;
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devdata->firstwin = windata;
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devdata->firstwin = window;
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/* Draw Frame */
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DirectFB_WM_RedrawLayout(_this, window);
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return 0;
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error:
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SDL_DFB_RELEASE(windata->window);
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SDL_DFB_RELEASE(windata->surface);
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SDL_DFB_RELEASE(windata->surface);
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SDL_DFB_RELEASE(windata->dfbwin);
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return -1;
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}
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DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
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{
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SDL_DFB_WINDOWDATA(window);
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SDL_DFB_DISPLAYDATA(window);
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int x, y;
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if (window->y == SDL_WINDOWPOS_UNDEFINED)
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y = 0;
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else
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y = window->y;
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if (window->x == SDL_WINDOWPOS_UNDEFINED)
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if (window->x == SDL_WINDOWPOS_CENTERED) {
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x = (dispdata->cw - window->w) / 2;
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} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
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x = 0;
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else
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} else {
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x = window->x;
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}
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if (window->y == SDL_WINDOWPOS_CENTERED) {
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y = (dispdata->ch - window->h) / 2;
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} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
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y = 0;
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} else {
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y = window->y;
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}
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if (window->flags & SDL_WINDOW_FULLSCREEN) {
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x = 0;
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y = 0;
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}
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DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
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SDL_DFB_CHECK(windata->window->MoveTo(windata->window, x, y));
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SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y));
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}
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void
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DirectFB_SetWindowSize(_THIS, SDL_Window * window)
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{
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//SDL_DFB_DEVICEDATA(_this);
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SDL_DFB_WINDOWDATA(window);
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if(SDL_IsShapedWindow(window))
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DirectFB_ResizeWindowShape(window);
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if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
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int cw;
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int ch;
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/* Make sure all events are disabled for this operation ! */
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SDL_DFB_CHECKERR(windata->window->DisableEvents(windata->window,
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SDL_DFB_CHECKERR(windata->dfbwin->DisableEvents(windata->dfbwin,
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DWET_ALL));
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SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch));
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if (cw != window->w || ch != window->h) {
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DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
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SDL_DFB_CHECKERR(windata->window->Resize(windata->window,
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SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin,
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windata->size.w,
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windata->size.h));
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}
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SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
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(_this, window, &window->w, &window->h));
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DirectFB_AdjustWindowSurface(_this, window);
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DirectFB_AdjustWindowSurface(window);
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SDL_DFB_CHECKERR(windata->window->EnableEvents(windata->window,
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SDL_DFB_CHECKERR(windata->dfbwin->EnableEvents(windata->dfbwin,
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DWET_ALL));
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}
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return;
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error:
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SDL_DFB_CHECK(windata->window->EnableEvents(windata->window, DWET_ALL));
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SDL_DFB_CHECK(windata->dfbwin->EnableEvents(windata->dfbwin, DWET_ALL));
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return;
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}
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{
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SDL_DFB_WINDOWDATA(window);
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SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, windata->opacity));
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SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity));
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}
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{
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SDL_DFB_WINDOWDATA(window);
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SDL_DFB_CHECK(windata->window->GetOpacity(windata->window, &windata->opacity));
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SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, 0));
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SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity));
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SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0));
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}
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void
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@ -307,19 +350,32 @@ DirectFB_RaiseWindow(_THIS, SDL_Window * window)
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{
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SDL_DFB_WINDOWDATA(window);
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SDL_DFB_CHECK(windata->window->RaiseToTop(windata->window));
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SDL_DFB_CHECK(windata->window->RequestFocus(windata->window));
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SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
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SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin));
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}
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void
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DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
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{
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SDL_DFB_WINDOWDATA(window);
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SDL_VideoDisplay *display = window->display;
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DFBWindowOptions wopts;
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if (windata->is_managed) {
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DirectFB_WM_MaximizeWindow(_this, window);
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} else
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SDL_Unsupported();
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SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin,
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&windata->restore.x, &windata->restore.y));
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SDL_DFB_CHECK(windata->dfbwin->GetSize(windata->dfbwin, &windata->restore.w,
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&windata->restore.h));
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DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ;
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SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0));
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SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin,
