Updated the DirectFB support, from Couriersud

attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.

The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
This commit is contained in:
Sam Lantinga 2011-02-05 16:07:10 -08:00
parent d1f0fa4288
commit 8b3eb38df2
24 changed files with 1331 additions and 770 deletions

View file

@ -18,41 +18,49 @@
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../video/SDL_pixels_c.h"
SDL1.3 DirectFB driver by couriersud@arcor.de
*/
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_modes.h"
#include "SDL_DirectFB_window.h"
#include "SDL_DirectFB_shape.h"
#if SDL_DIRECTFB_OPENGL
#include "SDL_DirectFB_opengl.h"
#endif
static void DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window);
#include "SDL_syswm.h"
#include "../SDL_pixels_c.h"
int
DirectFB_CreateWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_DISPLAYDATA(_this, window);
SDL_DFB_DISPLAYDATA(window);
DFB_WindowData *windata = NULL;
DFBWindowOptions wopts;
DFBWindowDescription desc;
int x, y;
int bshaped = 0;
SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData));
windata = (DFB_WindowData *) window->driverdata;
windata->is_managed = devdata->has_own_wm;
#if 1
SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb,
DFSCL_NORMAL));
SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
#endif
/* FIXME ... ughh, ugly */
if (window->x == -1000 && window->y == -1000)
bshaped = 1;
/* Fill the window description. */
if (window->x == SDL_WINDOWPOS_CENTERED) {
x = (dispdata->cw - window->w) / 2;
@ -61,6 +69,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
} else {
x = window->x;
}
if (window->y == SDL_WINDOWPOS_CENTERED) {
y = (dispdata->ch - window->h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
@ -68,6 +77,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
} else {
y = window->y;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
x = 0;
y = 0;
@ -76,78 +86,103 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
/* Create Window */
desc.caps = 0;
desc.flags =
DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT | DWDESC_POSX
| DWDESC_POSY | DWDESC_SURFACE_CAPS;
DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
if (bshaped) {
desc.flags |= DWDESC_CAPS;
desc.caps |= DWCAPS_ALPHACHANNEL;
}
else
{
desc.flags |= DWDESC_PIXELFORMAT;
}
if (!(window->flags & SDL_WINDOW_BORDERLESS))
desc.caps |= DWCAPS_NODECORATION;
desc.posx = x;
desc.posy = y;
desc.width = windata->size.w;
desc.height = windata->size.h;
desc.pixelformat = dispdata->pixelformat;
desc.surface_caps = DSCAPS_PREMULTIPLIED;
/* Create the window. */
SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
&windata->window));
&windata->dfbwin));
/* Set Options */
SDL_DFB_CHECK(windata->window->GetOptions(windata->window, &wopts));
SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
if (window->flags & SDL_WINDOW_RESIZABLE)
wopts |= DWOP_SCALE;
else
/* explicit rescaling of surface */
wopts |= DWOP_SCALE;
if (window->flags & SDL_WINDOW_RESIZABLE) {
wopts &= ~DWOP_KEEP_SIZE;
}
else {
wopts |= DWOP_KEEP_SIZE;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
SDL_DFB_CHECK(windata->window->SetStackingClass(windata->window, DWSC_UPPER));
SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER));
}
SDL_DFB_CHECK(windata->window->SetOptions(windata->window, wopts));
if (bshaped) {
wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL;
wopts &= ~DWOP_OPAQUE_REGION;
}
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
/* See what we got */
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
SDL_DFB_CHECK(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
/* Get the window's surface. */
SDL_DFB_CHECKERR(windata->window->GetSurface(windata->window,
SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin,
&windata->window_surface));
/* And get a subsurface for rendering */
SDL_DFB_CHECKERR(windata->window_surface->
GetSubSurface(windata->window_surface, &windata->client,
&windata->surface));
SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, 0xFF));
SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0xFF));
/* Create Eventbuffer */
SDL_DFB_CHECKERR(windata->window->CreateEventBuffer(windata->window,
SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin,
&windata->
eventbuffer));
SDL_DFB_CHECKERR(windata->window->
EnableEvents(windata->window, DWET_ALL));
SDL_DFB_CHECKERR(windata->dfbwin->
EnableEvents(windata->dfbwin, DWET_ALL));
/* Create a font */
/* FIXME: once during Video_Init */
windata->font = NULL;
