Fixed compiling with the latest API changes

This commit is contained in:
Sam Lantinga 2011-02-02 14:34:24 -08:00
parent 3b68836c8d
commit 9623680313
3 changed files with 79 additions and 85 deletions

13
test/automated/surface/surface.c Normal file → Executable file
View file

@ -203,13 +203,6 @@ static void surface_testPrimitivesBlend( SDL_Surface *testsur )
rect.w = 45;
rect.h = 15;
ret = SDL_BlendFillRect( testsur, &rect, SDL_BLENDMODE_BLEND, 10, 240, 10, 100 );
if (SDL_ATassert( "SDL_BlendFillRect", ret == 0))
return;
rect.x = 25;
rect.y = 25;
rect.w = 25;
rect.h = 25;
ret = SDL_BlendFillRect( testsur, &rect, SDL_BLENDMODE_MOD, 10, 10, 240, 125 );
if (SDL_ATassert( "SDL_BlendFillRect", ret == 0))
return;
@ -217,7 +210,7 @@ static void surface_testPrimitivesBlend( SDL_Surface *testsur )
for (i=0; i<testsur->w; i+=2) {
ret = SDL_BlendLine( testsur, 0, 0, i, 59,
(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND :
(((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_MOD,
(((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE,
60+2*i, 240-2*i, 50, 3*i );
if (SDL_ATassert( "SDL_BlendLine", ret == 0))
return;
@ -225,7 +218,7 @@ static void surface_testPrimitivesBlend( SDL_Surface *testsur )
for (i=0; i<testsur->h; i+=2) {
ret = SDL_BlendLine( testsur, 0, 0, 79, i,
(((i/2)%3)==0) ? SDL_BLENDMODE_BLEND :
(((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_MOD,
(((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE,
60+2*i, 240-2*i, 50, 3*i );
if (SDL_ATassert( "SDL_BlendLine", ret == 0))
return;
@ -236,7 +229,7 @@ static void surface_testPrimitivesBlend( SDL_Surface *testsur )
for (i=0; i<testsur->w; i+=3) {
ret = SDL_BlendPoint( testsur, i, j,
((((i+j)/3)%3)==0) ? SDL_BLENDMODE_BLEND :
((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_MOD,
((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE,
j*4, i*3, j*4, i*3 );
if (SDL_ATassert( "SDL_BlendPoint", ret == 0))
return;