diff --git a/docs.html b/docs.html
index a749a5c69..15bd1c00d 100644
--- a/docs.html
+++ b/docs.html
@@ -16,6 +16,7 @@ be found at the main SDL page.
Major changes since SDL 1.0.0:
+ - 1.2.4: Added a YUV overlay test program (thanks Jon!)
- 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0
- 1.2.4: Added support for Xi Graphics XME fullscreen extension
- 1.2.3: Added X11 Xinerama support - fullscreen starts on screen 0
diff --git a/test/Makefile.am b/test/Makefile.am
index 14ab5969b..9412bb560 100644
--- a/test/Makefile.am
+++ b/test/Makefile.am
@@ -4,7 +4,7 @@ noinst_PROGRAMS = \
testver testtypes testhread testlock testerror testsem testtimer \
loopwave testcdrom testkeys testvidinfo checkkeys testwin graywin \
testsprite testbitmap testalpha testgamma testpalette testwm \
- threadwin testgl testjoystick
+ threadwin testoverlay testgl testjoystick
testalpha_SOURCES = testalpha.c
testalpha_LDADD = @MATHLIB@
diff --git a/test/testoverlay.c b/test/testoverlay.c
new file mode 100644
index 000000000..d2c643f2a
--- /dev/null
+++ b/test/testoverlay.c
@@ -0,0 +1,512 @@
+
+/* Bring up a window and play with it */
+
+#include
+#include
+#include
+
+#define BENCHMARK_SDL
+
+#define NOTICE(X) printf("%s", X);
+
+#include "SDL.h"
+
+SDL_Surface *screen, *pic;
+SDL_Overlay *overlay;
+int scale;
+
+/* NOTE: These RGB conversion functions are not intended for speed,
+ only as examples.
+*/
+
+void RGBtoYUV(Uint8 *rgb, int *yuv)
+{
+ int i;
+#if 1 /* these are the two formulas that I found on the FourCC site... */
+ yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
+ yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
+ yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
+#else
+ yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
+ yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
+ yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
+#endif
+ /* clamp values...if you need to, we don't seem to have a need */
+ /*
+ for(i=0;i<3;i++)
+ {
+ if(yuv[i]<0)
+ yuv[i]=0;
+ if(yuv[i]>255)
+ yuv[i]=255;
+ }
+ */
+}
+
+ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op[3];
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ /* Black initialization */
+ /*
+ memset(o->pixels[0],0,o->pitches[0]*o->h);
+ memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
+ memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
+ */
+
+ /* Convert */
+ for(y=0; yh && yh; y++)
+ {
+ p=s->pixels+s->pitch*y;
+ op[0]=o->pixels[0]+o->pitches[0]*y;
+ op[1]=o->pixels[1]+o->pitches[1]*(y/2);
+ op[2]=o->pixels[2]+o->pitches[2]*(y/2);
+ for(x=0; xw && xw; x++)
+ {
+ RGBtoYUV(p,yuv);
+ *(op[0]++)=yuv[0];
+ if(x%2==0 && y%2==0)
+ {
+ *(op[1]++)=yuv[2];
+ *(op[2]++)=yuv[1];
+ }
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op[3];
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ /* Black initialization */
+ /*
+ memset(o->pixels[0],0,o->pitches[0]*o->h);
+ memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
+ memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
+ */
+
+ /* Convert */
+ for(y=0; yh && yh; y++)
+ {
+ p=s->pixels+s->pitch*y;
+ op[0]=o->pixels[0]+o->pitches[0]*y;
+ op[1]=o->pixels[1]+o->pitches[1]*(y/2);
+ op[2]=o->pixels[2]+o->pitches[2]*(y/2);
+ for(x=0; xw && xw; x++)
+ {
+ RGBtoYUV(p,yuv);
+ *(op[0]++)=yuv[0];
+ if(x%2==0 && y%2==0)
+ {
+ *(op[1]++)=yuv[1];
+ *(op[2]++)=yuv[2];
+ }
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op;
