Don't crash if we have the extension but couldn't load the XInput shared library.
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73eaf569f4
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963c65929d
4 changed files with 14 additions and 7 deletions
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@ -62,7 +62,8 @@ static void parse_valuators(const double *input_values,unsigned char *mask,int m
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#endif /* SDL_VIDEO_DRIVER_X11_XINPUT2 */
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void
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X11_InitXinput2(_THIS) {
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X11_InitXinput2(_THIS)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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@ -83,7 +84,8 @@ X11_InitXinput2(_THIS) {
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*
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* FIXME:event and err are not needed but if not passed XQueryExtension returns SegmentationFault
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*/
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if (!XQueryExtension(data->display, "XInputExtension", &xinput2_opcode, &event, &err)) {
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if (!SDL_X11_HAVE_XINPUT2 ||
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!XQueryExtension(data->display, "XInputExtension", &xinput2_opcode, &event, &err)) {
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return;
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}
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@ -122,7 +124,8 @@ X11_InitXinput2(_THIS) {
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int
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X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie) {
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X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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if(cookie->extension != xinput2_opcode) {
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return 0;
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@ -175,7 +178,8 @@ X11_HandleXinput2Event(SDL_VideoData *videodata,XGenericEventCookie *cookie) {
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}
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void
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X11_InitXinput2Multitouch(_THIS) {
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X11_InitXinput2Multitouch(_THIS)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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XIDeviceInfo *info;
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@ -218,7 +222,8 @@ X11_InitXinput2Multitouch(_THIS) {
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}
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void
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X11_Xinput2SelectTouch(_THIS, SDL_Window *window) {
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X11_Xinput2SelectTouch(_THIS, SDL_Window *window)
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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if (!X11_Xinput2IsMultitouchSupported()) {
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return;
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@ -243,7 +248,8 @@ X11_Xinput2SelectTouch(_THIS, SDL_Window *window) {
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int
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X11_Xinput2IsInitialized() {
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X11_Xinput2IsInitialized()
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2
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return xinput2_initialized;
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#else
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@ -252,7 +258,8 @@ X11_Xinput2IsInitialized() {
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}
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int
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X11_Xinput2IsMultitouchSupported() {
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X11_Xinput2IsMultitouchSupported()
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{
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#if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
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return xinput2_initialized && xinput2_multitouch_supported;
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#else
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