Fixed bug 1569 - Android volume keys not honoured inside SDL
Joseba García Echebarria The current version of SDL HG in Android doesn't do anything when volume keys are pressed. The change makes SDL ignore volume keys so that they're handled by the OS and the sound volume can be changed within an app.
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1 changed files with 6 additions and 0 deletions
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@ -711,6 +711,12 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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@Override
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public boolean onKey(View v, int keyCode, KeyEvent event) {
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// Ignore volume keys so they're handled by Android
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if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
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keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
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return false;
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}
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if (event.getAction() == KeyEvent.ACTION_DOWN) {
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//Log.v("SDL", "key down: " + keyCode);
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SDLActivity.onNativeKeyDown(keyCode);
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