/* Make it the top most window. */
SDL_DFB_CHECK(windata->window->RaiseToTop(windata->window));
SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
/* remember parent */
windata->sdl_window = window;
//windata->sdlwin = window;
/* Add to list ... */
windata->next = devdata->firstwin;
windata->opacity = 0xFF;
devdata->firstwin = windata;
devdata->firstwin = window;
/* Draw Frame */
DirectFB_WM_RedrawLayout(_this, window);
return 0;
error:
SDL_DFB_RELEASE(windata->window);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->dfbwin);
return -1;
}
@ -226,61 +261,69 @@ void
DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_DISPLAYDATA(window);
int x, y;
if (window->y == SDL_WINDOWPOS_UNDEFINED)
y = 0;
else
y = window->y;
if (window->x == SDL_WINDOWPOS_UNDEFINED)
if (window->x == SDL_WINDOWPOS_CENTERED) {
x = (dispdata->cw - window->w) / 2;
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
x = 0;
else
} else {
x = window->x;
}
if (window->y == SDL_WINDOWPOS_CENTERED) {
y = (dispdata->ch - window->h) / 2;
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
y = 0;
} else {
y = window->y;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
x = 0;
y = 0;
}
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECK(windata->window->MoveTo(windata->window, x, y));
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y));
}
void
DirectFB_SetWindowSize(_THIS, SDL_Window * window)
{
//SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
if(SDL_IsShapedWindow(window))
DirectFB_ResizeWindowShape(window);
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
int cw;
int ch;
/* Make sure all events are disabled for this operation ! */
SDL_DFB_CHECKERR(windata->window->DisableEvents(windata->window,
SDL_DFB_CHECKERR(windata->dfbwin->DisableEvents(windata->dfbwin,
DWET_ALL));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch));
if (cw != window->w || ch != window->h) {
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECKERR(windata->window->Resize(windata->window,
SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin,
windata->size.w,
windata->size.h));
}
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
DirectFB_AdjustWindowSurface(_this, window);
DirectFB_AdjustWindowSurface(window);
SDL_DFB_CHECKERR(windata->window->EnableEvents(windata->window,
SDL_DFB_CHECKERR(windata->dfbwin->EnableEvents(windata->dfbwin,
DWET_ALL));
}
return;
error:
SDL_DFB_CHECK(windata->window->EnableEvents(windata->window, DWET_ALL));
SDL_DFB_CHECK(windata->dfbwin->EnableEvents(windata->dfbwin, DWET_ALL));
return;
}
@ -289,7 +332,7 @@ DirectFB_ShowWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, windata->opacity));
SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity));
}
@ -298,8 +341,8 @@ DirectFB_HideWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->window->GetOpacity(windata->window, &windata->opacity));
SDL_DFB_CHECK(windata->window->SetOpacity(windata->window, 0));
SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity));
SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0));
}
void
@ -307,19 +350,32 @@ DirectFB_RaiseWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->window->RaiseToTop(windata->window));
SDL_DFB_CHECK(windata->window->RequestFocus(windata->window));
SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin));
}
void
DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_VideoDisplay *display = window->display;
DFBWindowOptions wopts;
if (windata->is_managed) {
DirectFB_WM_MaximizeWindow(_this, window);
} else
SDL_Unsupported();
SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin,
&windata->restore.x, &windata->restore.y));
SDL_DFB_CHECK(windata->dfbwin->GetSize(windata->dfbwin, &windata->restore.w,
&windata->restore.h));
DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ;
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0));
SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin,
display->current_mode.w, display->current_mode.h));
/* Set Options */
SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
wopts |= DWOP_KEEP_SIZE | DWOP_KEEP_POSITION;
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
}
void
@ -334,11 +390,29 @@ void
DirectFB_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
DFBWindowOptions wopts;
/* Set Options */
SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
wopts &= ~(DWOP_KEEP_SIZE | DWOP_KEEP_POSITION);
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
/* Window layout */
DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
