Fixed bug 1837 - Use error extension instead of glGetError()

Implemented support for GL_ARB_debug_output, but was unable to test it on Mac OS X.
This commit is contained in:
Sam Lantinga 2013-05-19 22:28:10 -07:00
parent 750f6fb9d9
commit 91ff680aa5
5 changed files with 131 additions and 42 deletions

View file

@ -152,7 +152,7 @@ SDL_PROC_UNUSED(void, glGetMaterialiv,
SDL_PROC_UNUSED(void, glGetPixelMapfv, (GLenum map, GLfloat * values))
SDL_PROC_UNUSED(void, glGetPixelMapuiv, (GLenum map, GLuint * values))
SDL_PROC_UNUSED(void, glGetPixelMapusv, (GLenum map, GLushort * values))
SDL_PROC_UNUSED(void, glGetPointerv, (GLenum pname, GLvoid * *params))
SDL_PROC(void, glGetPointerv, (GLenum pname, GLvoid * *params))
SDL_PROC_UNUSED(void, glGetPolygonStipple, (GLubyte * mask))
SDL_PROC(const GLubyte *, glGetString, (GLenum name))
SDL_PROC_UNUSED(void, glGetTexEnvfv,