Removed partially functional renderers
--HG-- extra : rebase_source : 3fc2560c02393bf9e7c46360fc24f2585c9409be
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886e947679
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9c12618379
13 changed files with 0 additions and 3600 deletions
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@ -855,14 +855,6 @@
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RelativePath="..\..\src\video\SDL_gamma.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_gdirender.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_gdirender.h"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_gesture.c"
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>
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@ -842,14 +842,6 @@
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RelativePath="..\..\src\video\SDL_gamma.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_gdirender.c"
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>
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</File>
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<File
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RelativePath="..\..\src\video\windows\SDL_gdirender.h"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_gesture.c"
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>
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@ -296,7 +296,6 @@ echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_r
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<ClInclude Include="..\..\src\SDL_error_c.h" />
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<ClInclude Include="..\..\src\events\SDL_events_c.h" />
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<ClInclude Include="..\..\src\SDL_fatal.h" />
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<ClInclude Include="..\..\src\video\windows\SDL_gdirender.h" />
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<ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
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<ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
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<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
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@ -401,7 +400,6 @@ echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_r
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<ClCompile Include="..\..\src\SDL_fatal.c" />
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<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
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<ClCompile Include="..\..\src\video\SDL_gamma.c" />
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<ClCompile Include="..\..\src\video\windows\SDL_gdirender.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
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<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
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18
configure.in
18
configure.in
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@ -1322,12 +1322,6 @@ AC_HELP_STRING([--enable-video-x11-xdamage-xfixes], [enable X11 Xdamage and Xfix
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AC_DEFINE(SDL_VIDEO_DRIVER_X11_XDAMAGE)
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AC_DEFINE(SDL_VIDEO_DRIVER_X11_XFIXES)
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fi
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AC_ARG_ENABLE(render-x11,
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AC_HELP_STRING([--enable-render-x11], [enable the X11 render driver [[default=yes]]]),
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, enable_render_x11=yes)
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if test x$enable_render_x11 = xyes; then
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AC_DEFINE(SDL_VIDEO_RENDER_X11)
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fi
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fi
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fi
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}
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@ -2351,12 +2345,6 @@ case "$host" in
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AC_DEFINE(SDL_VIDEO_DRIVER_WINDOWS)
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SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
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have_video=yes
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AC_ARG_ENABLE(render-gdi,
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AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]),
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, enable_render_gdi=yes)
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if test x$enable_render_gdi = xyes; then
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AC_DEFINE(SDL_VIDEO_RENDER_GDI)
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fi
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AC_ARG_ENABLE(render-gapi,
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AC_HELP_STRING([--enable-render-gapi], [enable the GAPI/RAWFRAMEBUFFER render driver [[default=yes]]]),
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, enable_render_gapi=yes)
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@ -2457,12 +2445,6 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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AC_DEFINE(SDL_VIDEO_DRIVER_WINDOWS)
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SOURCES="$SOURCES $srcdir/src/video/windows/*.c"
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have_video=yes
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AC_ARG_ENABLE(render-gdi,
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AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]),
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, enable_render_gdi=yes)
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if test x$enable_render_gdi = xyes; then
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AC_DEFINE(SDL_VIDEO_RENDER_GDI)
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fi
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AC_ARG_ENABLE(render-d3d,
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AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[default=yes]]]),
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, enable_render_d3d=yes)
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@ -285,10 +285,8 @@
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#undef SDL_VIDEO_DRIVER_X11_XSHAPE
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#undef SDL_VIDEO_RENDER_D3D
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#undef SDL_VIDEO_RENDER_GDI
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#undef SDL_VIDEO_RENDER_OGL
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#undef SDL_VIDEO_RENDER_OGL_ES
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#undef SDL_VIDEO_RENDER_X11
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#undef SDL_VIDEO_RENDER_GAPI
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#undef SDL_VIDEO_RENDER_DDRAW
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@ -151,9 +151,6 @@
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#ifndef SDL_VIDEO_RENDER_OGL
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#define SDL_VIDEO_RENDER_OGL 1
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#endif
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#ifndef SDL_VIDEO_RENDER_X11
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#define SDL_VIDEO_RENDER_X11 1
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#endif
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/* Enable OpenGL support */
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#ifndef SDL_VIDEO_OPENGL
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@ -187,9 +187,6 @@ typedef unsigned int uintptr_t;
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#define SDL_VIDEO_RENDER_D3D 1
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#endif
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#endif
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#ifndef SDL_VIDEO_RENDER_GDI
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#define SDL_VIDEO_RENDER_GDI 1
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#endif
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/* Enable OpenGL support */
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#ifndef _WIN32_WCE
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@ -1,30 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* SDL surface based renderer implementation */
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#if SDL_VIDEO_RENDER_GDI
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extern void GDI_AddRenderDriver(_THIS);
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#endif
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/* vi: set ts=4 sw=4 expandtab: */
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@ -225,9 +225,6 @@ WIN_VideoInit(_THIS)
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#if SDL_VIDEO_RENDER_DDRAW
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DDRAW_AddRenderDriver(_this);
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#endif
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#if SDL_VIDEO_RENDER_GDI
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GDI_AddRenderDriver(_this);
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#endif
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#if SDL_VIDEO_RENDER_GAPI
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WINCE_AddRenderDriver(_this);
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#endif
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@ -1,30 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* SDL surface based renderer implementation */
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#if SDL_VIDEO_RENDER_X11
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extern void X11_AddRenderDriver(_THIS);
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#endif
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/* vi: set ts=4 sw=4 expandtab: */
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@ -350,10 +350,6 @@ X11_VideoInit(_THIS)
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return -1;
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}
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#if SDL_VIDEO_RENDER_X11
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X11_AddRenderDriver(_this);
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#endif
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if (X11_InitKeyboard(_this) != 0) {
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return -1;
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}
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