Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe

if SDL is built with a non-cdecl calling convention, and it's just generally
 bad practice anyhow.

Now programs explicitly call SDL_Quit() where appropriate, wrap SDL_Quit() in
 a cdecl function where it can't be avoided, and rely on the parachute where
 a crash might have hit the atexit() before (these ARE test programs, after
 all!).

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401154
This commit is contained in:
Ryan C. Gordon 2005-09-28 11:36:20 +00:00
parent 004ec06058
commit 91121c3104
20 changed files with 272 additions and 129 deletions

View file

@ -14,6 +14,13 @@ static int done = 0;
/* Is the cursor visible? */
static int visible = 1;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
SDL_Quit();
exit(rc);
}
SDL_Surface *LoadIconSurface(char *file, Uint8 **maskp)
{
SDL_Surface *icon;
@ -260,9 +267,8 @@ int main(int argc, char *argv[])
if ( SDL_Init(init_flags) < 0 ) {
fprintf(stderr,
"Couldn't initialize SDL: %s\n", SDL_GetError());
exit(1);
return(1);
}
atexit(SDL_Quit);
/* Set the icon -- this must be done before the first mode set */
icon = LoadIconSurface("icon.bmp", &icon_mask);
@ -277,7 +283,7 @@ int main(int argc, char *argv[])
if ( screen == NULL ) {
fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
video_bpp, SDL_GetError());
exit(1);
quit(1);
}
printf("Running in %s mode\n", screen->flags & SDL_FULLSCREEN ?
"fullscreen" : "windowed");
@ -302,7 +308,7 @@ int main(int argc, char *argv[])
if ( SDL_LockSurface(screen) < 0 ) {
fprintf(stderr, "Couldn't lock display surface: %s\n",
SDL_GetError());
exit(2);
quit(2);
}
buffer = (Uint8 *)screen->pixels;
for ( i=0; i<screen->h; ++i ) {
@ -326,5 +332,6 @@ int main(int argc, char *argv[])
}
SDL_WaitThread(mouse_thread, NULL);
SDL_WaitThread(keybd_thread, NULL);
SDL_Quit();
return(0);
}