You can't create a YUV overlay in OpenGL mode
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40661
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1 changed files with 6 additions and 1 deletions
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@ -32,6 +32,7 @@ static char rcsid =
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#include "SDL_getenv.h"
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#include "SDL_video.h"
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#include "SDL_error.h"
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#include "SDL_sysvideo.h"
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#include "SDL_yuvfuncs.h"
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#include "SDL_yuv_sw_c.h"
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@ -45,7 +46,10 @@ SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format,
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const char *yuv_hwaccel;
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SDL_Overlay *overlay;
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overlay = NULL;
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if ( (SDL_VideoSurface->flags & SDL_OPENGL) == SDL_OPENGL ) {
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SDL_SetError("YUV overlays are not supported in OpenGL mode");
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return NULL;
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}
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/* Display directly on video surface, if possible */
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if ( getenv("SDL_VIDEO_YUV_DIRECT") ) {
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@ -55,6 +59,7 @@ SDL_Overlay *SDL_CreateYUVOverlay(int w, int h, Uint32 format,
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display = SDL_VideoSurface;
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}
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}
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overlay = NULL;
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yuv_hwaccel = getenv("SDL_VIDEO_YUV_HWACCEL");
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if ( ((display == SDL_VideoSurface) && video->CreateYUVOverlay) &&
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(!yuv_hwaccel || (atoi(yuv_hwaccel) > 0)) ) {
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