Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
--HG-- rename : src/audio/directsound/directx.h => src/core/windows/SDL_directx.h rename : src/haptic/windows/SDL_syshaptic.c => src/haptic/windows/SDL_windowshaptic.c rename : src/haptic/windows/SDL_syshaptic_c.h => src/haptic/windows/SDL_windowshaptic_c.h rename : src/joystick/windows/SDL_dxjoystick.c => src/joystick/windows/SDL_dinputjoystick.c rename : src/joystick/windows/SDL_dxjoystick_c.h => src/joystick/windows/SDL_dinputjoystick_c.h rename : src/joystick/windows/SDL_dxjoystick_c.h => src/joystick/windows/SDL_windowsjoystick_c.h
This commit is contained in:
parent
8540c8da93
commit
9cdeec59f3
34 changed files with 3982 additions and 3171 deletions
|
@ -371,6 +371,14 @@
|
|||
<Filter
|
||||
Name="API Headers"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\include\begin_code.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\close_code.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL.h"
|
||||
>
|
||||
|
@ -419,10 +427,6 @@
|
|||
RelativePath="..\..\include\SDL_egl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\sdl_egl_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_endian.h"
|
||||
>
|
||||
|
@ -499,10 +503,34 @@
|
|||
RelativePath="..\..\include\SDL_opengl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengl_glext.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengles.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengles2.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengles2_gl2.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengles2_gl2ext.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengles2_gl2platform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_opengles2_khrplatform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_pixels.h"
|
||||
>
|
||||
|
@ -559,6 +587,54 @@
|
|||
RelativePath="..\..\include\SDL_syswm.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_assert.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_common.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_compare.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_crc32.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_font.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_fuzzer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_harness.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_images.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_log.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_md5.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_test_random.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_thread.h"
|
||||
>
|
||||
|
@ -583,10 +659,6 @@
|
|||
RelativePath="..\..\include\SDL_video.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\windows\SDL_windowsopengles.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\..\src\events\blank_cursor.h"
|
||||
|
@ -596,10 +668,6 @@
|
|||
RelativePath="..\..\src\events\default_cursor.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\audio\directsound\directx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\libm\e_atan2.c"
|
||||
>
|
||||
|
@ -824,6 +892,22 @@
|
|||
RelativePath="..\..\src\render\SDL_d3dmath.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_dinputhaptic.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_dinputhaptic_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_dinputjoystick.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_dinputjoystick_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\audio\directsound\SDL_directsound.c"
|
||||
>
|
||||
|
@ -832,6 +916,10 @@
|
|||
RelativePath="..\..\src\audio\directsound\SDL_directsound.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\core\windows\SDL_directx.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\audio\disk\SDL_diskaudio.c"
|
||||
>
|
||||
|
@ -876,10 +964,6 @@
|
|||
RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\dynapi\SDL_dynapi.c"
|
||||
>
|
||||
|
@ -1156,10 +1240,6 @@
|
|||
RelativePath="..\..\src\filesystem\windows\SDL_sysfilesystem.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\SDL_syshaptic.h"
|
||||
>
|
||||
|
@ -1296,6 +1376,22 @@
|
|||
RelativePath="..\..\src\video\windows\SDL_windowsframebuffer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_windowshaptic.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_windowshaptic_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_windowsjoystick.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_windowsjoystick_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
|
||||
>
|
||||
|
@ -1376,6 +1472,30 @@
|
|||
RelativePath="..\..\src\audio\xaudio2\SDL_xaudio2.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\core\windows\SDL_xinput.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\core\windows\SDL_xinput.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_xinputhaptic.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_xinputhaptic_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_xinputjoystick.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\joystick\windows\SDL_xinputjoystick_c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\render\SDL_yuv_mmx.c"
|
||||
>
|
||||
|
|
|
@ -219,6 +219,8 @@
|
|||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
<ClInclude Include="..\..\include\close_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL.h" />
|
||||
<ClInclude Include="..\..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h" />
|
||||
|
@ -235,6 +237,7 @@
|
|||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
|
@ -244,11 +247,18 @@
|
|||
<ClInclude Include="..\..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\..\include\SDL_messagebox.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengl.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2ext.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_khrplatform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengl_glext.h" />
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_power.h" />
|
||||
|
@ -263,23 +273,42 @@
|
|||
<ClInclude Include="..\..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_common.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_compare.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_crc32.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_font.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_harness.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_images.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_random.h" />
|
||||
<ClInclude Include="..\..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\libm\math_libm.h" />
|
||||
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\..\src\render\mmx.h" />
|
||||
|
@ -322,7 +351,6 @@
|
|||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
|
@ -348,10 +376,17 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_log.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_pow.c" />
|
||||
|
@ -416,7 +451,6 @@
|
|||
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||
|
@ -444,7 +478,6 @@
|
|||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
|
|
|
@ -223,6 +223,8 @@
|
|||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
<ClInclude Include="..\..\include\close_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL.h" />
|
||||
<ClInclude Include="..\..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h" />
|
||||
|
@ -239,6 +241,7 @@
|
|||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
|
@ -248,11 +251,18 @@
|
|||
<ClInclude Include="..\..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\..\include\SDL_messagebox.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengl.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2ext.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_khrplatform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengl_glext.h" />
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_power.h" />
|
||||
|
@ -267,23 +277,42 @@
|
|||
<ClInclude Include="..\..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_common.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_compare.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_crc32.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_font.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_harness.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_images.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_random.h" />
|
||||
<ClInclude Include="..\..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\libm\math_libm.h" />
|
||||
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\..\src\render\mmx.h" />
|
||||
|
@ -326,7 +355,6 @@
|
|||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
|
@ -352,10 +380,17 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_log.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_pow.c" />
|
||||
|
@ -420,7 +455,6 @@
|
|||
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||
|
@ -448,7 +482,6 @@
|
|||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
|
|
|
@ -223,6 +223,8 @@
|
|||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
<ClInclude Include="..\..\include\close_code.h" />
|
||||
<ClInclude Include="..\..\include\SDL.h" />
|
||||
<ClInclude Include="..\..\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_atomic.h" />
|
||||
|
@ -239,6 +241,7 @@
|
|||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
|
@ -248,11 +251,18 @@
|
|||
<ClInclude Include="..\..\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\..\include\SDL_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_main.h" />
|
||||
<ClInclude Include="..\..\include\SDL_messagebox.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\..\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\..\include\SDL_name.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengl.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2ext.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_gl2platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengles2_khrplatform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_opengl_glext.h" />
|
||||
<ClInclude Include="..\..\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\..\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\..\include\SDL_power.h" />
|
||||
|
@ -267,23 +277,42 @@
|
|||
<ClInclude Include="..\..\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\..\include\SDL_system.h" />
|
||||
<ClInclude Include="..\..\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_assert.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_common.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_compare.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_crc32.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_font.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_fuzzer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_harness.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_images.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_log.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\..\include\SDL_test_random.h" />
|
||||
<ClInclude Include="..\..\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\..\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\..\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\..\include\SDL_types.h" />
|
||||
<ClInclude Include="..\..\include\SDL_version.h" />
|
||||
<ClInclude Include="..\..\include\SDL_video.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\..\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\..\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\..\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\..\src\libm\math_libm.h" />
|
||||
<ClInclude Include="..\..\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\..\src\render\mmx.h" />
|
||||
|
@ -326,7 +355,6 @@
|
|||
<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\..\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
|
||||
|
@ -352,10 +380,17 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_log.c" />
|
||||
<ClCompile Include="..\..\src\libm\e_pow.c" />
|
||||
|
@ -420,7 +455,6 @@
|
|||
<ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\..\src\audio\xaudio2\SDL_xaudio2.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" />
|
||||
<ClCompile Include="..\..\src\SDL_error.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_fillrect.c" />
|
||||
|
@ -448,7 +482,6 @@
|
|||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue