Finished (untested) OS X code.
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1 changed files with 81 additions and 3 deletions
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@ -26,6 +26,10 @@
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/scancodes_darwin.h"
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//Touch Code
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#include "../../events/SDL_touch_c.h"
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#include "SDL_cocoatouch.h"
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#include <Carbon/Carbon.h>
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//#define DEBUG_IME NSLog
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@ -67,6 +71,7 @@
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}
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- (void) doCommandBySelector:(SEL)myselector;
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- (void) setInputRect:(SDL_Rect *) rect;
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- (void) handleTouches:(cocoaTouchType)type WithEvent:(NSEvent*) event;
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@end
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@implementation SDLTranslatorResponder
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@ -200,22 +205,71 @@
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[self setAcceptsTouchEvents:YES];
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[self setWantsRestingTouches:YES];
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DEBUG_TOUCH(@"Initializing Cocoa Touch System....");
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//DEBUG_TOUCH(@"Accepts Touch events? %@",[self acceptsTouchEvents]);
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}
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return self;
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}
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//Not an API function
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- (void)handleTouches:(cocoaTouchType)type WithEvent:(NSEvent *)event {
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NSSet *touches = [event touchesMatchingPhase:NSTouchPhaseBegan inView:self];
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NSEnumerator *enumerator = [touches objectEnumerator];
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NSTouch *touch = (NSTouch*)[enumerator nextObject];
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while (touch) {
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long touchId = (long)[touch device];
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if(!SDL_GetTouchIndex(touchId)) {
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if(Cocoa_AddTouch(touch) < 0) continue;
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}
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float x = [touch normalizedPosition].x;
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float y = [touch normalizedPosition].y;
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long fingerId = (long)[touch identity];
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switch (type) {
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case COCOA_TOUCH_DOWN:
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SDL_SendFingerDown(touchId,fingerId,
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SDL_TRUE,x,y,1);
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break;
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case COCOA_TOUCH_UP:
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case COCOA_TOUCH_CANCELLED:
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SDL_SendFingerDown(touchId,fingerId,
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SDL_FALSE,x,y,1);
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case COCOA_TOUCH_MOVE:
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SDL_SendTouchMotion(touchId,fingerId,
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SDL_FALSE,x,y,1);
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}
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touch = (NSTouch*)[enumerator nextObject];
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}
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}
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- (void)touchesBeganWithEvent:(NSEvent *)event {
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DEBUG_TOUCH(@"Finger Down");
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[self handleTouches: COCOA_TOUCH_DOWN WithEvent: event];
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//Documentation said to call super, but examples do not
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//[super touchesBeganWithEvent:event]
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}
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- (void)touchesMovedWithEvent:(NSEvent *)event {
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DEBUG_TOUCH(@"Finger Moved");
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[self handleTouches: COCOA_TOUCH_MOVE WithEvent: event];
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//[super touchesMovedWithEvent:event]
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}
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- (void)touchesEndedWithEvent:(NSEvent *)event {
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DEBUG_TOUCH(@"Finger Up");
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[self handleTouches: COCOA_TOUCH_UP WithEvent: event];
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//[super touchesEndedWithEvent:event]
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}
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- (void)touchesCancelledWithEvent:(NSEvent *)event {
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DEBUG_TOUCH(@"Finger Cancelled");
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[self handleTouches: COCOA_TOUCH_CANCELLED WithEvent: event];
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//[super touchesCancelledWithEvent:event]
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}
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//Touch Code Ends --------------
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@ -659,6 +713,7 @@ Cocoa_StartTextInput(_THIS)
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if (!data->fieldEdit) {
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data->fieldEdit =
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[[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)];
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DEBUG_TOUCH(@"Accepts Touch events? %i",[data->fieldEdit acceptsTouchEvents]);
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}
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if (![[data->fieldEdit superview] isEqual: parentView])
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@ -753,6 +808,29 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
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}
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}
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Cocoa_AddTouch(NSTouch* finger) {
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SDL_Touch touch;
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touch.id = (long)[finger device];
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//NSSize size = [finger deviceSize];
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//touch.driverdata = SDL_malloc(sizeof(EventTouchData));
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//EventTouchData* data = (EventTouchData*)(touch.driverdata);
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touch.x_min = 0;
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touch.x_max = 1;
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touch.xres = touch.x_max - touch.x_min;
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touch.y_min = 0;
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touch.y_max = 1;
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touch.yres = touch.y_max - touch.y_min;
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touch.pressure_min = 0;
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touch.pressure_max = 1;
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touch.pressureres = touch.pressure_max - touch.pressure_min;
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return SDL_AddTouch(&touch, "");
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}
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void
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Cocoa_QuitKeyboard(_THIS)
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{
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