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display->current_mode.w, display->current_mode.h));
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/* Set Options */
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SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
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wopts |= DWOP_KEEP_SIZE | DWOP_KEEP_POSITION;
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SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
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}
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void
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DirectFB_RestoreWindow(_THIS, SDL_Window * window)
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{
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SDL_DFB_WINDOWDATA(window);
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DFBWindowOptions wopts;
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/* Set Options */
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SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
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wopts &= ~(DWOP_KEEP_SIZE | DWOP_KEEP_POSITION);
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SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
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/* Window layout */
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DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
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windata->restore.w, windata->restore.h);
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SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w,
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windata->restore.h));
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SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x,
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windata->restore.y));
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if (!(window->flags & SDL_WINDOW_RESIZABLE))
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wopts |= DWOP_KEEP_SIZE;
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if (window->flags & SDL_WINDOW_FULLSCREEN)
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wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_SIZE;
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SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
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if (windata->is_managed) {
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DirectFB_WM_RestoreWindow(_this, window);
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} else
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SDL_Unsupported();
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}
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void
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@ -351,15 +425,15 @@ DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
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if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
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if (gwindata != NULL)
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{
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SDL_DFB_CHECK(gwindata->window->UngrabPointer(gwindata->window));
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SDL_DFB_CHECK(gwindata->window->UngrabKeyboard(gwindata->window));
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SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
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SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin));
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}
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SDL_DFB_CHECK(windata->window->GrabPointer(windata->window));
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SDL_DFB_CHECK(windata->window->GrabKeyboard(windata->window));
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SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin));
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SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin));
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devdata->grabbed_window = window;
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} else {
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SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
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SDL_DFB_CHECK(windata->window->UngrabKeyboard(windata->window));
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SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
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SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
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devdata->grabbed_window = NULL;
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}
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}
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@ -372,13 +446,22 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
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DFB_WindowData *p;
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/* Some cleanups */
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SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
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SDL_DFB_CHECK(windata->window->UngrabKeyboard(windata->window));
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SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
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SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
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#if SDL_DIRECTFB_OPENGL
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DirectFB_GL_DestroyWindowContexts(_this, window);
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#endif
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if (window->shaper)
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{
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SDL_ShapeData *data = window->shaper->driverdata;
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SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
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SDL_DFB_RELEASE(data->surface);
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SDL_DFB_FREE(data);
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SDL_DFB_FREE(window->shaper);
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}
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||||
|
||||
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
|
||||
SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
|
||||
SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
|
||||
|
@ -388,13 +471,14 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
|
|||
SDL_DFB_RELEASE(windata->surface);
|
||||
SDL_DFB_RELEASE(windata->window_surface);
|
||||
|
||||
SDL_DFB_RELEASE(windata->window);
|
||||
SDL_DFB_RELEASE(windata->dfbwin);
|
||||
|
||||
/* Remove from list ... */
|
||||
|
||||
p = devdata->firstwin;
|
||||
while (p && p->next != windata)
|
||||
p = p->next;
|
||||
p = devdata->firstwin->driverdata;
|
||||
|
||||
while (p && p->next != window)
|
||||
p = (p->next ? p->next->driverdata : NULL);
|
||||
if (p)
|
||||
p->next = windata->next;
|
||||
else
|
||||
|
@ -407,12 +491,25 @@ SDL_bool
|
|||
DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||
struct SDL_SysWMinfo * info)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
return SDL_FALSE;
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
|
||||
if (info->version.major == SDL_MAJOR_VERSION &&
|
||||
info->version.minor == SDL_MINOR_VERSION) {
|
||||
info->subsystem = SDL_SYSWM_DIRECTFB;
|
||||
info->info.dfb.dfb = devdata->dfb;
|
||||
info->info.dfb.window = windata->dfbwin;
|
||||
info->info.dfb.surface = windata->surface;
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
SDL_SetError("Application not compiled with SDL %d.%d\n",
|
||||
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
|
||||
void
|
||||
DirectFB_AdjustWindowSurface(SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
int adjust = windata->wm_needs_redraw;
|
||||
|
@ -429,11 +526,11 @@ DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
|
|||
|
||||
if (adjust) {
|
||||
#if SDL_DIRECTFB_OPENGL
|
||||
DirectFB_GL_FreeWindowContexts(_this, window);
|
||||
DirectFB_GL_FreeWindowContexts(window->display->device, window);
|
||||
#endif
|
||||
|
||||
#if DFB_VERSION_ATLEAST(1,2,1)
|
||||
SDL_DFB_CHECKERR(windata->window->ResizeSurface(windata->window,
|
||||
#if (DFB_VERSION_ATLEAST(1,2,1))
|
||||
SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
|
||||
windata->size.w,
|
||||
windata->size.h));
|
||||
SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface,
|
||||
|
@ -443,22 +540,22 @@ DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
|
|||
#else
|
||||
DFBWindowOptions opts;
|
||||
|
||||
SDL_DFB_CHECKERR(windata->window->GetOptions(windata->window, &opts));
|
||||
SDL_DFB_CHECKERR(windata->dfbwin->GetOptions(windata->dfbwin, &opts));
|
||||
/* recreate subsurface */
|
||||
SDL_DFB_RELEASE(windata->surface);
|
||||
|
||||
if (opts & DWOP_SCALE)
|
||||
SDL_DFB_CHECKERR(windata->window->ResizeSurface(windata->window,
|
||||
SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
|
||||
windata->size.w,
|
||||
windata->size.h));
|
||||
SDL_DFB_CHECKERR(windata->window_surface->
|
||||
GetSubSurface(windata->window_surface,
|
||||
&windata->client, &windata->surface));
|
||||
#endif
|
||||
DirectFB_WM_RedrawLayout(_this, window);
|
||||
DirectFB_WM_RedrawLayout(window->display->device, window);
|
||||
|
||||
#if SDL_DIRECTFB_OPENGL
|
||||
DirectFB_GL_ReAllocWindowContexts(_this, window);
|
||||
DirectFB_GL_ReAllocWindowContexts(window->display->device, window);
|
||||
#endif
|
||||
}
|
||||
error:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue