Yet more Win64 tweaks
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401485
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261018216d
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2 changed files with 5 additions and 2 deletions
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@ -39,6 +39,9 @@
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#ifndef GWLP_WNDPROC
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#define GWLP_WNDPROC GWL_WNDPROC
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#endif
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#ifndef GCLP_HICON
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#define GCLP_HICON GCL_HICON
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#endif
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#include "../SDL_sysvideo.h"
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@ -118,7 +121,7 @@ extern void DX5_SoundFocus(HWND window);
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/* DJM: This is really from SDL_sysevents.c, we need it in
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GDL_CreateWindow as well */
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LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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/* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
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typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, PBYTE, LPWSTR, int, UINT);
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@ -220,7 +220,7 @@ void WIN_SetWMIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
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if ( screen_icn == NULL ) {
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SDL_SetError("Couldn't create Win32 icon handle");
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} else {
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SetClassLongPtr(SDL_Window, GCL_HICON, (LONG_PTR)screen_icn);
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SetClassLongPtr(SDL_Window, GCLP_HICON, (LONG_PTR)screen_icn);
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}
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SDL_stack_free(icon_win32);
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#endif /* DISABLE_ICON_SUPPORT */
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