Moved documentation to docs, recreated a simple README.txt, fixed build
--HG-- rename : doc/README-SDL.md => README-SDL.txt rename : doc/README-android.md => docs/README-android.md rename : doc/README-cmake.md => docs/README-cmake.md rename : doc/README-directfb.md => docs/README-directfb.md rename : doc/README-dynapi.md => docs/README-dynapi.md rename : doc/README-gesture.md => docs/README-gesture.md rename : doc/README-hg.md => docs/README-hg.md rename : doc/README-ios.md => docs/README-ios.md rename : doc/README-linux.md => docs/README-linux.md rename : doc/README-macosx.md => docs/README-macosx.md rename : doc/README-nacl.md => docs/README-nacl.md rename : doc/README-pandora.md => docs/README-pandora.md rename : doc/README-platforms.md => docs/README-platforms.md rename : doc/README-porting.md => docs/README-porting.md rename : doc/README-psp.md => docs/README-psp.md rename : doc/README-raspberrypi.md => docs/README-raspberrypi.md rename : doc/README-touch.md => docs/README-touch.md rename : doc/README-wince.md => docs/README-wince.md rename : doc/README-windows.md => docs/README-windows.md rename : doc/README-winrt.md => docs/README-winrt.md rename : doc/README.md => docs/README.md rename : doc/doxyfile => docs/doxyfile
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docs/README-cmake.md
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CMake
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================================================================================
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(www.cmake.org)
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SDL's build system was traditionally based on autotools. Over time, this
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approach has suffered from several issues across the different supported
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platforms.
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To solve these problems, a new build system based on CMake is under development.
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It works in parallel to the legacy system, so users can experiment with it
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without complication.
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While still experimental, the build system should be usable on the following
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platforms:
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* FreeBSD
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* Linux
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* VS.NET 2010
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* MinGW and Msys
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* OS X with support for XCode
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================================================================================
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Usage
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================================================================================
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Assuming the source for SDL is located at ~/sdl
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cd ~
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mkdir build
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cd build
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cmake ../sdl
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This will build the static and dynamic versions of SDL in the ~/build directory.
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