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ for(y=0; yh && yh; y++)
+ {
+ p=s->pixels+s->pitch*y;
+ op=o->pixels[0]+o->pitches[0]*y;
+ for(x=0; xw && xw; x++)
+ {
+ RGBtoYUV(p,yuv);
+ if(x%2==0)
+ {
+ *(op++)=yuv[1];
+ *(op++)=yuv[0];
+ *(op++)=yuv[2];
+ }
+ else
+ *(op++)=yuv[0];
+
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op;
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ for(y=0; yh && yh; y++)
+ {
+ p=s->pixels+s->pitch*y;
+ op=o->pixels[0]+o->pitches[0]*y;
+ for(x=0; xw && xw; x++)
+ {
+ RGBtoYUV(p,yuv);
+ if(x%2==0)
+ {
+ *(op++)=yuv[0];
+ *(op++)=yuv[2];
+ op[1]=yuv[1];
+ }
+ else
+ {
+ *op=yuv[0];
+ op+=2;
+ }
+
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o)
+{
+ int x,y;
+ int yuv[3];
+ Uint8 *p,*op;
+
+ SDL_LockSurface(s);
+ SDL_LockYUVOverlay(o);
+
+ for(y=0; yh && yh; y++)
+ {
+ p=s->pixels+s->pitch*y;
+ op=o->pixels[0]+o->pitches[0]*y;
+ for(x=0; xw && xw; x++)
+ {
+ RGBtoYUV(p,yuv);
+ if(x%2==0)
+ {
+ *(op++)=yuv[0];
+ *(op++)=yuv[1];
+ op[1]=yuv[2];
+ }
+ else
+ {
+ *op=yuv[0];
+ op+=2;
+ }
+
+ p+=s->format->BytesPerPixel;
+ }
+ }
+
+ SDL_UnlockYUVOverlay(o);
+ SDL_UnlockSurface(s);
+}
+
+void Draw()
+{
+ SDL_Rect rect;
+ int i;
+
+ if(!scale)
+ {
+ rect.w=overlay->w;
+ rect.h=overlay->h;
+ for(i=0; i<200; i++)
+ {
+ rect.x=i;
+ rect.y=i;
+ SDL_DisplayYUVOverlay(overlay,&rect);
+ }
+ }
+ else
+ {
+ rect.w=screen->w;
+ rect.h=screen->h;
+ for(i=0; i<200; i++)
+ {
+ rect.x=i-199;
+ rect.y=i-199;
+ SDL_DisplayYUVOverlay(overlay,&rect);
+ }
+ }
+ printf("Displayed %d times.\n",i);
+}
+
+int main(int argc, char **argv)
+{
+ int flip;
+ int w, h;
+ int delay;
+ int desired_bpp;
+ Uint32 video_flags, overlay_format;
+ char *bmpfile;
+#ifdef BENCHMARK_SDL
+ Uint32 then, now;
+#endif
+ int i;
+
+ /* Set default options and check command-line */
+ flip = 0;
+ scale=0;
+ delay = 1;
+ w = 640;
+ h = 480;
+ desired_bpp = 0;
+ video_flags = 0;
+ overlay_format = SDL_YV12_OVERLAY;
+
+ while ( argc > 1 ) {
+ if ( strcmp(argv[1], "-delay") == 0 ) {
+ if ( argv[2] ) {
+ delay = atoi(argv[2]);
+ argv += 2;
+ argc -= 2;
+ } else {
+ fprintf(stderr,
+ "The -delay option requires an argument\n");
+ exit(1);
+ }
+ } else
+ if ( strcmp(argv[1], "-width") == 0 ) {
+ if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {
+ argv += 2;
+ argc -= 2;
+ } else {
+ fprintf(stderr,
+ "The -width option requires an argument\n");
+ exit(1);
+ }
+ } else
+ if ( strcmp(argv[1], "-height") == 0 ) {
+ if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {
+ argv += 2;
+ argc -= 2;
+ } else {
+ fprintf(stderr,
+ "The -height option requires an argument\n");
+ exit(1);
+ }
+ } else
+ if ( strcmp(argv[1], "-bpp") == 0 ) {
+ if ( argv[2] ) {
+ desired_bpp = atoi(argv[2]);
+ argv += 2;
+ argc -= 2;
+ } else {
+ fprintf(stderr,
+ "The -bpp option requires an argument\n");
+ exit(1);
+ }
+ } else
+ if ( strcmp(argv[1], "-format") == 0 ) {
+ if ( argv[2] ) {
+ if(!strcmp(argv[2],"YV12"))
+ overlay_format = SDL_YV12_OVERLAY;
+ else if(!strcmp(argv[2],"IYUV"))
+ overlay_format = SDL_IYUV_OVERLAY;
+ else if(!strcmp(argv[2],"YUY2"))
+ overlay_format = SDL_YUY2_OVERLAY;
+ else if(!strcmp(argv[2],"UYVY"))
+ overlay_format = SDL_UYVY_OVERLAY;
+ else if(!strcmp(argv[2],"YVYU"))
+ overlay_format = SDL_YVYU_OVERLAY;
+ else
+ {
+ fprintf(stderr, "The -format option %s is not recognized\n",argv[2]);
+ exit(1);
+ }
+ argv += 2;
+ argc -= 2;
+ } else {
+ fprintf(stderr,
+ "The -format option requires an argument\n");
