Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40150
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3 changed files with 20 additions and 11 deletions
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@ -64,9 +64,9 @@ extern "C" {
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#endif
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/* This should be called from your WinMain() function, if any */
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extern DECLSPEC void SDL_SetModuleHandle(HMODULE hInst);
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extern DECLSPEC void SDL_SetModuleHandle(void *hInst);
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/* This can also be called, but is no longer necessary */
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extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, HMODULE hInst);
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extern DECLSPEC int SDL_RegisterApp(char *name, Uint32 style, void *hInst);
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#ifdef __cplusplus
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}
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@ -199,16 +199,25 @@ int console_main(int argc, char *argv[])
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atexit(SDL_Quit);
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#ifndef DISABLE_VIDEO
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#if 0
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/* Create and register our class *
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DJM: If we do this here, the user nevers gets a chance to
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putenv(SDL_WINDOWID). This is already called later by
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the (DIB|DX5)_CreateWindow function, so it should be
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safe to comment it out here.
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DJM: If we do this here, the user nevers gets a chance to
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putenv(SDL_WINDOWID). This is already called later by
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the (DIB|DX5)_CreateWindow function, so it should be
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safe to comment it out here.
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if ( SDL_RegisterApp(appname, CS_BYTEALIGNCLIENT,
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GetModuleHandle(NULL)) < 0 ) {
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ShowError("WinMain() error", SDL_GetError());
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exit(1);
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}*/
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#else
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/* Sam:
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We still need to pass in the application handle so that
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DirectInput will initialize properly when SDL_RegisterApp()
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is called later in the video initialization.
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*/
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SDL_SetModuleHandle(GetModuleHandle(NULL));
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#endif /* 0 */
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#endif /* !DISABLE_VIDEO */
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/* Run the application main() code */
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@ -504,13 +504,13 @@ LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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}
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/* Allow the application handle to be stored and retrieved later */
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static HMODULE SDL_handle = NULL;
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static void *SDL_handle = NULL;
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void SDL_SetModuleHandle(HMODULE handle)
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void SDL_SetModuleHandle(void *handle)
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{
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SDL_handle = handle;
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}
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HMODULE SDL_GetModuleHandle(void)
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void *SDL_GetModuleHandle(void)
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{
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void *handle;
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@ -531,7 +531,7 @@ HMODULE SDL_GetModuleHandle(void)
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const char *SDL_windowid = NULL;
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/* Register the class for this application -- exported for winmain.c */
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int SDL_RegisterApp(char *name, Uint32 style, HMODULE hInst)
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int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
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{
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static int initialized = 0;
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WNDCLASS class;
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@ -571,7 +571,7 @@ int SDL_RegisterApp(char *name, Uint32 style, HMODULE hInst)
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class.lpszClassName = name;
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#endif /* _WIN32_WCE */
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class.hbrBackground = NULL;
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class.hInstance = hInst ? hInst : GetModuleHandle(0);
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class.hInstance = hInst;
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class.style = style;
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#ifdef HAVE_OPENGL
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class.style |= CS_OWNDC;
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