Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak" Subject: New patches for QNX6 Here my patches for the SDL/QNX: QNXSDL.diff - diff to non-QNX related sources: - updated BUGS file, I think QNX6 is now will be officially supported - configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6. - SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's. - SDL_sysaudio.h - the same. - SDL_nto_audio.c - the same. - SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported. - testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode. sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) : + Added stub for support hide/unhide window event + Added full YUV overlays support. + Added window maximize support. + Added mouse wheel events. + Added support for some specific key codes in Unicode mode (like ESC). + Added more checks to the all memory allocation code. + Added SDL_DOUBLEBUF support in all fullscreen modes. + Added fallback to window mode, if desired fullscreen mode is not supported. + Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions. + Added resizable window support without caption. ! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0. ! Fixed bug in the event handler code. Events has not been passed to the window widget handler. ! Fixed codes for Win keys (Super/Hyper/Menu). ! Fixed memory leak, when deallocation palette. ! Fixed palette emulation code bugs. ! Fixed fullscreen and hwsurface handling. ! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly. - Removed all printfs in code, now SDL_SetError used instead of them. - Disabled ToggleFullScreen function. README.QNX - updated README.QNX file. Added much more issues. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40664
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19 changed files with 933 additions and 567 deletions
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@ -54,10 +54,6 @@ int LoadSprite(SDL_Surface *screen, char *file)
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void MoveSprites(SDL_Surface *screen, Uint32 background)
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{
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#if DEBUG_FLIP
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static int t = 0;
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#endif
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int i, nupdates;
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SDL_Rect area, *position, *velocity;
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@ -90,15 +86,19 @@ void MoveSprites(SDL_Surface *screen, Uint32 background)
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#if DEBUG_FLIP
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{
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Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0);
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SDL_Rect r;
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r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20);
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r.y = 0;
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r.w = 20;
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r.h = screen->h;
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if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
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static int t = 0;
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Uint32 color = SDL_MapRGB (screen->format, 255, 0, 0);
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SDL_Rect r;
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r.x = (sin((float)t * 2 * 3.1459) + 1.0) / 2.0 * (screen->w-20);
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r.y = 0;
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r.w = 20;
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r.h = screen->h;
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SDL_FillRect (screen, &r, color);
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t+=2;
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SDL_FillRect (screen, &r, color);
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t+=2;
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}
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}
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#endif
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