+ exit(1);
+ }
+ } else
+ if ( strcmp(argv[1], "-hw") == 0 ) {
+ video_flags |= SDL_HWSURFACE;
+ argv += 1;
+ argc -= 1;
+ } else
+ if ( strcmp(argv[1], "-flip") == 0 ) {
+ video_flags |= SDL_DOUBLEBUF;
+ argv += 1;
+ argc -= 1;
+ } else
+ if ( strcmp(argv[1], "-scale") == 0 ) {
+ scale = 1;
+ argv += 1;
+ argc -= 1;
+ } else
+ if ( strcmp(argv[1], "-fullscreen") == 0 ) {
+ video_flags |= SDL_FULLSCREEN;
+ argv += 1;
+ argc -= 1;
+ } else
+ break;
+ }
+ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
+ fprintf(stderr,
+ "Couldn't initialize SDL: %s\n", SDL_GetError());
+ exit(1);
+ }
+ atexit(SDL_Quit); /* Clean up on exit */
+
+ /* Initialize the display */
+ screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
+ if ( screen == NULL ) {
+ fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
+ w, h, desired_bpp, SDL_GetError());
+ exit(1);
+ }
+ printf("Set%s %dx%dx%d mode\n",
+ screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
+ screen->w, screen->h, screen->format->BitsPerPixel);
+ printf("(video surface located in %s memory)\n",
+ (screen->flags&SDL_HWSURFACE) ? "video" : "system");
+ if ( screen->flags & SDL_DOUBLEBUF ) {
+ printf("Double-buffering enabled\n");
+ flip = 1;
+ }
+
+ /* Set the window manager title bar */
+ SDL_WM_SetCaption("SDL test overlay", "testoverlay");
+
+ /* Load picture */
+ bmpfile=(argv[1]?argv[1]:"sample.bmp");
+ pic = SDL_LoadBMP(bmpfile);
+ if ( pic == NULL ) {
+ fprintf(stderr, "Couldn't load %s: %s\n", bmpfile,
+ SDL_GetError());
+ exit(1);
+ }
+
+ /* Convert the picture to 32bits, for easy conversion */
+ {
+ SDL_Surface *newsurf;
+ SDL_PixelFormat format;
+
+ format.palette=NULL;
+ format.BitsPerPixel=32;
+ format.BytesPerPixel=4;
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+ format.Rshift=0;
+ format.Gshift=8;
+ format.Bshift=16;
+#else
+ format.Rshift=24;
+ format.Gshift=16;
+ format.Bshift=8;
+#endif
+ format.Ashift=0;
+ format.Rmask=0xff<w, pic->h, overlay_format, screen);
+ if ( overlay == NULL ) {
+ fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
+ exit(1);
+ }
+ printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
+ overlay->hw_overlay?"hardware":"software",
+ overlay->format==SDL_YV12_OVERLAY?"YV12":
+ overlay->format==SDL_IYUV_OVERLAY?"IYUV":
+ overlay->format==SDL_YUY2_OVERLAY?"YUY2":
+ overlay->format==SDL_UYVY_OVERLAY?"UYVY":
+ overlay->format==SDL_YVYU_OVERLAY?"YVYU":
+ "Unknown");
+ for(i=0; iplanes; i++)
+ {
+ printf(" plane %d: pitch=%d\n", i, overlay->pitches[i]);
+ }
+
+ /* Convert to YUV, and draw to the overlay */
+#ifdef BENCHMARK_SDL
+ then = SDL_GetTicks();
+#endif
+ switch(overlay->format)
+ {
+ case SDL_YV12_OVERLAY:
+ ConvertRGBtoYV12(pic,overlay);
+ break;
+ case SDL_UYVY_OVERLAY:
+ ConvertRGBtoUYVY(pic,overlay);
+ break;
+ case SDL_YVYU_OVERLAY:
+ ConvertRGBtoYVYU(pic,overlay);
+ break;
+ case SDL_YUY2_OVERLAY:
+ ConvertRGBtoYUY2(pic,overlay);
+ break;
+ case SDL_IYUV_OVERLAY:
+ ConvertRGBtoIYUV(pic,overlay);
+ break;
+ default:
+ printf("cannot convert RGB picture to obtained YUV format!\n");
+ exit(1);
+ break;
+ }
+#ifdef BENCHMARK_SDL
+ now = SDL_GetTicks();
+ printf("Conversion Time: %d milliseconds\n", now-then);
+#endif
+
+ /* Do all the drawing work */
+#ifdef BENCHMARK_SDL
+ then = SDL_GetTicks();
+#endif
+ Draw();
+#ifdef BENCHMARK_SDL
+ now = SDL_GetTicks();
+ printf("Time: %d milliseconds\n", now-then);
+#endif
+ SDL_Delay(delay*1000);
+ return(0);
+}
+