windata->restore.w, windata->restore.h);
SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w,
windata->restore.h));
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x,
windata->restore.y));
if (!(window->flags & SDL_WINDOW_RESIZABLE))
wopts |= DWOP_KEEP_SIZE;
if (window->flags & SDL_WINDOW_FULLSCREEN)
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_SIZE;
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
if (windata->is_managed) {
DirectFB_WM_RestoreWindow(_this, window);
} else
SDL_Unsupported();
}
void
@ -351,15 +425,15 @@ DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
if (gwindata != NULL)
{
SDL_DFB_CHECK(gwindata->window->UngrabPointer(gwindata->window));
SDL_DFB_CHECK(gwindata->window->UngrabKeyboard(gwindata->window));
SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin));
}
SDL_DFB_CHECK(windata->window->GrabPointer(windata->window));
SDL_DFB_CHECK(windata->window->GrabKeyboard(windata->window));
SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin));
devdata->grabbed_window = window;
} else {
SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
SDL_DFB_CHECK(windata->window->UngrabKeyboard(windata->window));
SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
devdata->grabbed_window = NULL;
}
}
@ -372,13 +446,22 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
DFB_WindowData *p;
/* Some cleanups */
SDL_DFB_CHECK(windata->window->UngrabPointer(windata->window));
SDL_DFB_CHECK(windata->window->UngrabKeyboard(windata->window));
SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_DestroyWindowContexts(_this, window);
#endif
if (window->shaper)
{
SDL_ShapeData *data = window->shaper->driverdata;
SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
SDL_DFB_RELEASE(data->surface);
SDL_DFB_FREE(data);
SDL_DFB_FREE(window->shaper);
}
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
@ -388,13 +471,14 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->window_surface);
SDL_DFB_RELEASE(windata->window);
SDL_DFB_RELEASE(windata->dfbwin);
/* Remove from list ... */
p = devdata->firstwin;
while (p && p->next != windata)
p = p->next;
p = devdata->firstwin->driverdata;
while (p && p->next != window)
p = (p->next ? p->next->driverdata : NULL);
if (p)
p->next = windata->next;
else
@ -407,12 +491,25 @@ SDL_bool
DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo * info)
{
SDL_Unsupported();
return SDL_FALSE;
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
if (info->version.major == SDL_MAJOR_VERSION &&
info->version.minor == SDL_MINOR_VERSION) {
info->subsystem = SDL_SYSWM_DIRECTFB;
info->info.dfb.dfb = devdata->dfb;
info->info.dfb.window = windata->dfbwin;
info->info.dfb.surface = windata->surface;
return SDL_TRUE;
} else {
SDL_SetError("Application not compiled with SDL %d.%d\n",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
return SDL_FALSE;
}
}
static void
DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
void
DirectFB_AdjustWindowSurface(SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
int adjust = windata->wm_needs_redraw;
@ -429,11 +526,11 @@ DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
if (adjust) {
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_FreeWindowContexts(_this, window);
DirectFB_GL_FreeWindowContexts(window->display->device, window);
#endif
#if DFB_VERSION_ATLEAST(1,2,1)
SDL_DFB_CHECKERR(windata->window->ResizeSurface(windata->window,
#if (DFB_VERSION_ATLEAST(1,2,1))
SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
windata->size.w,
windata->size.h));
SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface,
@ -443,22 +540,22 @@ DirectFB_AdjustWindowSurface(_THIS, SDL_Window * window)
#else
DFBWindowOptions opts;
SDL_DFB_CHECKERR(windata->window->GetOptions(windata->window, &opts));
SDL_DFB_CHECKERR(windata->dfbwin->GetOptions(windata->dfbwin, &opts));
/* recreate subsurface */
SDL_DFB_RELEASE(windata->surface);
if (opts & DWOP_SCALE)
SDL_DFB_CHECKERR(windata->window->ResizeSurface(windata->window,
SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
windata->size.w,
windata->size.h));
SDL_DFB_CHECKERR(windata->window_surface->
GetSubSurface(windata->window_surface,
&windata->client, &windata->surface));
#endif
DirectFB_WM_RedrawLayout(_this, window);
DirectFB_WM_RedrawLayout(window->display->device, window);
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_ReAllocWindowContexts(_this, window);
DirectFB_GL_ReAllocWindowContexts(window->display->device, window);
#endif
}
error: