SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded.

This commit is contained in:
Sam Lantinga 2014-04-18 12:43:04 -07:00
parent f9029796d5
commit 92e29fd71f
3 changed files with 128 additions and 114 deletions

View file

@ -59,7 +59,7 @@ extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer *
These can be passed to EnumAdapters and EnumOutputs respectively to get the objects
required to create a DX10 or DX11 device and swap chain.
*/
extern DECLSPEC void SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
#endif /* __WIN32__ */