Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
if SDL is built with a non-cdecl calling convention, and it's just generally bad practice anyhow. Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in a cdecl function where it can't be avoided, and rely on the parachute where a crash might have hit the atexit() before (these ARE test programs, after all!). --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401154
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parent
004ec06058
commit
91121c3104
20 changed files with 272 additions and 129 deletions
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@ -12,6 +12,14 @@
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#define FRAME_TICKS (1000/30) /* 30 frames/second */
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void quit(int rc)
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{
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SDL_Quit();
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exit(rc);
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}
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/* Create a "light" -- a yellowish surface with variable alpha */
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SDL_Surface *CreateLight(SDL_Surface *screen, int radius)
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{
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@ -292,9 +300,8 @@ int main(int argc, char *argv[])
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/* Initialize SDL */
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if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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exit(1);
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return(1);
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}
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atexit(SDL_Quit);
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/* Alpha blending doesn't work well at 8-bit color */
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info = SDL_GetVideoInfo();
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@ -327,7 +334,7 @@ int main(int argc, char *argv[])
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fprintf(stderr,
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"Usage: %s [-bpp N] [-warp] [-hw] [-fullscreen]\n",
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argv[0]);
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exit(1);
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quit(1);
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}
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}
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@ -335,14 +342,14 @@ int main(int argc, char *argv[])
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if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) {
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fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
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video_bpp, SDL_GetError());
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exit(2);
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quit(2);
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}
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/* Set the surface pixels and refresh! */
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if ( SDL_LockSurface(screen) < 0 ) {
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fprintf(stderr, "Couldn't lock the display surface: %s\n",
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SDL_GetError());
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exit(2);
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quit(2);
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}
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buffer=(Uint8 *)screen->pixels;
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if (screen->format->BytesPerPixel!=2) {
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@ -371,13 +378,13 @@ int main(int argc, char *argv[])
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/* Create the light */
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light = CreateLight(screen, 82);
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if ( light == NULL ) {
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exit(1);
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quit(1);
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}
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/* Load the sprite */
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if ( LoadSprite(screen, "icon.bmp") < 0 ) {
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SDL_FreeSurface(light);
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exit(1);
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quit(1);
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}
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/* Print out information about our surfaces */
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@ -492,5 +499,7 @@ fprintf(stderr, "Slept %d ticks\n", (SDL_GetTicks()-ticks));
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printf("%d alpha blits, ~%4.4f ms per blit\n",
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flashes, (float)flashtime/flashes);
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}
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SDL_Quit();
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return(0);
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}
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